Green Hell

Green Hell

レビュー
PC
未知なるアマゾン・ジャングルの極限環境を舞台にしたオープンワールドのサバイバル・シミュレーションに飛び込もう。現実のサバイバルテクニックを駆使して、クラフト、狩り、戦闘、資源収集、その場しのぎのシェルターの設置、要塞の建設などを行おう。
84%Steam レビュー7.9万 件のレビュー78Metacritic/10079OpenCritic/100
発売日: Sep 5, 2019
Survival · Open World Survival Craft · Multiplayer · Online Co-Op · Open World
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希望価格
設定後、選択した地域の利用可能な価格が希望価格以下になると、メールでお知らせします。

価格履歴

直近 36 か月 · 毎日更新
全期間の下限価格~ ¥2732026-07現在の全ストア最低価格~ ¥393Kinguin下限価格との差+44%
~ ¥1,230~ ¥2,214~ ¥3,198~ ¥4,18325-0925-1226-0326-0626-09~ ¥273

価格は Steam 公式と 39 社の正規ストアを対象とし、正規の提示価格のみを集計しています。グラフは直近 36 か月について、週ごとの市場下限価格と Steam 公式価格を表示します。

価格履歴は米ドルで記録しています。表示金額は 2026-09-18 時点の欧州中央銀行レートで JPY に換算した参考値です。実際のお支払い額はストアのページをご確認ください。

制作スタッフ

開発
Creepy Jar
販売
Creepy Jar
8.0
総合スコア
外部評価84%Steam レビュー7.9万 件のレビュー78Metacritic/10079OpenCritic/100
グラフィック
7
サウンド
8
ゲーム性
9.5
ストーリー
6.5
ボリューム
8.5

“A hardcore jungle-survival benchmark that models infection, parasites and a fraying mind in medical detail, with co-op and free prequels softening the edge”

編集部の総評

Cutting through a crowded genre by simply caring more

Green Hell hit Steam Early Access in 2018 and shipped in full in September 2019, right when the survival genre was at its most bloated and interchangeable. Tree-chopping sandboxes were everywhere and players were already numb to them. Its answer was not to pile on more mechanics but to commit to a road nobody else would walk to the end of — pushing realism to its limit, even at the cost of scaring off most of the audience. That gamble is exactly what let it stand out from a wall of faceless clones: a Strong rating on OpenCritic, a spot in the top 21 percent of all games, and sales that climbed past twelve million. That is what the narrow road paid back.

Survival genre positioning

The thing it is hardest to copy has already been said a dozen ways here: medical-grade damage management that makes the jungle itself the antagonist. You are not clearing a boss; you are wrestling infection, parasites, and your own collapsing mind. A rival like The Forest is always a step behind on simulated depth, and that moat has not been bridged in the years since. Anyone can copy a building system or draw a bigger map; almost nobody is willing to copy the decision to sacrifice comfort and audience for the sake of being real.

Who it is for, who should stay away, and which version to buy

So who should buy it? Players who want real survival skill and relish high-cost trial and error. If what you crave is the full arc from being ground into the dirt by the jungle to finally taming it, and you are willing to pay for mastering a complex system with hours of dying on repeat, Green Hell was built for you. It rewards the kind of patience most games never ask for.

Recommended audience

Who should give it a miss? Anyone after a relaxed building sandbox, anyone after snappy combat, anyone with no stomach for a brutal difficulty curve or that streak of physical revulsion. The opening hours will turn people away, and the game never once pretends to be friendly. If you just want to unwind after work, it will probably leave you more tired than when you started.

As for editions, here is the reassuring part: the standard version already includes the entire free Spirits of Amazonia prequel, so there is nothing extra to pay for the content, and no premium tier dangling the "real" ending behind a paywall. All told, Green Hell is not a game that sets out to please everyone — it actively bars half the audience at the door, and it does so on purpose, treating its own difficulty as a feature rather than a problem to be smoothed away in a patch. That conviction is rare, and it is the whole reason the game has the identity it does. But for the players who remain, the benchmark for "real" survival it planted in this genre still has no replacement. An 8.0 is the score for that uncompromising, stubborn care. Six and a half years on, no one has filled the spot it carved out, and that may be the highest compliment a game can earn.

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