Will *Saros Cycle* Not Come to PC? Sony Has Really Pushed Players Over the Edge This Time

·Author: Cola·newsDetail.views: 3,030 Comments

Last night, this came up in the dorm, and the group chat instantly turned into a free-for-all like everyone was fighting over elective course slots. Some said Sony deserved the backlash, while others argued that exclusives have always been the core business of console makers. My conclusion is pretty straightforward: I can understand why PC players are angry, but Sony’s return to exclusivity this time probably isn’t a spur-of-the-moment decision.

The trigger was the confirmation in April 2026 that Saro Cycle will not be coming to PC. Even more provocative is that Ghost of Yotei, which had previously been rumored to be getting a PC version, was also confirmed to no longer be coming to PC. As a result, some PC players went straight on the offensive on social media, even openly hoping that Saro Cycle would “bomb.” The whole scene was as lively as a dorm room after three straight ranked losses, with everyone blaming each other.

And it is not just one individual project that has changed; Sony has even changed the wording on its official website. In the introductions for studios under PlayStation Studios, almost all references to the PC platform have been removed, except for Nixxes Software, which specializes in PC ports. Looking at these clues together, the signal is already very clear: Sony is reinforcing its first-party exclusivity again.

The main reason many people are upset is that their expectations had been raised too high. Since 2020, major Sony titles such as God of War, Horizon, Marvel’s Spider-Man, and The Last of Us have gradually come to PC, and the porting window had slowly shortened from around two years to a little over a year. Once you have gotten people used to the idea that “it’ll come eventually, just later,” suddenly telling them it is not coming at all will naturally make players feel like they have been stood up.

Another point is that it is not that Sony is completely blind to the PC market; rather, this business simply has not been that attractive. According to the résumé of former Sony PC platform planning manager Jerry Liu, from 2021 to 2023, the PC business generated only $300 million in net revenue, accounting for less than 1.5% of SIE’s total gaming revenue. Looking at the PC performance of Marvel’s Spider-Man 2, both its sales and peak concurrent player count were noticeably weaker than the previous game. Naturally, Sony may feel that bringing first-party single-player games to PC a few years later means missing the period when they could sell the best.

But that does not mean PC players have no demand. The problem is more that the timing is off. On PC, players either want to ride the launch hype or wait for deep discounts, yet Sony’s first-party single-player games often arrive only after the buzz has faded, which makes the whole thing feel unexciting. The most absurd part is that the entire industry is now moving toward cross-platform releases, and even Xbox basically launches on PC simultaneously. In a 2025 Cologne game show survey, only 6% of responding developers believed that “complete exclusivity” was the ideal choice. Sony’s move really does feel like charging uphill against the wind.

That said, Sony has not completely locked the door. Live-service multiplayer games like Helldivers 2 and Marathon will still continue on a multi-platform path; non-first-party single-player games such as Death Stranding 2 still keep hope alive for PC. To put it plainly, what Sony is locking down the hardest right now are the first-party single-player titles that can best drive console sales. Especially with rumors about the PS6 becoming more frequent, this strategy becomes much easier to understand.

If you are a pure PC player, my advice is very practical: do not expect Sony to change its mind just because people shout a few lines online. This kind of protest will most likely be useless. If you really want to play works like Saro Cycle on day one, then accept the console barrier; if you care more about playing and messing around with friends, then you may be better off keeping an eye on multi-platform multiplayer games like Helldivers 2 and Marathon. After all, for someone like me who plays with dormmates every day, no matter how big a blockbuster is, if we cannot play it together, it always feels like it is missing a bit of soul.

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