非生物因素

非生物因素

Abiotic Factor將生存、製作與探索融入奇異的研究設施;單人或最多六人組隊,都能建立基地並製作科學裝備。在記錄到的最低價位,Eneba報價為≈ HK$109.71。Steam PC版完整支援控制器,介面也提供多種語言。 Steam售價為HK$174.40時,Eneba的報價適合打算組隊探索設施的玩家。

正在取得全網報價
95%Steam 玩家評分4.2萬 則評價88Metacritic/10084OpenCritic/100
發售日期: Jul 22, 2025
Survival · Online Co-Op · Open World Survival Craft · Crafting · Base Building
Abiotic Factor (PC) Steam Key LATAM·平台:Steam·-50%起~ HK$109.71(~ $13.98)史低比 Steam 省 HK$64.69去購買
Abiotic Factor PC Steam CD Key·平台:Steam·~ HK$215.45-25%起~ HK$162.43(~ €18.47)去購買
Abiotic Factor EN/DE/FR/PL/PT/RU/UK/MX Global·平台:Steam·-24%起~ HK$166.12(~ €18.89)去購買
Abiotic Factor PC·平台:Steam·~ HK$311.14-45%起~ HK$171.08(~ £16.49)去購買
·平台:Steam·香港 Steam 官方價~ HK$218.00-20%~ HK$174.40去購買
史低 ~ HK$123.91含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$123.912024-05目前全網低價~ HK$219.65AllYouPlay距低價紀錄+77%
~ HK$173.94~ HK$212.98~ HK$252.02~ HK$291.0725-1026-0126-0426-0726-10~ HK$149.89

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於非生物因素

收容事故爆發後,你將以科學家身分困在地下研究設施中求生。探索實驗室與其他世界,搜集資源、製作工具和武器,並建立基地。你可以獨自冒險,也能與其他科學家同行,運用專業知識智取危險。 Steam玩家評價:42,421則評價中有95%為好評。 Steam PC版包含單人與多人模式。

製作團隊

開發
Deep Field Games
發行
Playstack

Steam玩家評論

95%好評壓倒性好評42,421 Steam評論

近36個月紀錄最低價

≈ HK$123.912024-05-06 · AllYouPlay基本遊戲 · 與上方圖表相同的紀錄;美元價格歷史,並非地區Steam最低價。

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Steam PC版資料 · 2026-10-10

02購買前須知

模式與控制器

Steam PC版列有單人與多人模式,簡介說明最多支援六人遊玩,並完整支援控制器。

語言

介面支援繁體中文、簡體中文、英語、德語、法語、義大利語、西班牙語、日語、波蘭語及葡萄牙語。英語提供完整語音,所列語言提供字幕。

03常見問題

可以單人遊玩嗎?

可以。Steam PC版列有單人模式,遊戲簡介也提及最多六人遊玩。

遊戲中要做什麼?

搜集資源、製作裝備、建立基地,並探索地下設施與其他世界。

角色如何成長?

遊戲介紹多種博士學位,以及可組合並提升的特質與技能。

8.5
綜合評分
外部評分95%Steam 玩家評分4.2萬 則評價88Metacritic/10084OpenCritic/100
畫面
6.5
音效
7.5
玩法
9.5
劇情
8.5
內容
8.5

“A handful of balding PhDs strap couch cushions to their chests and yank microwaves out of the break room to hold off an interdimensional invasion — and that absurdity runs the whole way through, right up until a blackout night leaves you sweating. Best with a few friends in the room.”

評測總結

A weird survival game that still feels ahead of the pack

Abiotic Factor screenshot

Even in 2026, Abiotic Factor still lands like one of the smartest survival games to come out in the last couple of years. A lot of survival stuff blurs together after a while, but this one has a real identity. You’re not just scavenging sticks in the woods. You’re a bunch of PhD-level nerds trying to stay alive in a busted underground research facility with office junk, lab scraps, and pure panic. That mix of brainy sci-fi, black humor, and actual survival pressure is what makes it stick.

And yeah, the numbers back up the reputation. Steam sits at 95% positive from nearly 40,000 reviews. OpenCritic’s at 83.5, the media average is still strong, and it’s pulled in serious praise like PC Gamer’s 92, plus 1.5 million copies sold and an NZ Game Awards Grand Prize. So this isn’t some tiny cult thing that only a few people latched onto. It’s one of the steadier breakout survival hits around, and it earned that by being memorable instead of generic.

What really sells it is how the game treats your progress. A couch cushion isn’t just a joke. It becomes gear. A fire axe, microwave parts, weird improvised science nonsense — it all fits the same grimy, desperate tone. That’s why it works. It’s funny, but it never feels goofy in a way that kills the tension. The world stays creepy, the facility stays hostile, and the joke is always that you’re building a life out of trash while the universe is falling apart around you.

Best with a squad, rougher if you want the game to hold your hand

Abiotic Factor screenshot

Here’s the blunt version: this is a great pick if you like exploring, don’t mind being confused for a while, and ideally have a couple friends with you. The co-op is a big part of the appeal. In a group, the RPG skill tree and PhD specializations actually matter, because people can split jobs and lean into different roles instead of everybody doing the same thing. That makes the whole thing feel smarter and less grindy. It also means a fresh run can feel meaningfully different if you pick another specialization.

But if you want crystal-clear quest markers and constant guidance, this game will irritate you. A lot of systems are barely explained. Solo especially can feel like getting dropped into a lab fire with a clipboard and no instructions. It ramps slowly, and if you hate figuring things out by trial and error, you’re going to bounce off it. Same deal if you’re trying to speedrun it alone. That’s not really the vibe. It wants patience, curiosity, and a tolerance for being lost.

Platform-wise, it’s on all three, but PC is the cleanest way to play, especially if you’re planning to lean into co-op. The console versions are fine, but modifying gear and juggling the game’s fiddlier systems feels a bit awkward there. So if you want the smoothest version of the experience, go PC. If you’re set on controller play, just know you’re making a small tradeoff for convenience.

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