The leaked version of *GTA6* runs at only 28 fps, and this time players are genuinely a bit worried.

·著者: Mi Li·newsDetail.views: 2,914 コメント

When I came across the leaked GTA 6 footage on the subway, my first reaction wasn’t excitement—it was more like a lump in my throat. Because this time, what everyone is focusing on isn’t how big the city is or how insane the details are, but the performance, which honestly looks pretty uncomfortable.

According to the leaked information, this is gameplay footage from an early development build of GTA 6. The footage shows that on a PC equipped with a 3060 Ti, the game was running at only 28 FPS. What stings even more is that the scene shown was relatively empty, with barely any pedestrians, vehicles, or visual effects to fill it out.

It feels like ordering a plain bowl of noodle soup before any toppings are added, only to have it arrive with even the bowl shaking. Players being worried is completely understandable. Because if a low-complexity scene is already struggling this much, then once things really escalate into citywide chaos, car chases, and all-out shootouts, the pressure will only get worse.

So on social media, skepticism surged almost instantly. Some people are directly questioning whether Rockstar has botched optimization this time, while others are linking it to how GTA V performed on the PS3 back in the day, worrying that similar issues could carry over to the next generation of consoles and PC. Some netizens even went so far as to say, “Rockstar is usually good at optimization, but this generation is really bad.”

That said, it’s still too early to make absolute judgments. These leaked clips are widely believed to be from an Alpha or in-development build, which by definition is not the final product delivered to players. Early versions usually focus on testing core content, so bugs and ugly frame rates are nothing unusual—they’re a completely different thing from a demo or a release build.

Besides, Rockstar has pulled off turnarounds before. Some players mentioned titles like GTA: San Andreas, arguing that their final optimization ended up being quite solid. So for now, the safest view is still to treat this leak as just a “development slice” and not rush to declare the finished game doomed.

But looking at the broader trend, players being this sensitive this time is also pretty understandable. Nowadays, AAA games are getting ever more graphics-heavy, and hardware requirements keep climbing like an elevator. For ordinary players, it’s not that they can’t accept high demands—it’s that they’re tired of experiences where “it doesn’t even look that outrageous, yet the machine sounds like a treadmill gasping for air.”

If you’re a casual player like me, my advice is simple: don’t rush to write it off just because of leaked footage, but don’t blindly hype it up either. Wait for the official follow-up information—especially formal demonstrations and platform performance—before deciding whether it’s worth getting excited in advance. After all, for a blockbuster on the scale of GTA 6, whether it ends up being stunning or a disaster ultimately depends on the finished product when it finally lands.

One more thing: leaks like this are great at amplifying emotions, but they don’t necessarily represent the final quality. Rather than losing sleep over 28 FPS, it’s better to treat it as a roadside sample from a stress test. Wait until the full dish is actually served, and then see whether it’s a luxury feast or just something with nice plating.

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