*The Witcher 4* Enters Full-Speed Development! *Cyberpunk 2* Hasn’t Slowed Down Either

·著者: Casey Kim·newsDetail.views: 3,050 コメント

On March 24, 2026, CD Projekt sent a very clear signal in its latest earnings report: the company has shifted back from a phase of “repair and transition” to a production model of “developing blockbuster titles on two fronts.” On one side, The Witcher 4 has entered full-speed development; on the other, Cyberpunk 2, codenamed Project Orion, is moving forward steadily. For players, this is more than a simple project update—it feels more like a construction blueprint for the RPG landscape of the next few years.

First, let’s look at The Witcher 4. CD Projekt RED’s core development force has fully shifted to this title, and the company has officially confirmed that Ciri will play a key role in the new saga. This is important: it means The Witcher series is not simply continuing mechanically, but is making a clear shift in protagonist, narrative focus, and perspective on the world. For a long-running RPG IP, this kind of adjustment is both a risk and one of the easiest ways to bring in a sense of freshness.

From a technical perspective, the team is digging deep into the potential of Unreal Engine 5. Combined with the positive reception to the technical demo they presented at Unreal Fest last June, it’s clear that CDPR is not aiming to build an open world that merely “works,” but rather a sandbox space that places greater emphasis on immersion, density, and systemic synergy. The CEO even stated outright that the goal is: “We are committed to creating a game that will set the benchmark for the entire industry.” It sounds ambitious, but for CDPR, it is indeed consistent with the company’s long-standing tendency to push its projects to the upper limit of high production standards.

The other front is Cyberpunk 2. The project is currently being led by the North American team, and as the Boston studio continues to expand, the mission carried by this sequel is very clear: after Cyberpunk 2077 completed its reputation recovery, this sci-fi RPG line is meant to truly become CDPR’s second growth curve. In other words, The Witcher 4 is there to stabilize the fantasy foundation, while Cyberpunk 2 is responsible for continuing to push toward a more modern and more complex expression of the urban sandbox.

If you break down this earnings report, what interests me more is the “pace” rather than the “slogans.” Even in a phase without any major new releases, CD Projekt still maintained solid financial performance, which shows that it now has the conditions to make longer-cycle investments without being pushed along by short-term returns. For the player community, this is usually good news: it means more room for polish, but it also means a longer wait.

My view is that in the next few years, CDPR will continue shaping itself into a “high-spec narrative RPG factory.” If you’re a Witcher fan, the most important things to watch at this stage are how Ciri takes over the mantle, and whether Unreal Engine 5 can support stronger exploration feedback; if you prefer the urban vibe of Cyberpunk 2077, then what is truly worth looking forward to in Cyberpunk 2 is not just a bigger map, but whether its systemic depth can go a step further than its predecessor. It’s still too early to talk about purchase recommendations, but I can offer one suggestion for now: keep a close eye on future gameplay and systems showcases, and don’t focus only on concept art, because the key to CDPR’s success or failure in the next stage lies in whether the sandbox can truly come alive.

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