
Grounded 2 opens playtest in June with 11 game demos ready to challenge you
Xbox Summer Game Fest Play Days is now set for June, with 11 playable demos from studios around the world. The lineup has real range, from co-op survival to indie puzzle ideas, and it offers a meaningful early look before launch.

Obsidian’s Grounded 2 brings a 30-minute four-player co-op demo that throws players straight into a fight with the giant lizard boss King Dozer. The team has stressed that co-building with the community is what they are most proud of, and that focus shows in the sequel’s deeper gameplay. Emo, developed by Hangzhou-based Pawprint Studio, is also worth attention, and its 15–30 minute demo is enough to understand its core mechanics.

Season of Burial mixes farm simulation with a murder mystery, and its demo stays open for a full week, giving players enough time to follow the plot carefully. Gungrave G.O.R.E Blood Heat, developed by South Korea’s Iggymob, continues the series’ violent visual style, with combat design philosophy treated as seriously as enemy takedowns.

Neverness Legacy, the new title from the Ghostrunner team, offers a demo of about 30 minutes, so long-time fans are unlikely to be disappointed by the action design. Chrono Wilds has a standout death system: every death pushes time forward by ten years, and with more than 100 weapon and ability combinations, repeat runs should stay fresh.

The most unusual entries are Don’t Fret and My Arms Are Longer Now: in the former, you play as a conscious guitar, while in the latter, you control an extra-long arm for stealth. That kind of wild concept is exactly where indie games shine, and the roughly 40-minute and 20-minute demos are long enough to dig in. Way to the Woods, developed by a Melbourne, Australia studio, also offers a demo of about 20 minutes.
For players who want to evaluate games before release, this Play Days lineup is a solid chance. For major follow-ups like Grounded 2 and Neverness Legacy, hands-on time in advance can make it much easier to decide whether they are worth a day-one purchase.





















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