Lords of the Fallen 2 Reveals Japanese-Inspired Character to Mixed Reactions

·Author: Jordan Chen·newsDetail.views: 2,862 Comments

Lords of the Fallen II has revealed a new Japanese-inspired character, whose design has already divided players. Developed by Hexworks and published by CI Games, the dark fantasy Soulslike action RPG unveiled the design on August 12, 2026. The geisha-like figure wears distinctive ultra-high platform shoes, and the game is confirmed for PS5, Xbox Series X|S, PC via Steam and Epic Games Store, and Nintendo Switch 2.

The character does not look like an ordinary NPC at first glance. The pose gives the figure an unsettling presence, while the Japanese-style umbrella, geisha silhouette, and exaggerated footwear make the character look threatening rather than refined. That gives the character room for memorable animations, from fast lunges and sweeping kicks to close-range grabs.

The sequel takes place 1,000 years after the ending of the previous game, moving the story into a new region known as the Realm of the Living. The darkness of the Umbral has consumed countless kingdoms, leaving only one sanctuary protected by ancient powers. That setting gives Hexworks room to explore how the last protected sanctuary survives as the Umbral closes in, rather than simply presenting another set of disconnected locations.

The series' defining dual-world system also returns. Players will move between the dimensions of the living and the dead while exploring the new setting. Lords of the Fallen II is designed to move at a faster pace, with a redesigned combat system intended to make each encounter more immediate.

Dual-wielding adds distinctive move combinations to every weapon type. The game also introduces a dynamic dismemberment system for individual body parts. If the combat feedback is precise, impacts, armor breaks, and interrupted attacks could make close-quarters fights feel more forceful than they did in the previous game.

Co-op is one of the game's more consequential systems. Lords of the Fallen II supports seamless online cooperative play and allows both players to save progress through the main storyline. Soulslike co-op can feel overly weighted toward one player's campaign, so whether both participants can leave a session with meaningful progress will directly affect the game's reception after launch.

PC players will at least avoid Denuvo's potential overhead: the game will not use Denuvo encryption. That does not guarantee good optimization, however. The final release build will still have to prove itself on PC.

The game's character design includes a weaponized umbrella, but players cannot equip the character's high heels as footwear.
Image: The game's character design includes a weaponized umbrella, but players cannot equip the character's high heels as footwear.

For now, the new character is a reason to keep Lords of the Fallen II on the watch list, not a reason to commit to a day-one purchase. The game was originally scheduled for fall 2026, but CI Games and Hexworks announced in June 2026 that it had been delayed to Q1 2027. The delay gives those systems more time in development, but it also leaves their final state untested.

The final judgment will depend less on the severity of the promotional art than on how reliably the game handles lock-on, dodging, dual-wield combos, online synchronization, and body-part destruction in demanding fights and busy online sessions. Lords of the Fallen II is also confirmed to include 18+ mature content.

Comments 0

Share your game review

Pinned
GameGeeker

Join the discussion and share your review of this game.

No comments yet. Share your review.