
世紀帝國 II(已退役)
價格歷史
近 36 個月 · 資料每日更新價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。
歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。
01關於 世紀帝國 II(已退役)
《世紀帝國 II(已退役)》是一款即時戰略遊戲,你將帶領文明跨越一千多年歷史。收集資源、發展聚落、組建軍隊,並透過擴張與科技決定戰局。 Steam PC 版包含《國王時代》和《征服者》的原版單人戰役。 你可以從 18 個文明中選擇,並在線上挑戰其他 Steam 玩家。 此版本將不再更新。
製作團隊
過去 36 個月最低記錄
≈ HK$145.892026-07-30 · Kinguin本體 · 與上方圖表相同的記錄;美元歷史價格,不是地區 Steam 最低價。語言支援
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 簡體中文 | 是 | — | 是 |
| 英語 | 是 | — | 是 |
| 德語 | 是 | — | 是 |
再顯示 8 種語言
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 法語 | 是 | — | 是 |
| 義大利語 | 是 | — | 是 |
| 韓語 | 是 | — | 是 |
| 西班牙語 | 是 | — | 是 |
| 俄語 | 是 | — | — |
| 日語 | 是 | — | — |
| 荷蘭語 | 是 | — | — |
| 巴西葡語 | 是 | — | — |
Steam PC 版本資料 · 2026-10-11
02購買前
遊戲模式
Steam PC 版提供單人戰役與多人對戰,包含《國王時代》和《征服者》的原版戰役。
語言
介面與完整音訊列有英文和簡體中文,並提供字幕。
版本說明
《決定版》推出後,這個版本將不再獲得更新。
03常見問題
核心玩法是什麼?
這是即時戰略遊戲,你要發展文明、跨越多個時代,並在線上挑戰其他 Steam 玩家。
包含哪些單人內容?
包含《國王時代》和《征服者》擴充包的戰役。
有多少個文明?
可以從橫跨一千多年歷史的 18 個文明中選擇。
支援線上多人嗎?
有。Steam PC 版支援單人與多人遊戲。
“The 1999 RTS classic given a Steam-era second wind — 31 civilizations, 13 campaigns, and community-led expansion development set a genre benchmark.”
評測總結
## Overall
Commercial position and critical reception
Age of Empires II HD launched on Steam on April 9, 2013. The Metacritic composite of 68 reflects the split Western media reception — IGN at 7.0 with "the visual upgrade is limited but the gameplay holds up," PC Gamer at 7.0 in a similar vein, GameSpot at 7.5 with a more positive take. But Steam user sentiment locked at Very Positive (around 90% recommendation), with cumulative reviews above 85,000 — one of the rare 6-year-old RTS HD remasters that still maintains top-tier user sentiment on the platform. Commercial performance well outpaced the Western media verdict. Steam peak concurrent ran to 15,000-20,000 (2013-2019 HD prime period), with cumulative global players past two million. Chinese player sentiment scores at 9.0 average — the highest of any contemporary RTS remaster in the Chinese community. From 2013 through 2019, the HD edition's six-year operation period kept the Age of Empires II series active on Steam — the most successful case of a 1990s RTS finding a second life on a new platform.
Esports standing is equally impressive. The Wololo championship series has run annually from 2020 through 2026, with prize pools above USD 100,000. "Thirty years sustained competitive depth" is genuinely rare in RTS history. Bilibili and Twitch both maintain dedicated Age of Empires II live-streaming categories, with international esports talent operating as global IPs.
Buy or skip guidance, edition choice, and irreplaceable position
Target audience: players nostalgic for the 1990s RTS golden era, RTS newcomers wanting to experience medieval history, and players who accept 2013-era visual fidelity. If the "31 civilizations plus 13 campaigns plus Steam Workshop creation" design philosophy reads as appealing, if 2013-era visuals are acceptable, and if the classic RTS pacing of "villager micro plus economy management" works for you, this is the standout case of a 1990s RTS finding a Steam-era second life. Skip-list audience: players accustomed to modern RTS automation, those wanting 4K visuals, those wanting modern AI — all should pick the 2019 Definitive Edition instead. The Definitive Edition's 4K visuals, 35 civilizations, 24 campaigns, improved AI, newly composed orchestral score, automatic squad management, and other modern features serve new players better.
Edition guidance: with the 2019 Definitive Edition launched, the HD edition has entered "Retired" status. New players should buy the 2019 Definitive Edition (appid 813780) directly; veteran players can hold onto HD as a collection or comparison experience. HD's advantage is relatively lighter system requirements (the Definitive Edition's 4K visuals demand more hardware) and familiar muscle memory for long-time players. Steam historical discounts routinely hit 50% or more, and the HD plus three expansions bundle drops to roughly USD 10 on sale — solid value if you want the HD-era experience specifically. Chinese players note: the game supports official simplified and traditional Chinese subtitles, but narration and unit voice work are English-only (Chinese players rely on community Mandarin voice patches from 3DM and Ali213).
Historical position and the irreplaceable line
Strip away commercial numbers and review scores and what the 2013 HD edition leaves behind is "the defining case of a 1990s RTS classic finding a Steam-era second life." It preserved every piece of the 1999 original's content (13 civilizations plus 5 campaigns) and layered in modern platform features through Steam Workshop, Steam matchmaking, and Steam achievements, then used three expansions to push content to 31 civilizations and 13 campaigns. This "preserve content plus modernize platform plus continued expansion" operational template directly influenced the wave of 1990s RTS HD remasters that followed (StarCraft Remastered, Warcraft III Reforged, Command and Conquer Remastered Collection).
Even more importantly, HD's expansion development was led by Forgotten Empires — a studio formed from RTS community veterans. Community-led development guaranteed balance refinement, with thirty years of Age of Empires II civilization balance still standing unsurpassed by any peer. This "community-led continued development of a classic IP" model is the genre's reference template for sustained classic operation. When Microsoft developed the Definitive Edition in 2019, they directly absorbed the Forgotten Empires team — the highest possible endorsement of HD's operational track record.
The overall 8.0 score acknowledges the design philosophy distinctness (1999 RTS classic plus Steam-era modernization) and content depth (31 civilizations plus 13 campaigns plus Steam Workshop community creation), while honestly recording the dated graphics (the 6.0 graphics dimension is the lowest score and reflects the conservative HD strategy) and the AI rigidity as two structural shortfalls. It's not 2013's best-looking RTS remaster, nor 2026's most modern incarnation (the Definitive Edition holds that), but it is the most complete operational case of a 1990s RTS classic finding a Steam-era second life, and the reference template for community-led classic-IP sustained development.
熱門 Steam 評測
母語評測精選 · 10 則評測此語言精選的有幫助評測同時包含推薦與批評。這些評測不代表整體好評率,觀點反映的是被評測版本。
繁體中文介面遲遲沒有修正 - 差評展開收起
即時戰略經典遊戲,值得珍藏! 希望官方能加入"繁體中文"語言,這樣就更完美了!展開收起
沒有繁體中文,沒有繁體中文,沒有繁體中文,沒有繁體中文,沒有繁體中文展開收起
中學時期的我欠你一個正版,現在還你囉展開收起
遊戲本身是個好遊戲,2013年打著1080p解析度的旗幟重製,但遊戲引擎萬年沒改,就算用i7玩上百人一樣頓的要死,現在2019年又要用4k的名義重製賣一次,那接下來是不是要等2025年的8k版本?情懷不是讓你這樣消費的好嗎展開收起
懷念,需要更多民族 玩不膩阿展開收起
想當初 [Age of Empires II] 上市的時候,遊戲有內建 [繁體中文] 的選項 但是後來官方幾乎是以 [故意的心態],放棄掉 [繁體中文] 的更新 (移除 [繁體中文],只保留 [簡體中文]) 現在他們又要搞一個 [Age of Empires II: Definitive Edition] 版本 雖然現在該遊戲的 語言 有寫支援 [繁體中文] ** 但是難保到時候又跟 [Age of Empires II] 一樣 (突然把 [繁體中文] 移除,不繼續更新) ** 原本就有的 [繁體中文] 被官方惡意的放棄更新(移除) 某些人竟然對這情況毫無反應,還說有繁體模組可以用.. 自己的權利受損還可以幫著說話..展開收起
值不值得 ? 愚蠢的問題。 https://www.youtube.com/watch?v=YTaWayUE5XA 當時候網路開始慢慢普及(撥接),不出幾年OLG百家爭鳴 但是在那之前星海爭霸、世紀帝國2、暗黑破壞神2...等遊戲。 因為可以區域連線,與他人互動而非只是AI、單機敘事模式, 在網咖玩家中各有其死忠支持者,可謂各領風騷。 甚至讓我覺得他們見證了一個新世代的崛起! 第一次接觸這遊戲是在同學家中,爾後多年漸行漸遠终至斷了聯繫。 而我卻記得他最喜歡選條頓 - 條頓武士,開頭幾隻騷擾然後大軍壓境。 我喜歡的則是觀察各種族從黑暗到帝王時期建築物的改變 這些都已經是十多年前的往事了 然後我才明白為何談起開心的往事,人們眼中總有種異樣的神采 那樣顯明卻又無法觸及,而談完後又浮現一絲落寞。 幸好你可以結束後再來一局 ! 乾杯 !展開收起
老馬變不出新把戲,經典的遊戲HD化卻毀了原本的遊戲性,貼圖畫質提升,介面、物件整個縮小,失去了原版控制的流暢性。 十年前的經典拿到現代也不得不現出當年遊戲製作的粗陋,微軟賣的不是遊戲,只是一紙回憶。展開收起
來源:Steam 使用者原始評測。有幫助票數是存檔快照,不是即時資料。最後收集時間:2026/08/14。
