
Diablo 4 Hits Humble Bundle at Around $100, but Is It Worth It?
Humble Choice has announced its May lineup today. For the standard monthly fee of roughly RMB 100, subscribers can claim several games, led by Diablo IV and Shin Megami Tensei V: Vengeance; the key detail is that this month’s Diablo IV code is for Battle.net only.

Some games are built to pull you farther than you planned to go. You start by unlocking one waypoint, then get dragged into side quests, cellars, and minor map events, and before long an entire evening is gone. That is also the most useful way to look at a subscription bundle: not by counting how many games are included, but by asking whether any of them offer a world worth disappearing into.
Humble Choice’s main pitch this time is unusually clear. Putting Diablo IV and Shin Megami Tensei V: Vengeance in the same monthly tier is not the kind of lineup padded out with leftovers. Diablo IV leans on long-term loot grinding and methodical regional clearing, while Shin Megami Tensei V: Vengeance goes in a more traditional Japanese RPG direction built around systems and party depth. They do not chase immersion in the same way, but both are the sort of games that can hold attention for a long stretch. On that basis alone, the roughly RMB 100 asking price has real appeal at the top end of the package.
There is one fork in the road that needs to be clear before anything else: Diablo IV here is a Battle.net key, not a Steam one. That matters because platform choice is not just about where an icon sits on the desktop. For many players, friends lists, achievements, libraries, and launch habits are all tied to one ecosystem. If you prefer to keep everything inside Steam, this is the kind of limitation you need to decide on first.

Look past the headliners and the rest of the May lineup is not merely filler either. Crysis 3 Remastered is an easy pickup for players catching up on a classic shooter, Hammerwatch II leans harder into co-op and repeatable loot-driven loops, and Nordhold plus Rogue Waters add some variety to the selection. None of them has to be an all-night obsession to do its job in a subscription bundle. Their presence gradually shifts the question from “is one game alone worth it?” to “how much extra value comes with it?”
If you are the kind of player who wants every question mark on the map cleared, Diablo IV remains the game to watch most closely this month. It may not be the freest sandbox, but it does have a strong sense of forward pull, pushing you to keep expanding along the edges of each region until hours disappear. Shin Megami Tensei V: Vengeance, by comparison, offers a different kind of journey. It is less about wandering freely and more about slowly digging into systems, demon combinations, and route choices.
The buying advice is simple. If you already wanted to pick up Diablo IV or Shin Megami Tensei V: Vengeance, and you do not mind Battle.net, this month’s Humble Choice is easy to recommend. Roughly RMB 100 for 2 major draws plus several supporting games is, on paper, a solid deal. But the platform issue should not be ignored: if keeping your library unified matters a lot to you, or if neither of those 2 main games interests you, the value becomes far less automatic.





















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