
Bunny Garden 2 demo sparks overseas buzz over face model glitches and Guan Yu's surprise appearance
When Annihilation Tide opened its first major offline playtest on August 15, 2026, players on Bilibili and Reddit lit up—not just with excitement, but confusion.

At the center of the debate: protagonist Gwendoline’s new face model. Her once-expressive face now looks oddly stiff—less a redesign than a disconnect from her established personality.
It’s not just a cosmetic tweak—it risks undermining who Gwendoline is. More strikingly, boss Mordred transforms mid-fight: his face gains markings identical to Gwendoline’s, and his outfit twists into black, tendril-like forms. That mirroring suggests they’re bound by more than coincidence. Mordred sharpens the tension with a direct challenge: “You’re not the only one who can command knights.”

The ‘Martial Saint’ shows up early, walking players through how to fight. His design unmistakably evokes Guan Yu, weaving Chinese cultural motifs into actual gameplay, not just background flavor—a role previewed in earlier livestreams confirming his place as Gwendoline’s mentor.

Other bosses layer Egyptian motifs over Japanese samurai silhouettes—an ambitious mix that could feel rich or rushed. Without strong storytelling to tie them together, those flourishes might just feel like costumes. Enthusiasm overseas hasn’t waned: a Reddit user posted photos from the Shanghai playtest, adding, “I hope they release a physical copy—I want to own this forever.”

Critically, developers haven’t clarified whether Gwendoline’s revised face reflects the final game or temporary test assets. If it’s the latter, they’ll need to say so soon—player trust won’t wait. Whether Annihilation Tide lives up to its promise depends on one thing: can it make these bold visual choices matter—or will they stay surface-level spectacle?





















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