On saleShenmue I & IIFetching price~ €34.99-86%Official schedule updates suggest Showa American Saga is not dead yet
According to the latest schedule notice from the Game Publishing Committee of the China Audio-video and Digital Publishing Association, Luo Xiangyu - founder and CEO of NEKCOM Games and creative director of Showa American Story - will deliver a featured talk on May 28 at the 2nd China Game and Esports Research Annual Conference. The talk is titled "Single-Player Game Project Initiation: On Ambition, Obsession, and Inspiration," and for a game that has gone quiet for so long, that alone reads as an official sign that the project is still moving forward.
A 6/10 feels fair. This is not a new trailer, not a demo, and not a release window. At most, it is proof of life. Some players had recently started worrying that Showa American Story had quietly stalled out or died in development, and that suspicion was understandable. The industry has trained people to be cautious around ambitious projects that disappear for long stretches.

The important part here is the source. This is not forum chatter or rumor chasing; it comes from an official event schedule. The notice clearly states that Luo Xiangyu will appear on May 28, and the subject of his talk is "Single-Player Game Project Initiation: On Ambition, Obsession, and Inspiration." If the project were truly gone with no future at all, having its lead publicly step out under that banner would feel badly out of place.

Still, ongoing development does not mean smooth development, and a conference talk about project initiation does not mean new gameplay footage is close. Projects built on strong style and a striking concept can make an immediate impression, then run into trouble when the time comes to turn that concept into systems, level design, and pacing. The real concern around Showa American Story is not whether it has ideas. It is whether those ideas can actually become a finished game.

From the community's side, skepticism is not unreasonable; it is a normal defense mechanism. Longtime players have seen too many "ambitious games of the year" lose momentum, so assuming a risk to progress when a project goes silent for too long is safer than getting excited too early. But as long as official channels are still putting out public event information, this game has not been buried yet.
If you were already waiting on Showa American Story, the practical takeaway is simple: do not rush to get excited again, and do not rush to write it off either. Watch what happens after May 28, especially whether there is any follow-up involving gameplay, development updates, or clearer milestone information. The next real test will be whatever the team actually shows, because a concept trailer can make people click in, but what decides whether they pay is still the game itself once it is in motion.
On saleShenmue I & IIFetching price~ €34.99-86%
DeathsmilesFetching price~ $19.99





















Comments 0
We'd love to hear from you
Welcome! Share your take on this game — being first might come with a surprise.
No comments yet. Be the first!