Spiritfarer®: Edizione Farewell

Spiritfarer®: Edizione Farewell

Stella migliora il traghetto, raccoglie risorse e si prende cura degli spiriti a bordo finché non sono pronti a partire. €2.32 su Kinguin dà accesso a un’edizione che riunisce il gioco base e tre grandi aggiornamenti. Chi ama esplorare senza fretta e conoscere i personaggi troverà un viaggio completo, non soltanto gestione. A 28,99 € su Kinguin, Spiritfarer®: Edizione Farewell è al minimo rilevato: un buon momento per iniziare un viaggio di cura, esplorazione e addii.

Caricamento delle offerte dei negozi
94%Recensioni Steam47,3K recensioni
Uscita: Aug 18, 2020
Emotional · Story Rich · Indie · Management · Relaxing
+2·Piattaforma:Steam·Prezzo Steam ufficiale per Polonia~ 28,99 €Acquista
Spiritfarer: Farewell Edition PC Steam CD Key+2·Piattaforma:Steam·~ €24.99-91%da~ €2.32Acquista
Spiritfarer Farewell Edition Steam CD Key+2·Piattaforma:Steam·~ €29.99-92%da~ €2.40Acquista
Spiritfarer Farewell Edition Global+2·Piattaforma:Steam·-91%da~ €2.62Acquista
Spiritfarer Farewell Edition (PC) Steam Key GLOBAL+2·Piattaforma:Steam·-92%da~ €2.35(~ $2.63)Acquista
Minimo storico ~ 2,67 PLNInclude Steam e negozi di terze parti
Caricamento delle offerte dei negozi
Prezzo desiderato
Dopo l'attivazione, ricevi un'e-mail quando un'offerta disponibile nella regione scelta raggiunge o scende sotto il prezzo obiettivo.

Storico prezzi

Ultimi 36 mesi · aggiornato ogni giorno
Minimo storico~ 2,11 €2026-07Minimo attuale tra i negozi~ 2,32 €Kinguinrispetto al minimo storico+10%
~ 8,52 €~ 15,13 €~ 21,75 €~ 28,37 €25-1026-0126-0426-0726-10~ 2,11 €

I prezzi coprono Steam e 39 negozi autorizzati; contano solo le offerte regolari. Il grafico mostra i minimi settimanali di mercato e il prezzo ufficiale Steam negli ultimi 36 mesi.

Lo storico prezzi è registrato in dollari. Gli importi mostrati sono convertiti in EUR al tasso BCE del 2026-10-09 e sono indicativi; quello che paghi davvero è indicato sulla pagina del negozio.

01Informazioni su Spiritfarer®: Edizione Farewell

In Spiritfarer®: Edizione Farewell interpreti Stella, traghettatrice dei defunti: costruisci una barca, esplori mari fantastici e ti prendi cura degli spiriti prima di lasciarli andare. La versione Steam per PC supporta controller e cooperativa locale per due persone. L’interfaccia è disponibile in Cinese semplificato, Cinese tradizionale, Inglese, Francese, Italiano, Tedesco, Spagnolo, Portoghese (Brasile), Russo, Giapponese e Coreano. Valutazione dei giocatori: 94% positiva su 47.325 recensioni. Uscito il 18 agosto 2020.

Team

Sviluppatore
Thunder Lotus
Editore
Thunder Lotus

Recensioni dei giocatori Steam

94%positivaMolto positive47.325 Recensioni Steam

Minimo registrato negli ultimi 36 mesi

≈ 2,11 €2026-07-30 · KinguinGioco base · stessi dati del grafico sopra; storico in USD, non minimo regionale Steam.

Lingue supportate

LinguaInterfacciaSottotitoliAudio
Cinese semplificatoSìSì—
Cinese tradizionaleSìSì—
IngleseSìSì—
Mostra altre 8 lingue
LinguaInterfacciaSottotitoliAudio
FranceseSìSì—
ItalianoSìSì—
TedescoSìSì—
SpagnoloSìSì—
Portoghese (Brasile)SìSì—
RussoSìSì—
GiapponeseSìSì—
CoreanoSìSì—

Dati della versione Steam per PC · 2026-10-12

02Prima di acquistare

Controller e cooperativa

La versione Steam per PC supporta completamente i controller e offre la cooperativa locale per due persone; il secondo giocatore controlla il gatto Daffodil.

Lingue

L’interfaccia è disponibile in undici lingue, compreso l’italiano. Non è indicato l’audio completo per queste lingue.

03Domande frequenti

Di cosa parla il gioco?

Interpreti Stella, traghettatrice dei defunti. Costruisci e migliori la barca, esplori il mondo e ti prendi cura degli spiriti prima di accompagnarli nell’aldilà.

Quali attività offre?

Puoi coltivare, scavare, pescare, cucinare e creare oggetti, oltre ad affrontare livelli platform correndo, saltando e planando.

È possibile giocare in cooperativa?

Sì. Due persone possono giocare in cooperativa locale; la seconda controlla il gatto Daffodil. È supportato anche Remote Play Together.

8.6
Voto complessivo
Valutazioni esterne94%Recensioni Steam47,3K recensioni
Grafica
9
Audio
9.5
Gameplay
6.5
Storia
9.5
Contenuti
8

“Want a game that has you keeping house and still crying at the goodbyes? It turns building, cooking and hugging into daily care for dying spirits, then has you ferry them off yourself. The story and music are the real draw — the late-game chores wear on you.”

Il nostro verdetto

Tally it all up and Spiritfarer: Farewell Edition is a work with a perfect emotional core and a flawed loop — worth your time on balance. We score it 8.6.

It defined a genre in 2020 and still sets the bar in 2026

When it launched in 2020, Spiritfarer all but single-handedly defined the "cozy game about dying." Before it, few games dared to make end-of-life care and grief processing the playable core, let alone handle them this unsentimentally and with this much dignity. Its Games for Impact win at TGA 2020 wasn't because it was the most fun; it was because it proved this medium could talk about death gently.

Looking back from 2026, nothing has taken that spot. Cozy games have multiplied in the years since, but on the sheer purity and completeness of "making the goodbye itself the core loop," it remains the yardstick that every peer in the space still gets measured against. Its irreplaceability isn't the art or the music — those can be surpassed — it's the way it handles caring for the dying and finally letting them go, still the clearest reference point in this emotional subgenre.

Who it's for: anyone ready to keep house and cry at the goodbyes

Be clear about who fits. If you want an experience that's genuinely moved by its characters, if you'll spend dozens of hours keeping house and caring for a boatful of souls, and if you've made peace with crying at the farewells, this game was built for you. It's especially good as the one title you can recommend to family who don't play games at all — plenty of people use it as the gateway to get someone they love into the hobby.

Two players co-op aboard the ferry

It also suits players who like a slow pace, lean into atmosphere, and value emotional payoff over challenge and adrenaline. You aren't here to win; you're here for the company and the goodbyes. If those two words move you, it almost certainly won't let you down.

Who should steer clear

Conversely, a few kinds of player should pass. If you chase combat thrills, optimal numbers, a tight crisp pace, and can't stand backtracking and fiddly housekeeping, the late-game management load will only sour the experience. Its loop was never designed for "challenge" or "efficiency," and holding it to that standard just makes it feel like a slog.

The other group is anyone simply short on time. A 31-hour main story and a forty-something completion run is a real investment for a narrative-forward game, and the game won't hurry on your behalf. If you only want a moving story in two or three hours, something like Gris or Journey suits you better — Spiritfarer asks for long companionship, not a one-shot tug at the heart. It earns its tears by making you do the daily work first, and that trade only pays off if you actually have the hours to give it.

Which version, and one last word

Version choice is a non-question: get the Farewell Edition. It folds in the Lily, Beverly, and Jackie & Daria updates and is the most complete, most narratively whole cut, with even local co-op polished. There's no reason to touch the old base release today — this edition hands you a complete emotional loop, and the added characters happen to fill the narrative gaps the original left open. It supports local co-op, with the second player steering Daffodil the cream-colored cat, ideal for sharing the voyage with a partner or family — one sails, one helps keep house, which fits the game's "live it together" spirit exactly. It's on every platform — Switch, PlayStation, Xbox, PC — and looks consistent everywhere, so any machine gives you the same ache. Spiritfarer: Farewell Edition is not a flawless game; the late-game management wears on you, and the backtracking and chores are real shortcomings we won't paper over just because it moves you. But on the one thing it truly cares about — telling a string of lives about loss and farewell well — it hits the highest mark in its class. Opposite Stardew Valley's management-first, feeling-as-byproduct approach, here management is only the vehicle and the goodbye is the lead. Spend the dozens of hours, care for a boatful of souls, remember each of their tastes and stories, then ferry them one by one through that glowing door, and it pays you back with a journey you won't forget for a long time. Few games will ever ask you to practice goodbye this many times, and fewer still will leave you grateful that they did. You were never here to win.

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