Em promoçãoTony Hawk's™ Pro Skater™ 3 + 4Is Crazy Taxi Cruise Around the World Really Telling a Story This Time?
Sega used its recent Xbox Showcase appearance to unveil a new trailer for Crazy Taxi: High Speed Around the World, and in an official interview attended by Gamersky at Summer Game Fest, creative director Kenji Kanno confirmed two major changes: this reboot will be the series' first game with a story mode, and it will support online multiplayer. Kanno is no newcomer here either. He directed Crazy Taxi (1999), later produced the broader series, and now leads this revival.

The most notable shift is not the speed or the scale, but the added emphasis on world-building and characters. The original DreamCast classic ran on pure arcade momentum: pick up fares, floor it, drift hard, cash out. A story mode changes that equation. It no longer looks built purely around score chasing; it now seems to be aiming for a broader, more structured campaign.
That makes the design of its story mode especially interesting. Kanno said there is no hard "game over" in that mode. Some side missions can fail if you miss the timing, but they can be restarted, and failure will not interrupt the broader story experience. It is a player-friendly setup that keeps the story moving instead of bringing it to a halt over a missed objective. In a game built around speed, that restraint makes sense.

The bigger question is whether that new focus on story will clash with the series' original identity. Crazy Taxi worked because its feedback loop was brutally short and clean. Pick up a passenger, drive like a maniac, keep the momentum going, get paid. Once you add more characters, heavier narrative, and a more complete setting, pacing can thin out fast. Once that rhythm gets interrupted too often, the whole thing can lose its edge.
The good news is that Sega does not seem to be treating multiplayer as a throwaway feature. The team says it expanded both the multiplayer gameplay and the open world so players can enjoy that chaos together. That matters more than the usual bullet point about online support might suggest. If the new structure works, competing for fares and tearing across the map with friends could preserve the series' signature chaos better than a solo-only format ever could.

The trailer already shows more characters, and Sega has confirmed those characters will play important roles in the story. That suggests this is not just a nostalgia play built to cash in on the old name. It looks more like a genuine attempt to reintroduce the series, giving longtime fans a way back in while giving newcomers a clearer sense of its world. As for licensed music, Sega is not saying yet. The publisher only noted that it will share separate news about the game's music later, along with more updates focused especially on music and characters.

Kanno also tied the revival of the Crazy Taxi IP to Sega's previously announced plan to bring back classic IP, and said he believes now is the right time to help fans better understand the series' world and backstory. For old DreamCast players, that is the real reason to watch this one. The appeal is not just nostalgia. It is whether Sega can successfully fuse that arcade spirit with a more modern structure. For newcomers, the key questions are the pacing of the story mode, the quality of the online multiplayer, and the eventual music lineup. The creative direction looks right. The execution still has to prove it.
Em promoçãoTony Hawk's™ Pro Skater™ 3 + 4
Spelunky





















Comentários 0
Queremos saber sua opinião
Boas-vindas! Conte o que achou deste jogo — quem chega primeiro pode ter uma surpresa.
Ainda não há comentários. Seja o primeiro.