方舟: 生存飛升

方舟: 生存飛升

在Kinguin以≈ HK$85.30購買,Steam PC版《方舟: 生存飛升》正適合開始體驗。採集、建造和馴龍能支撐長時間遊玩,單人、線上部落與本地分割畫面也適合不同安排。完整控制器支援和跨平台模組進一步擴展選擇,讓你按自己的方式塑造生存過程。 相較Steam目前HK$343.12的價格,節省≈ HK$257.82後,Steam上的Standard適合作為入門選擇。

正在取得全網報價
60%Steam 玩家評分10.8萬 則評價
發售日期: Oct 25, 2023
Survival · Open World · Multiplayer · Dinosaurs · Base Building
ARK: Survival Ascended Steam Altergift·平台:Steam·~ HK$395.64-78%起~ HK$85.30(~ €9.70)史低比 Steam 省 HK$257.82去購買
·平台:Microsoft Store·~ HK$353.06-75%~ HK$88.21(~ $11.24)史低去購買
·平台:Steam·香港 Steam 官方價~ HK$427.50-20%~ HK$343.12去購買
·平台:Epic·-17%~ HK$353.06(~ $44.99)去購買
ARK: Survival Ascended Global·平台:Steam·-4%起~ HK$410.42(~ €46.67)去購買
史低 ~ HK$88.21含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$88.212026-02目前全網低價~ HK$88.21Microsoft Store目前即為低價紀錄
~ HK$153.10~ HK$226.82~ HK$300.53~ HK$374.2425-1026-0126-0426-0726-10~ HK$88.21

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於方舟: 生存飛升

你會在神秘小島醒來,在《方舟: 生存飛升》中逐步建立生存據點。 收集資源、製作物品、建造建築並種植作物。 馴服、訓練、繁殖和騎乘恐龍,同時管理食物、水、溫度與天氣。 Steam PC版支援單人、線上多人、本地分割畫面和跨平台模組。 好評率為60%%,共有108,012則評價。

製作團隊

開發
Studio Wildcard · Grove Street Games · Instinct Games
發行
Studio Wildcard · Snail Games USA

Steam玩家評測

60%好評褒貶不一108,012 Steam評測

36個月內最低記錄

≈ HK$88.212026-02-19 · Microsoft Store基礎遊戲·與上方圖表相同的記錄;美元歷史價格,不是區域Steam最低價。

語言支援

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Steam PC版資料 · 2026-10-10

02購買前須知

語言與音訊

Steam PC版提供英語語音,並支援英語、簡體中文與繁體中文介面及字幕。

遊戲模式

可單人遊玩,也可進行最多70人的公開連線、最多8人的私人連線,或雙人本地分割畫面。

控制器與連線

Steam PC版支援完整控制器、跨平台連線與跨平台模組。

03常見問題

《方舟: 生存飛升》怎麼玩?

收集資源、製作物品、建造建築、種植作物,並探索孤島及其他世界。

恐龍有什麼作用?

可以馴服、訓練、繁殖並騎乘數百種恐龍和其他原始生物。

有哪些多人模式?

Steam PC版包含跨平台模組,以及公開和私人線上多人模式。

8.0
綜合評分
外部評分60%Steam 玩家評分10.8萬 則評價
畫面
8.5
音效
7
玩法
9
劇情
5.5
內容
9

“Hundreds of tameable creatures and tribe PvP build the survival-sandbox ceiling, paid for with a UE5 remake's heavy hardware bar and early optimization pain”

評測總結

Press silence, player split — an honest portrait of its reception

ARK: Survival Ascended's reputation is a textbook study in extremes. Critic coverage is sparse — OpenCritic carries only a scattered few, Metacritic still tags the PC version "not enough reviews," and the PS5 user score sits at generally unfavorable. Meanwhile, ninety thousand-plus verdicts on Steam have frozen the rating at a mixed 60 percent. That state of "press silence, player split" is itself the truest portrait of the game — not a title the industry rubber-stamped, but a long-haul sandbox its core players love and resent in equal measure.

Once you see it is strong on content depth and rough on optimization, stability and pricing, the split makes sense: different players, on different hardware, with different company, are effectively playing two different games.

A player on a flagship rig who has run a base with a fixed tribe for six months sees an irreplaceable sandbox ceiling; a player on a mid-range card, solo, who hit a crash and a lost save on launch day sees money he should never have spent. Both experiences are real, both verdicts hold up, and that is what makes this game so unusual — most reviews can land on a single number, and this one genuinely cannot.

Who should buy, and who should not

A panorama of a base and its herd

Who should buy it? The answer is clean: hardcore survival-and-building players willing to eat a high hardware bar and early instability for the sake of content depth — above all the ones who want to form a tribe with friends and run a base and a herd of creatures over the long term. If you relish the long-investment loop of taming, breeding and building, and you own a machine that can take Unreal Engine 5, the heft Ascended hands you has almost no equal on the market.

Who should not? Casual players after a low-spec, launch-and-play, relaxed, stable solo experience will most likely bounce off it. The steep opening, the demanding hardware, the occasional crash will all keep grinding down your patience. If what you want is the kind of survival game you can unwind with for a couple of hours after work, this remaster's bar and temperament are probably not for you. Put plainly: it rewards investment but never courts the light player, so weigh how much time and patience you are willing to give before you dive in.

Remaster or original — the moat it cannot lose

Long-haul live-ops leading into the sequel

For every prospective player, Ascended lays out a choice. For a newcomer who has never touched ARK, it is the best-looking on-ramp to this taming-and-building loop — just jump straight into the latest version. For a veteran who has poured a thousand hours into the original Survival Evolved, it is a thornier question: pay again, at nearly double, for better visuals and ongoing updates and the early optimization pain, or stay in the cheaper, more stable, mod-rich original. There is no right answer, and that is the structural root of its polarized reception.

But set the arguments aside and the moat it cannot lose stays clear: hundreds of creatures to tame, stat-breeding, and tribe multiplayer combat, all in one framework — no rival in the genre offers the whole package at once. Add the long-haul live-ops of continually rebuilt maps, an iterating engine, and an eventual handoff into the sequel, and Ascended is betting on time. It trusts that if it can plant this one-of-a-kind heft firmly in Unreal Engine 5, the players will come back. Eight years on, plenty still buy in — and that, by itself, says everything about ARK's standing as a survival mainstay.

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