Bloodborne Remake's Death: It Wasn't Sony's No, But Hidetaka Miyazaki Who Personally Closed the Door

·Autor: Lin Yu·newsDetail.views: 3,078 Komentarze

In Yanam City on a rainy night, the lights blurred into halos through the fog. Many people carried that world in their hearts, waiting years, only to receive word that the door had been shut.

Rumors about a Bloodborne remaster have never stopped. Now that the fate of Sony's ace remaster studio Bluepoint Games has come to a close, the discussion has exploded once again in the gaming community.

According to previous leaks, a Bloodborne remaster was rejected on multiple occasions. The more credible account comes from journalist Jason Schreier — the remaster fell through not because Sony refused to greenlight it, but because FromSoftware itself turned down the proposal. Players have speculated further along those lines: perhaps, as former PlayStation executive Shuhei Yoshida once suggested, Hidetaka Miyazaki simply doesn't want anyone else's hands on the world of Bloodborne. He may want to revisit it himself someday — just not when the schedule allows.

Leaker Maximillian Dood added a clarifying detail on social media today, attempting to correct a common misconception: "Miyazaki does not dislike the Demon's Souls remake, and that wasn't the turning point that made him refuse a remaster." He said he would elaborate further that evening.

Back to what players are saying — one commenter put it plainly: "A lot of this drama has been deliberately stirred up by people with an inexplicable grudge against Bluepoint. FromSoftware would prefer to handle a Bloodborne remaster internally, the same way they did with Dark Souls 1 and 2, rather than hand it off for someone else to fully remake. That makes sense both from a business and a creative standpoint."

That door, perhaps, was never truly open to begin with.

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