FINAL FANTASY XV WINDOWS EDITION

FINAL FANTASY XV WINDOWS EDITION

Il viaggio di Noctis e dei suoi compagni unisce esplorazione open world e combattimenti d’azione con armi, magia e attacchi di squadra. La versione Steam per PC costa €9.25 su Kinguin, al minimo registrato dal sito. È un buon momento per iniziare questa grande avventura in solitaria, se è ciò che cerchi.

È supportato il controllo completo con controller. Valuta se i contenuti descritti e la fine delle funzioni online si adattano ai tuoi programmi. Su Kinguin, il prezzo attuale su Steam è 34,99 €.

Caricamento delle offerte dei negozi
83%Recensioni Steam45,1K recensioni85OpenCritic/100
Uscita: Mar 6, 2018
RPG · Open World · JRPG · Fantasy · Story Rich
FINAL FANTASY XV Windows Edition PC Steam CD Key·Piattaforma:Steam·~ €34.99-74%da~ €9.25Minimo storicoRisparmi 25,74 € rispetto a SteamAcquista
FINAL FANTASY XV WINDOWS Edition Steam CD Key·Piattaforma:Steam·-73%da~ €9.33Minimo storicoAcquista
Final Fantasy XV (Windows Edition) (PC) Steam Key LATAM·Piattaforma:Steam·-73%da~ €9.40(~ $10.53)Acquista
Final Fantasy XV Windows Edition Global·Piattaforma:Steam·-73%da~ €9.48Acquista
Final Fantasy XV 15 Windows Edition PC·Piattaforma:Steam·~ €41.29-74%da~ €10.59Acquista
·Piattaforma:Steam·Prezzo Steam ufficiale per Francia~ 34,99 €Acquista
·Piattaforma:Steam·~ €34.99Acquista
·Piattaforma:Steam·~ €34.99Acquista
Minimo storico ~ 9,36 €Include Steam e negozi di terze partiIl prezzo attuale è al minimo storico
Caricamento delle offerte dei negozi
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Dopo l'attivazione, ricevi un'e-mail quando un'offerta disponibile nella regione scelta raggiunge o scende sotto il prezzo obiettivo.

Storico prezzi

Ultimi 36 mesi · aggiornato ogni giorno
Minimo storico~ 9,37 €2026-09Minimo attuale tra i negozi~ 9,25 €KinguinOra al suo minimo storico
~ 14,60 €~ 20,76 €~ 26,93 €~ 33,09 €25-1026-0126-0426-0726-10~ 9,37 €

I prezzi coprono Steam e 39 negozi autorizzati; contano solo le offerte regolari. Il grafico mostra i minimi settimanali di mercato e il prezzo ufficiale Steam negli ultimi 36 mesi.

Lo storico prezzi è registrato in dollari. Gli importi mostrati sono convertiti in EUR al tasso BCE del 2026-10-09 e sono indicativi; quello che paghi davvero è indicato sulla pagina del negozio.

01Informazioni su FINAL FANTASY XV WINDOWS EDITION

Noctis e i suoi compagni attraversano un mondo aperto per riconquistare la patria. I combattimenti d’azione combinano armi, magia, attacchi di squadra e spostamenti aerei grazie al potere ancestrale. Valutazione dei giocatori Steam: 83%% positiva su 45.139 recensioni. Lingue dell’interfaccia supportate: Cinese semplificato, Cinese tradizionale, Inglese, Francese, Italiano, Tedesco, Spagnolo, Giapponese, Coreano, Portoghese (Brasile) e Russo. Uscito il 6 marzo 2018.

Team

REGIA
PRODUZIONE
Musiche
Lead designer
· ·
Sviluppatore
Square Enix
Editore
Square Enix

Recensioni dei giocatori Steam

83%positivaMolto positive45.139 Recensioni Steam

Minimo registrato in 36 mesi

≈ 9,37 €2026-09-19 · GreenManGamingGioco base · stessi dati del grafico sopra; storico in USD, non minimo Steam regionale.

Lingue supportate

LinguaInterfacciaSottotitoliAudio
Cinese semplificatoSìSì—
Cinese tradizionaleSìSì—
IngleseSìSìSì
Mostra altre 8 lingue
LinguaInterfacciaSottotitoliAudio
FranceseSìSìSì
ItalianoSìSì—
TedescoSìSìSì
SpagnoloSìSì—
GiapponeseSìSìSì
CoreanoSìSì—
Portoghese (Brasile)SìSì—
RussoSìSìSì

Dati dell’edizione Steam per PC · 2026-10-12

02Prima di acquistare

Modalità e controller

La versione Steam per PC offre la modalità giocatore singolo e il supporto completo al controller. Sono indicate anche categorie multigiocatore e cooperativa.

Lingue

Inglese e cinese semplificato e tradizionale includono audio e sottotitoli; le altre lingue supportate hanno sottotitoli.

03Domande frequenti

Di cosa parla il gioco?

Noctis e i suoi compagni attraversano un mondo aperto e combattono per riconquistare la loro patria.

Quali contenuti e funzioni online sono descritti?

La descrizione della Windows Edition elenca il gioco principale e vari episodi ed espansioni. Le funzioni dei contenuti online sono terminate il 24 giugno 2020.

Come funziona la creazione di mod?

Le mod si possono condividere e scaricare tramite Steam Workshop. Mod Organizer non crea risorse 3D.

8.3
Voto complessivo
Valutazioni esterne83%Recensioni Steam45,1K recensioni85OpenCritic/100
Grafica
8.5
Audio
9.5
Gameplay
8
Storia
7
Contenuti
8.5

“Ten-year development yielding a road-trip RPG with Active X Battle mechanics, thirteen Royal Arms, and a dynamic classic OST, prioritizing bromance atmosphere over compressed storytelling.”

Il nostro verdetto

Looking back nearly a decade after launch. Ten-million-plus copies sold, third-highest in series history behind only Final Fantasy 7 and Final Fantasy 14, Metacritic aggregate scores ranging from 81 to 86 across versions, user score sitting at 7.5 — the numbers are what they are. What Final Fantasy 15 actually leaves behind as its irreproducible asset is the road-trip atmosphere, the four-brother characterization, and the three-decade soundtrack retrospective.

Its Place in History: A Pivot Point for the Series

The position of Final Fantasy 15 in series history is genuinely strange. It is the first mainline entry with an open world, the first mainline entry with real-time action combat, the first mainline entry with multilingual official voice acting, and the first mainline entry to receive sustained "ship then patch" updates across multiple years. These four firsts make this game the transition piece between the PS2 and PS3 era of the series and the current PS4 and PS5 era. The Final Fantasy 7 Remake with its linear chapter-based storytelling and Final Fantasy 16 with its plot-driven tight encounter design are both direct iterations on lessons Square Enix learned from this entry.

Final Fantasy 16 producer Naoki Yoshida stated the lesson explicitly: this game taught the team that players want complete stories, not open worlds in themselves. That insight directly drove the linear plot-driven direction of Final Fantasy 16. But on sales, Final Fantasy 15 at ten million still exceeds Final Fantasy 16 at seven million, suggesting open-world narratives remain more commercially successful. Square Enix has not publicly committed to a direction for Final Fantasy 17 or Final Fantasy 18, but the road-trip and brotherhood narrative paradigm from this entry still influences subsequent series work. Final Fantasy 15 is best understood as the transition title from the series' turn-based past to its action-game future — its successes and failures both become design references for what follows, making its position in series history genuinely singular.

Who Should Buy: Three Player Profiles

First: series veterans. If you played any of 6, 7, 8, 9, 10, 12, or 13 — this game is written for you. Hearing a familiar melody change while driving the Regalia, the final-chapter cashout of eighty hours of accumulated brotherhood, the story of the ten-year development cycle itself — only veterans can absorb the full emotional resonance. Bonfire's review put it directly: anyone who has played another Final Fantasy will be moved hearing those familiar melodies while driving.

Second: road-trip atmosphere lovers. If you enjoy slow pace, scenery, banter, camping and cooking, and travel-as-photo-journal storytelling — this is the only game in the JRPG space that delivers that experience. GamerSky's review noted that road-trip framing as core mood is something no other open-world game has attempted to this degree. Chinese-language reception runs notably higher than Western press — the "brotherhood on the road" resonance lands in a cultural register tied to Chinese narratives of camaraderie.

Third: open-world players willing to accept fragmented storytelling. If you are already comfortable assembling a complete narrative from base game plus anime plus film plus DLC, then this game's fragmented approach is not a flaw but a puzzle-completion gameplay layer. Chinese fan communities have published extensive walkthroughs for the "play base game, watch Brotherhood, watch Kingsglaive, then clear four Episode DLCs" complete experience — that piece-by-piece consumption is itself a meta-game.

Who Should Skip: Three Reverse Profiles

First: players who want tight narrative pacing. If you play JRPGs primarily for story and prefer the "plot-driven, key-beat emotional payoff" rhythm of Final Fantasy 7 or Final Fantasy 10 — the "long companionship then single-shot payoff" approach here is a deal-breaker. The compressed thirty-hour main story plus the requirement to consume anime, film, and DLC for completion will frustrate you. GameSpot's 8 and Eurogamer's no recommendation speak for this group — the main-story skeletal weakness is objective.

Second: first-time JRPG players. This is not an entry-point JRPG. The three-decade soundtrack callbacks, the context of the turn-based to action transition, and the four-brother bond setup all depend on familiarity with the series. First-time JRPG players should pick the Final Fantasy 7 Remake (complete story, modern combat) or Persona 5 or Xenoblade Chronicles 3 (tighter narratives). This game is a hit single for series veterans, not the introductory anthem.

Third: hardcore action players. If you want the combat feel of Bloodborne, Elden Ring, NieR Automata, or Stellar Blade — the action system here will disappoint. AI companion presence, simplified "weapons as skills" inputs, and the cutscene-feel of link strikes are designed for narrative fluidity rather than tactical depth. Game Informer wrote that the AI party is more narrative presence than tactical presence — that captures the design intent precisely, and explains why action-focused players come away unsatisfied.

Recommended Version and How to Buy Today

First choice: Windows Edition complete bundle on Steam or Epic. Best visuals, all DLC, DLSS support, first-person mode, full 4K and HDR. Steam historical low around 14.99 USD, which Square Enix repeatedly hits during summer sales, winter sales, and series anniversary events. Do not buy at full price. The complete bundle and "base game plus separate DLC" buys cost the same, but the complete bundle is more stable for cloud save and cross-platform progression.

Console first choice: Royal Edition on PS5 or Xbox Series via backward compatibility with PS4 Royal Edition, unlocking 60fps. PSN and Xbox historical low around 19.99 USD. Royal Edition advantages include first console support for first-person mode, full Insomnia capital exploration, and multiple boss-fight reworks — the most complete console experience.

Not recommended: original PS4 or Xbox One (missing story completion and capital exploration), Pocket Edition HD (main-story simplification destroys the road-trip atmosphere), and Comrades multiplayer mode (unstable player base).

Ninety hours of content divided by roughly 14.99 USD yields about ten cents per hour. This is among the cheapest narrative-plus-gameplay-time bundles in JRPG today. Comparable alternatives at this price tier are either lower in content volume (Final Fantasy 13 trilogy entries running thirty to forty hours each), shallower in discount (the Final Fantasy 7 Remake discount line stays higher), or lack the road-trip atmosphere (the Persona series).

Final Verdict: Its Place in the Series and the Era

This is not the most polished entry in the series. The skeletal main story, fragmented narrative delivery, and AI companion intelligence falling short of expectations are all objective weaknesses. But it is the entry with the highest emotional-resonance density in series history. The four-brother characterization, the road-trip atmosphere, the three-decade soundtrack recycling, and the eighty-hour-accumulation payoff at the final chapter — these irreproducible assets give this game a singular place in the hearts of series veterans.

Ten-year development cycle, the director-handoff to Hajime Tabata, the bespoke Luminous Studio engine, sustained post-launch patches over multiple years — this is the longest "ship then keep refining" effort in series history. Square Enix invested in this game far beyond what reasonable commercial recovery would justify. That artisanal polish quality is something the Final Fantasy 13 trilogy, the Final Fantasy 7 Remake, and Final Fantasy 16 simply do not carry.

One last line for the hesitant player: you do not need to clear ninety hours in a single run. Try thirty hours of the main story plus a few hunts plus a few camp-and-cook nights. If by then the four brothers have not moved you — refund the game, no harm done. But if by hour thirty you are seriously considering whether to open Brotherhood the anime to fill in the story — the remaining sixty hours are yours, and no other JRPG can deliver the same density of road trip and brotherhood feeling.

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