Supermarket Simulator

Supermarket Simulator

Supermarket Simulator lega ordini, prezzi, servizio ai clienti e reinvestimenti in un ciclo di gestione continuo. Da GAMIVO costa €7.91; valuta se far crescere e personalizzare un negozio si adatta al tuo budget e ai tuoi piani di gioco.

Puoi gestire tutto da solo o condividere rifornimenti, servizio e consegne con gli amici. Se non hai fretta, la prossima finestra dei saldi Steam annunciata è 17 dic 2026 – 04 gen 2027, senza garanzia di partecipazione o sconto. Per lo stesso gioco base, questa offerta costa 12,08 € meno del prezzo attuale Steam di 19,99 €.

Caricamento delle offerte dei negozi
92%Recensioni Steam79,7K recensioni
Uscita: Jun 19, 2025
Simulation · Management · Multiplayer · Economy · Singleplayer
Supermarket Simulator Global+1·Piattaforma:Steam·-60%da~ €7.91Risparmi 12,08 € rispetto a SteamAcquista
Supermarket Simulator Steam CD Key+1·Piattaforma:Steam·~ €12.99-38%da~ €7.99Acquista
Supermarket Simulator PC Steam CD Key+1·Piattaforma:Steam·~ €12.99-35%da~ €8.41Acquista
+1·Piattaforma:Microsoft Store·~ €19.99-45%~ €10.99Acquista
Supermarket Simulator+1·Piattaforma:Steam·~ €17.82-17%da~ €14.75(~ $16.54)Acquista
+1·Piattaforma:Steam·~ €17.84-10%~ €16.05Acquista
+1·Piattaforma:Steam·~ €19.83-10%~ €17.84Acquista
+1·Piattaforma:Steam·-11%~ €17.84Acquista
Non disponibile in Germania (1)

Queste offerte sono indicate espressamente come non disponibili in Germania: non si possono acquistare né attivare. Consulta il negozio per il dettaglio delle limitazioni.

Supermarket Simulator Steam Key (PC) BRAZIL+1·Piattaforma:Steam·~ €10.83Vedi il negozio
Minimo storico ~ 7,26 €Include Steam e negozi di terze parti
Caricamento delle offerte dei negozi
Prezzo desiderato
Dopo l'attivazione, ricevi un'e-mail quando un'offerta disponibile nella regione scelta raggiunge o scende sotto il prezzo obiettivo.

Storico prezzi

Ultimi 36 mesi · aggiornato ogni giorno
Minimo storico~ 0,00 €2025-06Minimo attuale tra i negozi~ 7,91 €GAMIVO
~ 10,74 €~ 13,45 €~ 16,17 €~ 18,89 €25-1026-0126-0426-0726-10~ 8,91 €

I prezzi coprono Steam e 39 negozi autorizzati; contano solo le offerte regolari. Il grafico mostra i minimi settimanali di mercato e il prezzo ufficiale Steam negli ultimi 36 mesi.

Lo storico prezzi è registrato in dollari. Gli importi mostrati sono convertiti in EUR al tasso BCE del 2026-10-20 e sono indicativi; quello che paghi davvero è indicato sulla pagina del negozio.

01Informazioni su Supermarket Simulator

Supermarket Simulator è un gestionale in prima persona in cui far crescere un piccolo negozio fino a trasformarlo in un supermercato. Organizza scaffali e frigoriferi, ordina i prodotti, stabilisci i prezzi e servi i clienti, reinvestendo i profitti. Puoi ampliare e personalizzare il negozio, preparare ordini online, effettuare consegne e occuparti di pulizia e sicurezza. La versione Steam per PC consente di gestire il negozio in cooperativa con un massimo di quattro amici. Recensioni dei giocatori Steam: 92%% positive su 79.708 recensioni. Lingue dell’interfaccia: Cinese semplificato, Inglese, Francese, Italiano, Tedesco, Spagnolo, Portoghese (Brasile), Olandese, Giapponese, Coreano, Portoghese, Russo, Turco, Danese, Finlandese, Polacco, Ungherese, Rumeno e Ceco.

Team

Sviluppatore
Nokta Games
Editore
Nokta Games

Recensioni dei giocatori Steam

92%positiveMolto positive79.708 Recensioni Steam

Minimo registrato negli ultimi 36 mesi

≈ 0,00 €2025-06-24 · JoyBuggyGioco base · stessi dati del grafico sopra; cronologia in USD, non minimo regionale di Steam.

Lingue supportate

LinguaInterfacciaSottotitoliAudio
Cinese semplificatoSì——
IngleseSì——
FranceseSì——
Mostra altre 16 lingue
LinguaInterfacciaSottotitoliAudio
ItalianoSì——
TedescoSì——
SpagnoloSì——
Portoghese (Brasile)Sì——
OlandeseSì——
GiapponeseSì——
CoreanoSì——
PortogheseSì——
RussoSì——
TurcoSì——
DaneseSì——
FinlandeseSì——
PolaccoSì——
UnghereseSì——
RumenoSì——
CecoSì——

Dati dell’edizione Steam per PC · 2026-10-20

02Prima di acquistare

In solitaria o in cooperativa

La versione Steam per PC indica modalità per giocatore singolo e cooperativa; la descrizione parla di un massimo di quattro amici.

Controller e lingue

La versione Steam per PC offre supporto completo ai controller. Le lingue dell’interfaccia elencate sono {supportedLanguages}; per queste non è indicato l’audio completo.

03Domande frequenti

Cosa si fa in Supermarket Simulator?

Si ordinano e sistemano i prodotti, si stabiliscono i prezzi e si servono i clienti, poi si reinvestono i profitti per ampliare e arredare il supermercato.

Ci sono ordini online?

Sì. Puoi preparare gli ordini online e consegnarli personalmente.

Come si affrontano i furti?

Puoi usare telecamere e sensori d’allarme oppure assumere addetti alla sicurezza.

7.0
Voto complessivo
Valutazioni esterne92%Recensioni Steam79,7K recensioni
Grafica
6.5
Audio
6.5
Gameplay
8.5
Storia
5
Contenuti
8

“First-person hands-on operation plus a three-tier staff system — the standard-bearer of the cosy daily-work-sim category.”

Il nostro verdetto

## Overall

Commercial Standing and Critical Reception

Supermarket Simulator's 2024 viral standing in the casual indie scene is documented and undeniable. On the commercial side: Steam cumulative sales sit above 1.5 million units; the March 4, 2024 peak of 38,056 concurrent players is the 11th-largest 2024 launch by CCU; the title hit #12 on Steam's weekly grossing list for the same week; Steam reviews now sit past 74,000 with Overwhelmingly Positive sentiment at around 94%; the Chinese SteamCN 2024 "favorite indie game" community poll placed Supermarket Simulator in the top ten. The data converges on a clear conclusion: the game has stable category-leading standing in the PC indie market.

Critical reception runs lower than player consensus but covers the title's actual positioning accurately. Metacritic 75 (generally favorable), OpenCritic 76, GameSpew 80, GameTyrant 85, Metacritic user score 8.2, Gamersky player score 8.5, Gcores 8.5, 3DM strongly positive. The mid-tier critical scoring with high player consensus is a familiar reception structure in the casual indie genre — it reflects the press's relative restraint with "cosy and casual" categories alongside players' deeper appreciation of the actual experience, and it's the typical 2024 viral-indie reception profile, recognizable from how every breakout casual sim of the last few years has been received.

Who Should Buy, Who Should Walk, Version Guidance

The buyer profile is straightforward. Casual indie fans, players curious about the operational experience of running a business, players who want a slow-pace cosy experience, mod-creator-minded players are all squarely in the target audience. If you can buy into "first-person hands-on operation plus three-tier staff progression plus custom SKU pricing plus dense mod ecosystem," can accept the Early Access iteration cadence, and want the immersion of "taking a turn at being the boss" — Supermarket Simulator is one of the standard-bearers of the 2024 viral indie wave. The Chinese community sums it up: "it lets ordinary players take a turn at being the boss," and that captures the core appeal precisely.

The non-buyer profile is just as clear. Players chasing fast combat, players impatient with the early-game manual loop, players who insist on hardcore strategic depth should look elsewhere. Supermarket Simulator's "early manual loop plus fiddly pricing UI plus occasional employee AI bugs" stack is real friction for the first 5 hours — you have to push through the manual phase to unlock the staff system and the actual operational depth. If "immediate fun" is your priority, Dead Cells or Hades are better purchases. If "30 to 100 hours of operational satisfaction" is your priority, Supermarket Simulator is the right purchase. Players who need hardcore strategic depth should also be cautious — Supermarket Simulator's strategic ceiling is well below Two Point Hospital or Cities: Skylines. Version guidance: the Steam base build (about $12.99 at full price, containing the entire main loop) plus the optional mod packs (translation patches, Employee Training Program, product expansions, UI quality-of-life mods) is all you need. There is no paid DLC, no additional purchases required. Steam discounts regularly drop the title to the $9 range. The free Prologue release gives observation-mode players a low-risk 5-hour trial before committing. Chinese-speaking buyers don't need to hesitate on language — the base game ships with Simplified Chinese UI, but installing the Workshop's Chinese localisation optimisation patch is recommended for the smoother experience.

Historical Standing and the Irreplaceable Point

Strip away the commercial figures and the score sheets, and Supermarket Simulator's lasting contribution is as "one of the standard-bearers of the 2024 viral indie wave." That a four-person Turkish studio could break through against larger competitors in the category (PlayWay's catalogue specifically) and post 1.5-million-plus cumulative sales with a 38,000-CCU peak is itself an industry case study in "small-team-precision plus sustained iteration plus community co-construction." Chinese indie-developer community discussions routinely revisit Supermarket Simulator as the canonical model of the "Early Access sustained iteration plus free Prologue trial plus Steam Workshop mod ecosystem" three-leg strategy.

Supermarket Simulator and its category neighbours (Gas Station Simulator, Internet Cafe Simulator 2, Train Station Simulator, Powerwash Simulator, PC Building Simulator, House Flipper, and others) together built the 2020s daily-work-simulator category ecosystem. Category demand has compounded through 2024, reflecting urban-player demand for "a turn at non-real daily life." Supermarket Simulator's position within the category is "most accessible, smallest entry threshold, closest to ordinary players' intuitive sense of a shop" — the category-internal benchmark. The composite 7.0 score affirms the design completeness (first-person hands-on operation plus three-tier staff progression plus SKU pricing plus dense mod ecosystem), the gameplay-system ceiling (8.5 gameplay is the highest dimension), and the content-depth genre standing (8.0 content is the second-highest), and honestly acknowledges the lean narrative (5.0 story is the lowest dimension), the modest visual and audio scoring (6.5 each), the monotonous early manual loop, the fiddly pricing UI, and the occasional staff-AI bugs. It isn't the year's flashiest visual showcase. It is one of 2024's most representative casual indie games, and one of the best-executed Turkish indie efforts in the contemporary PC market.

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