Directive Rejected: DLSS 4.5 Debuts in Anomaly Ring Open Beta, RTX 50 Cards Hit Peak Performance

·Author: Chen Mo·newsDetail.views: 2,719 Comments

Perfect World called it right on the tech bet. Yihuan, the supernatural urban open-world RPG with over 30 million pre-registrations, announced on launch day it's built on Unreal Engine 5.6 and supports NVIDIA's latest DLSS 4.5 with dynamic multi-frame generation. The positioning is clear: establish a genre barrier through top-tier visuals and optimization.

On specs, Yihuan supports full path tracing, and RTX 50-series cards can enable 6x dynamic multi-frame generation. That requirement creates a perfect marketing window for hardware vendors. The Gigabyte RTX 5060 Ti 8G Aorus, built on Blackwell architecture with 4,608 CUDA cores and 8GB GDDR7 memory at 2,647MHz, lands squarely in the performance sweet spot for next-gen anime-style games.

The value proposition here is straightforward: the game pushes the visual ceiling with cutting-edge engine tech, and the hardware side capitalizes on that demand. Gigabyte also offers four years of free warranty after registration, covering a common pain point. For players who want path tracing without flagship card pricing, this pairing is hard to beat.

From a market angle, Yihuan's decision to fully support DLSS 4.5 at launch signals high confidence from Perfect World. Few anime-style games in 2026 dare lead with "visual ceiling" messaging—most prioritize frame rates first, ray tracing later. Whether this strategy converts to long-term retention depends on whether content updates can keep pace with hardware cycles.

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