オクトパストラベラー II

オクトパストラベラー II

レビュー
PC
2018年に発売され、全世界出荷+ダウンロードが300万本を突破した「オクトパストラベラー」シリーズの新作RPG。ドット絵と3DCGを融合した「HD-2D」のグラフィックが、さらなる進化を遂げて登場。
93%Steam レビュー1.3万 件のレビュー83Metacritic/10085OpenCritic/100
発売日: Feb 24, 2023
RPG · Turn-Based · JRPG · 2.5D · Party-Based RPG
Fetching prices across storesComparing current offers from Steam, official stores, and partners
希望価格
設定後、選択した地域の利用可能な価格が希望価格以下になると、メールでお知らせします。

価格履歴

直近 36 か月 · 毎日更新
全期間の下限価格~ ¥1,7442026-07現在の全ストア最低価格~ ¥3,720Kinguin下限価格との差+113%
~ ¥3,642~ ¥5,714~ ¥7,787~ ¥9,85925-0925-1226-0326-0626-09~ ¥1,744

価格は Steam 公式と 39 社の正規ストアを対象とし、正規の提示価格のみを集計しています。グラフは直近 36 か月について、週ごとの市場下限価格と Steam 公式価格を表示します。

価格履歴は米ドルで記録しています。表示金額は 2026-09-16 時点の欧州中央銀行レートで JPY に換算した参考値です。実際のお支払い額はストアのページをご確認ください。

制作スタッフ

音楽
Yasunori Nishiki
開発
Square Enix · ACQUIRE Corp.
販売
Square Enix
8.0
総合スコア
外部評価93%Steam レビュー1.3万 件のレビュー83Metacritic/10085OpenCritic/100
グラフィック
9
サウンド
8
ゲーム性
8
ストーリー
7
ボリューム
7

“Eight-character JRPG powered by award-winning HD-2D lighting and turn-based combo mechanics, though strict area difficulty locks and padded late-game content restrict exploration freedom.”

編集部の総評

Is this game worth sixty hours of your life? It depends entirely on what you are looking for, because Octopath Traveler II is a work whose strengths and weaknesses are equally sharp. It does not try to please everyone the way some blockbusters do. It serves, very deliberately, the player willing to slow down.

A traveler pausing at the edge of town as the journey winds toward its end

Who Should Book the Trip

If you are here for the visuals, buy it without hesitation. The HD-2D art direction is the easiest recommendation in the game — it earned its Game of the Year-class praise and every frame really can serve as a wallpaper. Pair that with Yasunori Nishiki's score and you have a presentation that justifies the price on its own terms. This is the audience the game was built for: people who will stop walking to look at the light and put a battle theme on their playlist.

If you are here primarily for plot, dial your expectations down, but do not write the game off. The main storyline is thin, yet the individual character arcs and the side stories are where the real gems hide. Think of it like a set menu where the main course is ordinary and the small plates are exquisite — you came for the entree and you leave remembering the appetizers. The amnesiac blacksmith quest and its kin are doing the emotional heavy lifting, not the central narrative, and going in knowing that will save you a lot of disappointment and let you find the parts that genuinely shine.

And if you are here for the combat, the news is good as long as you are patient. The break-and-boost system blooms into something deep and precise once you give it the twenty hours it needs to teach you its language, and the sub-job builds keep it fresh well past the point most turn-based games have shown all their cards. This is a game with multiple front doors, and which one you walk through changes the experience considerably.

The One Real Catch

The area difficulty locking is the genuine sticking point, and it is worth being honest about. It takes a world that looks open and quietly slices it into linear stages, gating your exploration behind recommended levels and turning enthusiasm into the occasional humiliating defeat. Whether you can accept that guidance determines whether you can enjoy everything else on offer. Some players will read it as helpful structure; others will feel railroaded. There is no neutral verdict here — it is the line that separates the people who love this game from the ones who bounce off it.

Taken as a whole, this is a title with strengths and flaws drawn in equally bold strokes, and a clear step up from the series' first entry in nearly every craft category. When I finally set the controller down, I did not feel the relief of "thank god that's over." It was closer to seeing off a friend who had stayed with me for two months — reluctant, a little sad, but knowing it was time. That is a strange and lovely thing for a game to leave you with, and it is the truest measure of what Octopath Traveler II gets right.

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