Factorio
PC
Factorioは無限に広がる2D世界に自動化された工場を建設し、次第に複雑になる様々なアイテムを製造するゲームです――想像力を駆使して工場をデザインしましょう。単純な要素を組みあわせ、精巧なラインを作りましょう。そしてあなたを敵視する生物から工場を守りましょう。
97%Steam レビュー19.2万 件のレビュー90Metacritic/10082OpenCritic/100
発売日: Aug 14, 2020
Automation · Base Building · Resource Management · Sandbox · Crafting
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希望価格
設定後、選択した地域の利用可能な価格が希望価格以下になると、メールでお知らせします。

価格履歴

直近 36 か月 · 毎日更新
全期間の下限価格~ ¥5,4492023-08現在の全ストア最低価格~ ¥5,449Steam現在が下限価格です
~ ¥5,122~ ¥5,340~ ¥5,558~ ¥5,77625-0925-1226-0326-0626-09~ ¥5,449

価格は Steam 公式と 39 社の正規ストアを対象とし、正規の提示価格のみを集計しています。グラフは直近 36 か月について、週ごとの市場下限価格と Steam 公式価格を表示します。

価格履歴は米ドルで記録しています。表示金額は 2026-09-17 時点の欧州中央銀行レートで JPY に換算した参考値です。実際のお支払い額はストアのページをご確認ください。

制作スタッフ

開発
Wube Software LTD.
販売
Wube Software LTD.
9.1
総合スコア
外部評価97%Steam レビュー19.2万 件のレビュー90Metacritic/10082OpenCritic/100
グラフィック
7.5
サウンド
8.6
ゲーム性
9.7
ストーリー
7
ボリューム
9.5

A twelve-year industrial automation benchmark chaining conveyors and inserters into sprawling logistics networks, vastly expanded by a complete sequel-sized DLC.

編集部の総評

# Verdict

Context: 12 years of polishing one game, the indie benchmark

When Wube Software launched the Indiegogo crowdfunding in January 2013, the entire indie industry was still in the early "indie game ships fast and monetizes fast" phase. Wube took the opposite path — 12 years polishing one game, from 1-2 to 31 employees, 4.5 years from EA to 1.0, then 4 more years from 1.0 to Space Age DLC. This "specialize-on-one-thing" operations philosophy is exceptionally rare in indie history.

Over 12 years, Factorio accumulated over 5 million sales, Metacritic 90 / Space Age 92, OpenCritic Strong verdict, Steam 187,000 reviews 96% positive, IndieGameReviewer 2020 Indie Game of the Year, BAFTA Best Debut Game nomination. This work's design philosophy has been widely referenced by successor works like Satisfactory, Dyson Sphere Program, Captain of Industry, and Shapez.io.

More dramatic is its impact on the engineering community. Cracktorio nickname, Yunfeng and other Chinese programmers spending 300 hours and writing summaries, Shopify co-founder allowing employees to expense purchases, US engineering schools recommending it to new students, Neobuthus factorio scorpion species named after the game — these details combined prove Factorio is not just a game, it is an "industrial simulation textbook plus engineering thinking training tool" industrial-grade phenomenon.

Who should buy it

Group one — engineers, programmers, and optimization-leaning players. If you have STEM background or your career involves engineering system optimization, Factorio is the most complete "systems thinking training tool" you can find on PC. Flexible logistics of conveyors plus inserters plus assemblers, circuit logic design, 7-color science pack supply chain planning, Space Age cross-planetary automation — every mechanic maps to real industrial concepts.

Group two — simulation management veterans. If you played Dwarf Fortress, Oxygen Not Included, RimWorld, or The Sims, Factorio is the 12-year ceiling of this lane. It made "automation" the game's core mechanic, distinguishing from peers where "automation is auxiliary."

Group three — players wanting to train systems thinking. If you want to train big-picture thinking, production line design, circuit logic, supply chain management, Factorio is a low-cost high-efficiency textbook. Many companies use Factorio as team-building activity — programmers build factories together, learning collaboration and system design from it.

Group four — Cracktorio addicts. If you previously sat down to a factory automation game and refused to stop for 5-10 hours, Factorio will make you "addicted enough to question life." The Cracktorio nickname is not a joke — many players continue opening new saves and play hundreds of hours after victory.

Who should not buy it

Group one — players hating complex interfaces. Factorio's UI follows "information density priority" — one screen displays dozens of different status indicators. If you played 50 hours of Call of Duty and felt "complex enough," Factorio will redefine "complex" for you.

Group two — players demanding narrative story. Factorio has no traditional main story; all narrative is player-generated. If your purchase motivation is "I want to hear a complete story," avoid it.

Group three — players demanding polished art. Factorio is minimalist 2D top-down with no 3D modeling or lighting effects. If The Witcher 3 or Cyberpunk 2077 spoiled you, Factorio will feel "too primitive."

Group four — players unwilling to invest 100+ hours in learning. Factorio's first 10 hours require heavy tutorial reading and trial-and-error. IGN's review describes it as "dauntingly complex." If you expect "10 hours to master," Factorio is not for you.

Group five — players who want PvP or social-driven gameplay. Factorio's multiplayer is strictly cooperative factory-building with no competitive ladder, no matchmaking, no seasonal events. If your purchase motivation is "play with friends in short sessions for bragging rights," Among Us or Helldivers 2 will scratch that itch far better; Factorio's coop is more like sharing a software-engineering project than playing a party game, and most online sessions run 4-12 hours per sitting.

Recommended versions and discount lines

First choice — Steam base plus Space Age DLC bundle. Base $130 plus Space Age $130, list total $260. Steam seasonal sales typically discount 25 to 50% to $130 to $195. New players should buy the bundle directly — Wube clearly recommends in their blog "play Space Age directly, do not play base first then add DLC later" because Space Age's pacing has been rebalanced.

Second choice — Switch 2 version. Native 1080p handheld / 4K docked at 60 fps, best for non-PC players. Controller operation thoroughly redesigned; handheld mode fits commute and lunch break scenarios. Downside: no mod support (PC exclusive).

Third choice — Steam Deck. Verified rating allows long handheld sessions; headphones deliver full stereo. The best portable and cost-effective option for non-PC players.

The version not to avoid is none — any platform is complete experience. GOG / official website versions match Steam content, just without Steam Workshop integration (Factorio itself does not use Steam Workshop, using its own Mod Portal).

Overall, the 2026 optimal Factorio experience path is PC plus Steam plus Space Age DLC plus selective mods plus long weekend investment. If you accept the 10 hour learning cost, Factorio will become one of the most worthwhile titles to keep in your PC library. Many veterans still mine new gameplay at 1000+ hours. Sequel? Wube has clearly stated on Discord "no Factorio 2 in the short term"; they will continue extending the work via DLC.

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