
WILD HEARTS™
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About WILD HEARTS™
In WILD HEARTS™, you are a hunter wielding deadly weapons and ancient Karakuri technology against gigantic beasts infused with destructive forces of nature. Set out alone or team up seamlessly with friends in a fantasy world inspired by feudal Japan, where the Kemono threaten the land of Azuma. Steam players: 48% positive from 10,643 reviews.
Credits
Lowest recorded in 36 months
$4.892026-01-27 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 9 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Play modes
Steam PC lists single-player, co-op and multiplayer. Hunt alone or join friends.
Controller
The Steam PC version has full controller support.
Language
English interface and full English audio are supported.
03Frequently asked questions
What is the core gameplay?
Hunt giant nature-infused beasts using deadly weapons and the ancient Karakuri technology.
Can I play solo or with others?
Yes. Steam PC lists single-player, co-op and multiplayer.
Where is the game set?
Its fantasy setting, Azuma, is inspired by feudal Japan.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
The price is higher than the FPS you will be able to pull in this gameShow moreShow less
The game currently has Performance issues recognized by the Devs as a CPU bottle neck. They are working on fixing it and the patch should be out at the end of this or sometime next week. I recommend the game still, because it's good and i've spent over 30 hours on EA-PlayPro (pro play?) so my hours on steam does not reflect actual game time. The reason I'm writing this is that I keep seeing people speak negatively about the game in areas where they're wrong and I want to show you that they're wrong with as little friction as possible and before you pick up the pitchforks, hear me out, I'm not attacking anyone. However, I feel that sometimes, youtube or websites that cover a lot of games usually have some games where the reviewer plays them poorly. Mostly because the reviewer doesn't "play" those kinds of games but is rather tasked with reviewing them. That isn't true for everyone, but it's pretty obvious when that happens, and anyone who is really into a certain genre, seeing people who aren't talking about them? It's pretty obvious. One of the first things I want to talk about is the Performance on PC. It's bad but not abysmal. The reason for the poor performance was the game bottlenecking your CPU so performance was low. For the most part, when I played the game it would hover around 55-59 never going above with drops into the 20s and 15s.. when those drops happened the game didn't stutter it turned into slow motion, which is a negative, but they are aware of the problem and they are fixing it so that's a good thing. Another thing I want to talk about is the monster attack patterns and the pace at which they attack you. People were saying the monsters attack you constantly with no pause and you never have a chance to get away from them. That they have undodgeable attacks and you are helpless. This simply isn't true. The monster patterns in the earliest parts of the game are usually 1-2 punches, sometimes being 3 in a row unless there is a special exception. In between those you can attack the monster. However, this isn't a monster hunter title. It never was and as a result, you have massive amounts of I-frames on your dodge roll. What this means for those who don't know, it's when you enter your dodge animation there are a certain number of frames where you do not take any damage from any source. This means you can stand in place and have the monster land its attack directly upon your head and as long as you pressed the roll button at the right time, you were a god and would negate the entire attack. On top of this, you can build items and eat food that Extends the Evade window, so you have even MORE I-frames in your dodge which makes it even MORE forgiving if you can't time the dodge properly. Watching people complain about monster attacks being too fast, too many, impossible to dodge, and not having any options to deal with them feels dishonest. The people in question don't understand what they are doing and sure, you can blame that on the game as I'm fairly confident I was never told that dodging was this powerful. Another complaint I see is that traveling across the map is slow and tedious... At this point, I feel like you never played the game. If you think it's tedious to travel across the map in Wild Hearts but the speed at which you ride your dog in monster hunter rise is okay I feel like you're being dishonest again. You can put up custom camps on the map in wild hearts. You can also make Vines travel from one spot to another quickly. You have the ability to pull yourself with celestial rope to travel faster, you can make catapults to toss you across gaps in the terrain. You can make a Karakuri helicopter to descend from tall places if you didn't use your vines for the same purpose. You can even make a motorcycle of sorts to travel faster when you haven't established camps on your map. Traveling in wild hearts is not slow or tedious. For the final complaint that I want to address is when people say the Karakuri system is clunky. Why is it clunky? Combat Karakuri or placing Camps? If you're building camps, you're not fighting anything and you have all the time in the world to place the structures where you want them. if you're using combat Karakuri you hold the Karakuri button and press the corresponding face buttons to make the tool you need. The only time where this can mess up is if you're on wildly uneven ground and you have to make structures that go 2 by 2 and one is placed higher than the other - but even then building single stack structures won't fail. it's easy to use and the only thing you have to do to make any of the structures is to match the face buttons with the recipe displayed on the top right corner of the screen. In certain conditions during the fight, you are given extra time to make the device needed to counter a monster's attack by having them reel up slowly showing you that a big attack is coming and that you should respond accordingly. Using the lock on camera is also something people grumble about, but that exists in monster hunter world and in monster hunter rise as well. You can have it track the monster which makes you lose manual control over the camera for it to assist you. Most players in the monster hunter series will turn this off and instead have a button press to 'face the camera' in the direction of the monster. You can't do that in wild hearts but you CAN lock on. I don't recommend doing that though as for some monsters it can get a little wild. The game isn't clunky. You are expected to manually aim your character in the direction of the monster. Like in monster hunter. If you do not like that it doesn't make it clunky, it means you don't like it and that is okay. I don't like to shift gears manually in games where there are vehicles and racing - but I wouldn't say that it's clunky to do so, it's just something I don't want to do, and that's okay. You don't need to like wild hearts. If you don't like it that's okay, you have your reasons. However, dishonesty shouldn't be the hill you die on because you didn't like something. That's all I wanted to say. have a good day.Show moreShow less
"buy our game today, and we promise it'll work next week" Edit : It's been a week , the patch is out, game still crap, recommended SYSTEM REQUIREMENTS is there for a reason .Show moreShow less
Super good game, optimization is super bad. Its very easy to tell EA pushed the devs to release early, especially with only 2 weeks for major optimization patch, and 2 months to an entire "New" weapon and monsters. Dont blame the dev's for the EA curse. Its a great game and worth a shot, but maybe wait for optimization fix.Show moreShow less
No! Absolutely not! Even if they do fix the performance issues, we collectively need to stop buying games from developers who think its okay to sell broken barley functional games for AAA prices with the expectations of "We will fix it one day". Screw any dev who thinks its okay to sell people this crap. Where has the passion gone in game development....Show moreShow less
Optimization bad :( Game Good :)Show moreShow less
Very bad optimization. And game coast 70eur? Better save money or just buy MHW.Show moreShow less
Changing my Audio Output Settings from stereo to 5.1/7.1 resolved my performance issues, for some reason. It was nearly unplayable before, but now runs well on my middling PC at nearly full graphic settings. The game is great, and quite distinct from Monster Hunter. I have thousands of hours across various monhun titles over the years, and I've found Wild Hearts to be a refreshing and incredibly challenging experience. The weapons look and feel great. It took several hours for me to drop my ingrained MH habits and muscle memory, but now that I have, the combat is extremely rewarding and crazy. I've also played a bit of Toukiden, and I've found WH to be distinct from it as well. Similar in some ways, but it does not feel like Toukiden 3 to me as I've seen others say. Love the adventuring and exploring aspect of this game as well. The game really leans into the fantasy of setting up camp and hunting, which really appeals to me. I'd say try the demo and test out the audio output settings fix to see if it improves performance. If it doesn't, maybe skip the game and pick it up once it's been better optimized. It's a great game, but when it's chugging it is almost impossible to play and extremely frustrating.Show moreShow less
It saddens me to say that although I'm enjoying the time I've spent so far with the game. We can't just let game companies get away with atrociously terrible launch days. They've had their chance to fix it before launching it, and for 90$ USD this is just unacceptably unoptimized. Wait for a patch and discount for the very least before considering spending any money on this. I've got a 3090ti and i9-12900Ks and for there's no excuse for barely going over 60FPS when we've had more graphically extensive games like Monster Hunter World and Red Dead Redemption just for example.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
