VALORANT players should pay attention as Ant Esports brings 540Hz to reality

·Author: Bai Heliang·newsDetail.views: 2,892 Comments

ANTGAMER, the high-end esports brand under HKC Group, has unveiled a high-refresh monitor lineup built on its in-house HMO oxide technology, now rolling out in monitors tuned for Valorant and other FPS and MOBA games. On paper, the pitch is straightforward: 300Hz, 540Hz, and GTG gray-to-gray response as low as 1ms. More importantly, HKC is presenting HMO, or HighMobilityOxide, as a self-developed next-generation core driving technology for display panels and a meaningful domestic breakthrough in high-end displays.

The claim goes beyond raw specs. According to the original announcement, it differs from traditional a-Si and IGZO technologies by offering higher carrier mobility, lower power consumption, stronger stability, and better compatibility with low-temperature manufacturing processes. In HKC’s telling, that makes HMO the technical base for ultra-high refresh rates, ultra-low response times, and strong image quality at the same time. The broader claim is bigger: that HMO breaks the long-standing overseas technology monopoly in the high-end oxide display segment and provides core support for upgrading the performance of Chinese-made esports monitors.

The ANT275PQ MAX is a 27-inch 2K 540Hz HMO gaming monitor from ANT GAMER, designed for high-performance gaming with advanced display technology.
Image: The ANT275PQ MAX is a 27-inch 2K 540Hz HMO gaming monitor from ANT GAMER, designed for high-performance gaming with advanced display technology.

That distinction matters because ANTGAMER is more than a branding exercise here. It is both HKC’s premium esports hardware brand and the core implementation brand for HMO oxide in gaming. More to the point, ANTGAMER says it has deeply optimized HMO panels around the needs of FPS and MOBA games in three areas: extreme response speed, stable ultra-high refresh-rate output, and game-specific tuning.

On response and refresh, the claims are direct. Leveraging HMO’s high-mobility characteristics, the panel’s charge and discharge time is significantly reduced, bringing GTG response down to 1ms. HKC also says the technology can sustain 300Hz and 540Hz output without dropping resolution to fully drive high-frame-rate output, and that the solution can handle thousand-frame signal output from high-end graphics cards. The point is less speed as a slogan, and more cutting down the compromises players usually make when chasing responsiveness.

More interesting is the game-specific tuning. The company pairs these displays with self-developed features including DIC dynamic blur reduction, Anti-Flicker Break, and Tactical Scope. In the original framing, those are aimed at specific pain points in shooters: the whiteout after flashbangs, spotting players hiding in dark areas, and keeping targets readable in long-range gunfights. At the same time, the monitors retain 99% DCI-P3 wide color gamut coverage and Delta E < 1 color accuracy, so competitive performance and professional creative work are not treated as a forced trade-off.

The lineup is meant to cover the full range of price points and use cases in esports monitors, with core models using self-developed HMO oxide panels. The two key products here target very different users.

The ANT253PQ is the competition-focused model: a 24.5-inch, 2K, native 300Hz monitor using a first-generation HMO oxide FastIPS panel, with 0.8ms GTG response. It is the official tournament monitor for Douyu Delta Beacon Tournament S3, and the original article positions it both as standard gear for pro players’ daily training and competition, and as the value pick for ordinary FPS players in the thousand-yuan segment.

The ANT275PQ MAX, by contrast, is the all-round flagship. It uses a 27-inch, 2K, native 540Hz panel with a second-generation HMO oxide panel. With speed mode enabled, response can be reduced to 0.5ms. It also adds HDR600, 90W Type-C single-cable connectivity, and KVM multi-device switching. The positioning is clear: users who want one monitor for esports competition, AAA games, and office or creative work. The price is 5,999 yuan.

As a buying call, the split is pretty clear. If your main focus is a reaction-heavy, information-dense shooter like Valorant, and you are more conservative on both screen size and budget, something like the ANT253PQ makes more sense than paying for features you do not need. If you want one display to handle high-refresh competitive play, stronger single-player presentation, and a multi-device desk workflow, the ANT275PQ MAX is about more than just 540Hz. Its real appeal is that it makes a flagship case for itself beyond pure tournament play.

That broader context matters more than the launch itself. ANTGAMER was formally established in 2018, and according to the original article it benefits from HKC’s complete vertical supply chain, including self-developed panel factories, chip factories, and professional laboratories. It is described as one of the few domestic esports brands in China to achieve full-chain in-house development from panel R&D and production to final monitor assembly.

The brand’s push also goes beyond specs. The original article says ANTGAMER has long sponsored professional esports events including TGA Valorant, the Naraka: Bladepoint Wushen Cup, and the Douyu Delta Yuyue Cup. Multiple products have won international design awards including iF and Red Dot. Outside monitors, the company also sells peripherals such as keyboards, mice, and monitor arms, while offering customized solutions for esports venues and internet cafes backed by the nationwide Ma Shang Xiu warranty and after-sales service system. Its products are said to already cover more than half of the country’s high-end esports venues.

That is why the HMO story reads as more than a single product launch. The original article defines HMO oxide as a core breakthrough for China’s display industry, and frames ANTGAMER as its best real-world implementation in esports. The bigger takeaway is not whether one model sells particularly well, but that a domestic esports monitor brand is finally building its own foundational technology story instead of simply competing as a fast follower on headline specs. On the information available so far, that argument feels more complete than the usual marketing line.

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