Banished

Banished

Banishedでは町の建設と住民の食料・健康管理が結びつき、資源の限りや交易が計画に影響します。価格はGAMIVOで≈ ¥991。Steam PC版では英語のフル音声が記載されており、言語が購入判断に関わる人には確認材料になります。評価とレビュー件数も参考になりますが、資源管理を楽しめるかが相性の鍵です。 GAMIVOでのBanishedの価格は≈ ¥991で、Steamより≈ ¥989お得です。

ストアの価格情報を読み込み中
90%Steam レビュー3.8万 件のレビュー73Metacritic/10074OpenCritic/100
発売日: Feb 18, 2014
City Builder · Colony Sim · Strategy · Simulation · Survival
Banished EN Global·プラットフォーム:Steam·-50%〜~ ¥991(~ €5.59)Steam より ¥989 お得購入する
Banished Steam CD Key·プラットフォーム:Steam·~ ¥3,366-70%〜~ ¥1,004(~ €5.66)購入する
Banished Steam Key GLOBAL·プラットフォーム:Steam·-48%〜~ ¥1,027(~ $6.49)購入する
Banished Steam CD Key·プラットフォーム:Steam·~ ¥3,368-69%〜~ ¥1,029(~ €5.80)購入する
·プラットフォーム:Steam·日本 の Steam 公式価格~ ¥1,980購入する
底値 ~ ¥790Steam および第三者ストアを含む
ストアの価格情報を読み込み中
希望価格
設定後、選択した地域の利用可能な価格が希望価格以下になると、メールでお知らせします。

価格履歴

直近 36 か月 · 毎日更新
全期間の下限価格~ ¥9482023-10現在の全ストア最低価格~ ¥3,164GOG下限価格との差+234%
~ ¥1,559~ ¥2,158~ ¥2,756~ ¥3,35425-1026-0126-0426-0726-10~ ¥1,068

価格は Steam 公式と 39 社の正規ストアを対象とし、正規の提示価格のみを集計しています。グラフは直近 36 か月について、週ごとの市場下限価格と Steam 公式価格を表示します。

価格履歴は米ドルで記録しています。表示金額は 2026-10-09 時点の欧州中央銀行レートで JPY に換算した参考値です。実際のお支払い額はストアのページをご確認ください。

01Banishedについて

追放された人々を率いて新たな居住地を築き、人口が増え変化するなかで食料、健康、住居の均衡を保ちます。 Steam PC版では、レビュー37,917件中の高評価率は90%です。

制作スタッフ

L
リードデザイナー
Luke Hodorowicz
video game designer
代表作放逐之城
開発
Shining Rock Software LLC
販売
Shining Rock Software LLC

Steamプレイヤーレビュー

90%高評価非常に好評37,917 Steamレビュー

過去36か月の最低記録

≈ ¥9482023-10-16 · GOG基本ゲーム · 上のグラフと同じ記録。米ドルの履歴であり、地域別Steam最安値ではありません。

対応言語

言語インターフェース字幕音声
英語はい—はい

Steam PC版データ · 2026-10-10

02購入前に

集落の運営

Banishedは、追放された人々が新たな土地で集落を築き、住民を養う都市建設ストラテジーです。

プレイ方式と言語

Steam PC版はシングルプレイ対応で、英語のフル音声が記載されています。

03よくある質問

住民はどのような役割ですか?

住民は生まれ、年を重ね、働き、家族を築き、やがて亡くなります。健康や幸福、食料の確保が町の成長を左右します。

建築や交易の仕組みは?

スキルツリーやお金はありません。集めた資源で建物を建て、交易船とは物々交換を行います。

町づくりを左右する要素は?

農業、狩猟、採掘、採石、森林の植え直しはいずれも場所を使い、マップによって資源が乏しい場合があります。

7.5
総合スコア
外部評価90%Steam レビュー3.8万 件のレビュー73Metacritic/10074OpenCritic/100
グラフィック
7.5
サウンド
7
ゲーム性
8.5
ストーリー
5.5
ボリューム
7

“A city builder a single developer made, where people aren't a score to grow but real lives that freeze and starve — you stockpile firewood and food years ahead of the winter. Gripping early on, but the quiet late game leans on free mods to stay alive.”

編集部の総評

In 2014, Banished turned population into the thing you’re scared of losing

Banished screenshot

Banished still matters because it was one of the games that helped define this whole modern survival city-builder lane. Back in 2014, that mattered a lot. It took the usual “grow bigger, get richer” city-builder fantasy and flipped it. Your people aren’t a score. They’re not a number you pump up for fun. They age, they get sick, they freeze, and if you botch food or firewood, they die. That sounds brutal because it is. And that’s exactly why it works. The game makes winter feel like an actual threat instead of just a seasonal visual effect.

That’s also why people keep comparing it to Frostpunk. Frostpunk is louder. It’s more dramatic. It shoves you through its scenario beats. Banished is colder in a different way. It doesn’t need a villain, or a war, or a big story hook. The enemy is the climate, and the enemy is your own logistics. No money. No tech tree. No combat. No AI army coming to ruin your day. Just you, a small group of exiles, and the question of whether you can keep them alive through the next winter. If you like systems that feel like a clean, nasty math problem, this is the good stuff.

Who Banished is for, and who’s gonna bounce off it fast

Banished screenshot

My blunt take? Banished is for players who enjoy turning a half-dead little settlement into something stable through pure planning. If you like resource juggling, production chains, and making one smart decision after another, this game will click hard. If you get satisfaction from saving a town that looked doomed an hour ago, Banished delivers that feeling better than a lot of newer games. The Steam numbers back that up too: 90% positive from 37,747 reviews is a huge player endorsement, even if critics were cooler on it, with Metacritic at 73 and OpenCritic at 74.3. That split makes sense. The early and midgame are fantastic. The pressure is real. The problem is that once your colony gets self-sufficient, the vanilla game starts to coast. The tension thins out, and you’re mostly maintaining a machine that already works.

And that’s where the warning label comes in. If you want story beats, combat, or a clear win condition, Banished is probably going to feel empty. It doesn’t hold your hand, either. A wiped-out first town is basically the tutorial for most people. You’re expected to learn by failing, then checking the wiki, then trying again. That’s rough, but it’s also why the game has such a hardcore reputation. It was also almost a one-man job from Luke Hodorowicz, and that’s wild when you think about it. He built the engine and the whole thing, and the game still hit Steam sales charts in 2014. So yeah, there’s pedigree here. But if you’re not into being left alone with a tough system and a cold winter, you’ll probably hate it.

PC, vanilla first, then mods if you want the game to keep breathing

Banished screenshot

If you’re buying Banished, the answer is simple: play it on PC, start with the base game, and expect mods to carry the long tail. There’s no paid DLC to worry about here, so the real version choice is just vanilla versus community content. And honestly, vanilla is the right place to begin. You want to learn how the game thinks before you start stacking on extras. Once you’ve got that down, then yeah, go straight for the big community stuff like Colonial Charter or MegaMod. That’s where the game gets a second life, because the mods help cover the part the original game struggles with: the late-game rut.

That’s also why the rating picture looks the way it does. The audience loves it — 90% positive is nothing to shrug at — but the critic scores sit in that solid, not insane, range at MC 73 and OC 74.3. That’s basically the story of Banished in one snapshot: a brilliant survival-city-builder with a killer opening act, a softer endgame, and a mod scene that keeps it alive years later. So if you want a polished narrative ride, skip it. If you want a lean, harsh systems game where every log and loaf matters, this is still absolutely worth your time.

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