Echoes of Aincrad

Echoes of Aincrad

No menor valor registrado para esta série de preços, Echoes of Aincrad combina com quem busca uma aventura solo, um avatar próprio, evolução do parceiro e combates em tempo real. A versão para Steam PC também oferece suporte completo a controle e várias opções de idioma de interface. O preço exibido, $39.89 em CDKeys, conecta esta oportunidade a um JRPG focado em explorar Aincrad, cumprir missões e desenvolver o personagem.

Os 47% de avaliações positivas em 4.165 análises formam um sinal misto para considerar junto do orçamento. Quem procura principalmente uma jornada individual por cidades, planícies e masmorras pode avaliar a compra a partir desse perfil específico. Com economia de US$ 30,10 em relação a US$ 69,99 na Steam, a oferta fica diretamente comparável para a versão Steam PC.

Carregando ofertas das lojas
47%Avaliações da Steam4,2 mil avaliações62Metacritic/10064OpenCritic/100
Lançamento: Jul 9, 2026
Anime · Singleplayer · JRPG · Action RPG · Souls-like
Echoes of Aincrad PC·Plataforma:Steam·~ $73.09-45%a partir de~ $39.89Mínimo históricoEconomize US$ 30,10 em relação à SteamComprar
Echoes of Aincrad PC Steam CD Key·Plataforma:Steam·~ $78.76-48%a partir de~ $41.29(~ €36.69)Mínimo históricoComprar
Echoes of Aincrad Standard Edition North America Steam CD Key·Plataforma:Steam·~ $78.75-47%a partir de~ $41.34(~ €36.74)Mínimo históricoComprar
Echoes of Aincrad Steam Key (PC) GLOBAL·Plataforma:Steam·-40%a partir de~ $41.82Comprar
Echoes of Aincrad Global·Plataforma:Steam·-32%a partir de~ $47.39(~ €42.11)Comprar
Echoes of Aincrad·Plataforma:Steam·~ $69.99-17%a partir de~ $58.04Comprar
·Plataforma:Steam·~ $69.99-15%~ $59.49Comprar
·Plataforma:Steam·~ $69.99-10%~ $62.99Comprar
Mínimo histórico ~ US$ 41,62Inclui Steam e lojas de terceirosO preço atual corresponde ao menor preço histórico
Carregando ofertas das lojas
Preço desejado
Após a configuração, você recebe um e-mail quando uma oferta disponível na região escolhida atinge um valor igual ou inferior ao preço-alvo.

Histórico de preços

Últimos 36 meses · atualizado todo dia
Mínimo histórico~ US$ 41,652026-09Mínimo atual entre lojas~ US$ 39,89CDKeysAgora no mínimo histórico
~ US$ 46,66~ US$ 55,84~ US$ 65,01~ US$ 74,1926-0326-0426-0626-0826-10~ US$ 41,65

Os preços cobrem a Steam e 39 lojas autorizadas; só entram ofertas regulares. O gráfico mostra os mínimos semanais do mercado e o preço oficial da Steam nos últimos 36 meses.

01Sobre Echoes of Aincrad

Echoes of Aincrad é um JRPG para um jogador ambientado no mundo flutuante de Aincrad, com combate de ação em tempo real. Crie seu avatar, ajuste armas, equipamentos, atributos e habilidades especiais, e desenvolva um parceiro para lutar ao seu lado. Cidades, planícies e masmorras trazem missões, tesouros e inimigos. A versão para Steam PC oferece suporte completo a controle. A avaliação positiva atual é de 47% em 4.199 análises (Mistas).

Equipe

Desenvolvedora
Game Studio Inc.
Publicadora
Bandai Namco Entertainment Inc.
Voz
市之瀨加那 · 井澤詩織

Análises de jogadores da Steam

47%positivasMistas4.199 Análises da Steam

Menor valor registrado em 36 meses

US$ 41,652026-09-18 · GamesPlanet USJogo base · mesmos registros do gráfico acima; histórico em USD, não menor preço regional da Steam.

Suporte a idiomas

IdiomaInterfaceLegendasÁudio
Chinês simplificadoSimSim—
Chinês tradicionalSimSim—
InglêsSimSimSim
Mostrar mais 10 idiomas
IdiomaInterfaceLegendasÁudio
FrancêsSimSim—
ItalianoSimSim—
AlemãoSimSim—
EspanholSimSim—
Espanhol (América Latina)SimSim—
TailandêsSimSim—
Português (Brasil)SimSim—
RussoSimSim—
JaponêsSimSimSim
CoreanoSimSim—

Dados da edição Steam PC · 2026-10-18

02Antes de comprar

Modos e controle

A versão para Steam PC oferece jogo individual e suporte completo a controle.

Idiomas

Os idiomas de interface compatíveis aparecem ao vivo como {supportedLanguages}. As informações de dublagem completa são registradas separadamente.

03Perguntas frequentes

O que pode ser personalizado?

Você cria um avatar e ajusta equipamento, atributos, armas, parceiro e habilidades especiais durante a progressão.

Como funciona o combate?

As batalhas acontecem em tempo real. Os tipos de arma mudam o estilo de luta, enquanto itens e comandos ao parceiro oferecem opções táticas.

O que há para fazer no mundo?

Você explora cidades, planícies e masmorras, completa missões, procura itens raros e enfrenta inimigos poderosos.

6.3
Nota geral
Notas externas47%Avaliações da Steam4,2 mil avaliações62Metacritic/10064OpenCritic/100
Gráficos
7
Áudio
7.5
Jogabilidade
8
História
5
Conteúdo
5.5

“The series finally lets you live the Aincrad death game as a character you built, and the combat has real depth in boss fights. But the quest loop repeats, exploration is hollow and the story crawls — a fan's nostalgia trip that outsiders will struggle to sit through.”

Nosso veredito

The 55 Percent Steam Split Tells You Exactly What This Is

Echoes of Aincrad screenshot

Echoes of Aincrad is not the big modern action RPG win Sword Art Online fans have been waiting years for. It’s messier than that. On Steam, it’s sitting at 55% positive from 678 reviews, which lands it in Mixed. OpenCritic is even colder: 64.7 from Top Critics, only 28.2% recommended, and a Weak tag. IGDB’s media number is higher at 77.0, but that’s from one outlet, so I wouldn’t build your whole purchase decision around it. The real picture is split, and honestly, that split makes sense.

Because if you come in as an SAO diehard, there’s a very specific hook here that matters: for once, you’re not just watching Kirito be Kirito again. You build your own character and live through Aincrad from the inside. That sounds small on paper, but for this series, it’s the thing. The 100-floor castle has that distance, that scale, that “I’m actually climbing this thing” spectacle, and when the Japanese anime cast is back, with Matsuoka, Tomatsu, Ichinose, and more, the mood clicks. Push Square also called out the English voice work, and yeah, the audio does a lot of heavy lifting for the darker death-game vibe.

But take the SAO filter off, and it gets a lot harder to defend. The quest structure burns out fast: town hub, marker, fight recycled enemies, then a boss version of something you’ve basically already fought. Repeat. The world looks impressive at first, and The Games Machine calling it breathtaking on first sight tracks with that first impression. But then the rails show. Invisible walls, limited exploration, reused biomes, reused threats. Compared to Bandai Namco’s own Tales of Arise, which has way more texture in its exploration and storytelling rhythm, Echoes of Aincrad feels thin way too often.

The Combat Has Bite, But The Game Keeps Feeding You The Same Meal

Echoes of Aincrad screenshot

Here’s where it gets good: the combat is easily the strongest layer. You’ve got six weapon types: sword, dagger, rapier, mace, two-handed axe, and two-handed sword. Each one has its own Sword Skill tree, and the three-skill quick-swap shortcut gives the fighting just enough buildcraft to keep you experimenting. Precise dodges and parries can break enemy posture, which opens up counter combos, and the AI partner synergy actually gives boss fights some snap when positioning and timing line up.

That’s why I get the fans who are calling this one of the more playable SAO games. DualShockers framed it as the most fun SAO has been in game form, and I can see that angle if what you want is a character-driven climb through Aincrad with enough action systems to chew on. The third-person setup is straightforward, the partner system fits the fiction, and when a boss fight is tuned right, it sells the fantasy better than the story does.

The problem is the game doesn’t trust its own best parts enough. Instead of building varied scenarios around those weapons and partner mechanics, it leans on repetition. The story also takes hours to properly move, and the characters stay thinner than they should. That’s a huge miss, because the custom protagonist should be the whole point. RPGFan’s low-end reaction makes sense there: if you sell me on “my character inside the death game,” then don’t just use that as a skin over the same old structure.

Buy It Like A Fan, Not Like A Blind Action RPG Purchase

Echoes of Aincrad screenshot

So my overall score for this slice of the game is a 6.3 out of 10. Not a disaster. Not secretly great. It’s a fan-first action RPG with one genuinely strong identity hook, a decent combat spine, and a whole lot of padding around it. If you want to live through the Sword Art Online death game as your own character, and you can forgive repeated quest loops because the setting still works on you, this is aimed straight at you.

If you’re just looking for a strong current-gen Japanese action RPG, though, I’d be careful. Without affection for SAO, Echoes of Aincrad starts looking like a pretty average ARPG with better branding than structure. The combat can land, sure, but the quest design, thin characters, and narrow exploration drag it down. Tales of Arise is the brutal comparison here, because it shows what Bandai Namco can do when exploration, pacing, and party drama have more density.

My buying advice is simple: start on standard difficulty and see if the basic loop actually works for you before you romanticize the idea of the harsher version. The permadeath Death Game Mode sounds like the mode that best matches the source material, but locking that behind a paid premium edition is a bad look. Add slow pacing and no dialogue pause, and suddenly the most authentic mode also sounds like the one most likely to test your patience. If you’re price sensitive, wait for a discount. If you’re an SAO lifer, you already know whether that Aincrad pull is strong enough to carry the rough parts.

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