
X-COM: UFO Defense
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About X-COM: UFO Defense
Command X-COM, an organization formed by the world's governments to fight an ever-increasing alien menace. Steam player reviews: 96% positive out of 3,218 reviews. Released September 3, 2008.
Credits
Lowest recorded in 36 months
$1.052026-09-18 · AllYouPlayBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | — |
Steam PC edition data · 2026-11-12
02Before you buy
Single-player
The Steam PC version is listed as single-player. You command X-COM, an organization formed by the world's governments to fight an increasing alien threat.
Language
English is listed as the Steam PC interface language; full English audio and subtitles are not specified.
03Frequently asked questions
What is X-COM: UFO Defense about?
You command X-COM, an organization formed by the world's governments to fight an ever-increasing alien threat.
Can I play solo?
The Steam PC version is listed as single-player.
Which language is supported?
English is listed as a supported interface language.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I can upset fans of this game with my review, but I want to be honest. I am pretty sure the game was awesome in 1993. I can see proves of it: nice intro cinematics, detailed info about weapons, aliens and etc. The game is a mix of different things, you can fight in turn-based mode, build your bases and etc. But, the game is extremely outdated. There is no tutorial, you can wait an hour before first aliens came if you didn't change time speed settings. When you build new base, you have no ideas which rooms you need to build. Finally, the battle itself is a mess. UI is awful, I have no ideas how it is possible to play it in 2019.Show moreShow less
Stepped off of the skyrangers -soldier with the rocket launcher is immediately mind controlled, he blows up all of his comrades 10/10Show moreShow less
First off, I loved this game back when it came out, and still love it. Many have tried to clone this game and "improve" upon it, but there is just no beating the classic. So why am I not recommending it? If, like me, you played it and loved it, you have no need for my review, get it and have fun. If however you never played this game, it is hard getting into and the graphics may put you off. I am fully aware that part of me still loving the game is nostalgia, something you will not have as a new player. There are still things that annoy me in this game, like hunting for the final alien in a map, when they are off hiding somewhere. It can get so frustrating that I would send soldiers everywhere, hoping they get shot at just to reveal the enemy. The new XCOM reboot solved this by adding noises that your soldiers can hear to direct you to the enemy. Also, once you have the game figured out, you can get overpowering very easily, with endless amounts of money from producing and selling weapons, to supereasy levels where you can just mind control all the aliens and have them kill each other.Show moreShow less
Also known as UFO Enemy Unknown. The original (1994) was super buggy and nearly unplayable on newer systems, but thanks to these guys (the people working on the openxcom project) the game is now playable and with lots of bug fixes. The game is pretty unbalanced and exploitable, here are a few tips: - Don't exit the craft in the first turn as the aliens, that have visual on you, will have full AP and will likely reaction fire. - Always have the maximum number of soldiers in the landing craft (while this might be obvious, I saw people that don't do this, usually the same kind of people that spend all the APs exploring instead of having some AP for reaction fire or retreat). - Put the most expandable soldiers closer to the exit of the landing craft because the first ones out are the likeliest to get killed. - Don't hurry, especially getting your troops out of the landing craft. - Advance slowly, only extend yourself when you have an alien’s location and you can kill it because you don't want it to have a full turn while you are in sight. Expanding on this, try to kill all the aliens that you see in the same turn that you see them; that's why it's usually best to advance slowly (to have lots of APs) and have lots of soldiers (and implicitly firepower). - You should use scouts (~rookies) that at the start of the turn will try to advance but also retreat at the end. This way you'll create a buffer and decrease the chance of enemies sneaking close enough to the rest of your (more valuable) soldiers. - Exploit: After turn 20 the aliens are generally going to come and try to find you, useful for landed/crashed UFOs. - A very good starting location is in west Lebanon so that you will have cover over Europe and a lot of the downed UFOs could be in North Africa where the desert maps are pretty smooth. - The beginning (or better said the first half of the game) is going to be pretty brutal, use all the force that you can and don't shy away from explosives and leveling buildings even preemptively in some cases. Pros: great feeling, nice combination of tactical game, researching stuff and base building while under pressure to survive. Cons: exploitable, unbalanced, bad spotting/FOV mechanic, you see as much as the aliens only in full light which will lead to a lot of frustration. Rating: now, we are prodding *them*! Recommendation: only if you are into this kind of games and you can tolerate/like the graphics. http://pixelloot.comShow moreShow less
Steam gives no warning this game requires Dosbox.Show moreShow less
Threw Detonation Pack at Chrysalid. Chrysalid throws it back. Squad decimated. 10/10 would throw again.Show moreShow less
The game is pretty good, but this "port" is just DOSBox bundled with the barebones MS-DOS version, with all the bugs and issues it had 20 years ago still unfixed, it also runs like ass, with lots of freezes and stuttering on both the geoscape and the battle map. EDIT: if you feel inclined to pay for this crappy port you should download OpenXCOM, it includes the old patches Steam didn't bother to add to the download and improves the performance so it can run on modern computersShow moreShow less
How to X-COM - Get Rookie - Get Attached - Dies in one shot from a sectoid - Get High ranking soldier - Dies in one shot from a sectoid - Hovertank - Dies in one shot from a sectoid - Emotions - Dies in one shot from a sectoid.Show moreShow less
I'll give credit where credit is due. The game has a lot of complexity and I have a lot of respect for it and its successors (go look at my hours in EU and XCOM 2). Having said that, this is a game back from the days where you got control manuals. The Steam version does not. It's like trying to learn how to pilot a ♥♥♥♥♥♥ submarine that's about to explode. All my troops get about four steps off the unloading ramp before a Cyberdisk gibs them, leaving the derpy laderhosen clad civilians to their doom. You can probably figure out with some crash courses on the internet, but frankly I just can't put that much effort into a game I spent 1.50$ on. If you grew up with this and know it, go back to it and love it the way it deserves. Otherwise, if you're like me, just stick to EU/XCOM2.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.