
価格履歴
直近 36 か月 · 毎日更新価格は Steam 公式と 39 社の正規ストアを対象とし、正規の提示価格のみを集計しています。グラフは直近 36 か月について、週ごとの市場下限価格と Steam 公式価格を表示します。
価格履歴は米ドルで記録しています。表示金額は 2026-10-08 時点の欧州中央銀行レートで JPY に換算した参考値です。実際のお支払い額はストアのページをご確認ください。
01フロストパンクについて
『フロストパンク』では、熱が生死を分ける凍てついた世界で、地球最後の都市を率います。インフラを築き、資源を管理し、法律を定めながら、市民の希望や満足と都市の必要を両立させましょう。遠征では物資や情報、新たな住民を得られることがあり、選択は思わぬ結果を招くこともあります。 Steam PC版のプレイヤー評価:114,753件中、好評率92%。 発売日:2018年4月24日。
制作スタッフ
過去36か月の最安記録
≈ ¥3342026-07-30 · Kinguin基本ゲーム · 上のグラフと同じ記録。USDでの履歴であり、地域別Steam最安値ではありません。対応言語
| 言語 | インターフェース | 字幕 | 音声 |
|---|---|---|---|
| 簡体字中国語 | はい | はい | — |
| 英語 | はい | はい | はい |
| フランス語 | はい | はい | — |
ほか9言語を表示
| 言語 | インターフェース | 字幕 | 音声 |
|---|---|---|---|
| ドイツ語 | はい | はい | — |
| スペイン語 | はい | はい | — |
| ポーランド語 | はい | はい | — |
| ロシア語 | はい | はい | — |
| ポルトガル語(ブラジル) | はい | はい | — |
| トルコ語 | はい | はい | — |
| イタリア語 | はい | はい | — |
| 日本語 | はい | はい | — |
| 韓国語 | はい | はい | — |
Steam PC版の情報 · 2026-10-09
02購入前に
言語と音声
Steam PC版では英語音声が掲載されています。インターフェースと字幕には、英語、簡体字中国語、繁体字中国語が掲載されています。
エンドレスモード
エンドレスモードには、エンデュランス、ビルダーズ、セレニティの3モードがあり、地形や天候、課題の異なる8つのマップを遊べます。
Steam PC版の機能
Steam PC版はシングルプレイヤーとSteam Cloudに対応しています。フルコントローラー対応については、提供された情報に記載がありません。
03よくある質問
『フロストパンク』では何を管理しますか?
地球最後の都市のインフラ、資源、法律、医療、食料、労働時間などを管理します。
遠征では何を得られますか?
都市の外への遠征で情報や物資を得たり、都市の人口を増やしたりできる場合があります。
ビルダーズモードの特徴は何ですか?
開始時にジェネレーターがなく、通常とは異なる課題に取り組みます。
“11 bit uses steampunk apocalypse plus Book of Laws moral dilemma to lift city building to philosophical experiment level”
編集部の総評
Add it all together and Frostpunk is one of the most important and distinctive strategy games of its era — 11 bit studios' fusion of steampunk apocalypse and the Book of Laws' moral dilemmas, which lifts city-building from sandbox management to the level of a philosophical experiment. It is intense, uncompromising, and not for everyone, but for those it fits, it offers an experience the genre had never seen before and few have matched since.
A Genre Elevated
What makes Frostpunk special is that it dares to be about something. Where most city-builders ask only whether you can optimize a system, Frostpunk asks who you are willing to become to survive, and it backs that question with mechanics, art, and music all pulling in the same direction. The singular steampunk-apocalypse aesthetic, the harrowing scenarios, the score that turns survival into tragedy, and above all the Book of Laws combine into a unified vision in which every element reinforces the central theme. It is that coherence — the sense that the whole game is an argument, not just a system — that makes it a landmark.
The reception confirms the achievement: a Steam rating that has held at 96 percent positive for eight years, recognition as one of 2018's most important games, and a series that has grown past eleven million players on the strength of its sequel's record-breaking success. 11 bit's conscientious support, with five free expansions, only deepened the goodwill. This is a game that proved a strategy title could be emotionally and intellectually heavy without sacrificing the craft of its mechanics, and the genre is richer for it.
Who Should Buy It
This is for the player who wants their strategy with stakes and substance — anyone drawn to high-pressure survival, meaningful moral decisions, and a world with a powerful atmosphere and point of view. If the idea of agonizing over whether to permit a desperate law to save your city, of feeling the weight of leadership rather than just the satisfaction of optimization, sounds compelling, Frostpunk is essential. It is a natural pick for fans of demanding strategy and survival games who want something that will stay with them, and for anyone who appreciated 11 bit's earlier This War of Mine and its willingness to make players sit with hard choices.
It is also, simply, one of the most atmospheric and thematically ambitious games in its genre, the kind of title that proves strategy games can be art. If you have ever wanted a builder that makes you feel something — dread, guilt, grim pride, relief — rather than merely solving a puzzle, this is close to unmatched, and the memory of the choices it forced on you will outlast almost any sandbox you have optimized and forgotten.
Who Should Skip It, and How to Start
The caveats are real and worth weighing honestly. Players who want a relaxing, open-ended sandbox to tinker in should look elsewhere, because Frostpunk is tense, punishing, and built around scarcity and pressure rather than creative freedom. Those who need instant feedback or short sessions will struggle with scenarios that run eight to twelve hours and a learning curve steep enough to demand real study. And players who find heavy moral themes genuinely distressing should know the game asks you to make decisions about child labour, the sick, and the dying that can weigh on you — that discomfort is intentional, but it is not for everyone. For those it fits, the path is clear: start with the base game and play A New Home to learn its rhythms and meet its first hard choices, lean on a guide if the systems overwhelm you early, and once you are gripped, add The Last Autumn and On the Edge for fresh mechanics and more of the world. Build your city around the fire, sign your first terrible law, and discover why Frostpunk haunts the players it claims — which is exactly the experience this final score is built to honor.





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