

神力科莎出賽準備: 競爭 Assetto Corsa Competizione
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價格歷史
近 36 個月 · 資料每日更新價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。
歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。









01關於神力科莎出賽準備: 競爭 Assetto Corsa Competizione
《神力科莎出賽準備: 競爭 Assetto Corsa Competizione》還原了擁有官方車手、車隊、賽車與賽道的GT3賽事。競速、耐力賽與斯帕24小時賽可在單人和多人模式中進行。駕駛模型涵蓋輪胎抓地力、空氣動力學、引擎、懸吊、電子系統與機械損傷,天氣和夜間比賽也會改變賽道體驗。生涯、錦標賽、自由遊戲、特別賽事、教學與可調整輔助系統共同組成完整內容。 Steam PC版;發行日期為2019年5月29日。 34,141則評價中有92%%為好評。 支援英語語音,以及英語、簡體中文與繁體中文字幕。
製作團隊
36個月內最低記錄
≈ HK$0.002023-08-12 · Steam本體遊戲·與上方圖表相同的記錄;美元歷史價格,不是區域Steam最低價。語言支援
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 簡體中文 | 是 | 是 | — |
| 繁體中文 | 是 | 是 | — |
| 英語 | 是 | 是 | 是 |
再顯示9種語言
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 義大利語 | 是 | 是 | — |
| 法語 | 是 | 是 | — |
| 德語 | 是 | 是 | — |
| 西班牙語 | 是 | 是 | — |
| 韓語 | 是 | 是 | — |
| 日語 | 是 | 是 | — |
| 波蘭語 | 是 | 是 | — |
| 葡萄牙語 | 是 | 是 | — |
| 俄語 | 是 | 是 | — |
Steam PC版資料 · 2026-10-11
02購買前須知
語言與音訊
Steam PC版提供英語語音,並支援英語、簡體中文與繁體中文字幕。
遊戲模式
生涯、錦標賽與自由遊戲支援單人遊玩;競速、耐力賽與斯帕24小時賽也可進行多人遊戲。
操控設備
Steam PC版相容多種周邊設備,從手把到專業方向盤皆可使用。
03常見問題
遊戲呈現哪項賽事?
遊戲還原了包含官方車手、車隊、賽車與賽道的GT3賽事。
有哪些單人模式?
單人內容包括生涯、錦標賽、自由遊戲與特別賽事。
有哪些線上功能?
線上功能包括配對、排名與排行榜。
包含哪些模擬要素?
輪胎抓地力、空氣動力學、天氣、夜間比賽與機械損傷都會影響駕駛。
“A focused GT3 simulation built on realistic endurance pacing and precise AI duels, though uneven console optimization and a slim roster narrow its appeal.”
評測總結
Whether Assetto Corsa Competizione is worth dozens of hours of your life depends entirely on what you want to take away from a racing game. It is not a title that announces its quality in the first ten minutes; it is one that only begins to show its hand after the tenth hour.
What it gets gloriously right
If what you want is simulation depth, a dedicated GT3 experience, AI you can seriously spar with, and that endurance-race rhythm where you understand more the longer you drive, it is worth it. The most valuable thing about the game is its willingness to make sacrifices in service of one clear direction. The content does not chase breadth, the narrative does not chase variety, and the visuals do not lean on exaggerated effects to steal the spotlight. Everything is bent toward the serious competitive experience. That conviction is admirable, and its long-term reputation, anchored by a very positive reception and tens of thousands of recommendations, confirms that the focus paid off for the people it was built for. That conviction shows up everywhere once you start looking for it. The pit-stop rhythm, the tyre management, the AI that races by the rules, the soundscape that doubles as a sensor; none of these are bolted on as features to pad a list. They all serve the same goal of making you feel like a real driver doing real work, and the coherence of that vision is genuinely uncommon in a genre that so often chases breadth over depth.
Where the compromises bite
Its problems are not trivial, though. The visual presentation and the optimisation are not entirely on the same side, and the lack of smoothness can drag down the most precious thing a racing game has: the feel of judgement under pressure. On the content front, the focus on GT3 has character, but it also means a narrower audience, and the early shortcomings of the online component affect long-term commitment. Measured against hardcore benchmarks like iRacing and rFactor 2, it has a professional flavour all its own, yet in systemic maturity and certain core experiences it has not fully overtaken them. Measured against Gran Turismo 7, it is clearly harder to approach and more tightly bound in content. None of these comparisons are damning, but together they map out the precise shape of the compromise. You are trading breadth, polish and approachability for a depth of feel that the broader, friendlier alternatives cannot quite match in their chosen category. Whether that trade lands as a strength or a weakness depends entirely on the player holding the wheel, and the game is honest enough never to pretend the trade does not exist.
Who should actually buy it
So it is not a game everyone should play. It is more like a pair of professional racing gloves: used in the right place, the feel is exceptional; worn for a daily commute, they only feel tight. For its target players I am happy to give a clear recommendation. For ordinary players, it is best to first confirm whether you are willing to spend time on the act of driving seriously. If the answer is yes, few games will reward that commitment as honestly as this one. If the answer is no, no amount of fidelity will paper over the friction. The game knows exactly who it is for, and it makes no apology for the rest. That clarity of purpose is, in the end, its defining virtue. It would have been easy to dilute the simulation in pursuit of a wider audience, to soften the physics and pad the garage and smooth every rough edge until the experience pleased everyone a little and no one a lot. Instead it chose to be exceptional at one thing for one kind of player, and it accepted the smaller audience that choice implies. For the right driver, that is not a limitation. It is the whole reason to be here.
熱門Steam評測
原語言選擇·10則評測本語言精選的有幫助評測同時展示推薦與批評。這些評測不代表總體好評率,觀點對應評測時的版本。
ACC比起前作AC有著更好的畫面表現,但是畫面提昇的同時,硬體效能也要跟得上才能玩得順暢。雖然引擎換了一個,物理表現上也跟AC有所出入,不過在路面回饋感上依然有非常出色的手感。 不過AC強大的MOD並沒有在ACC出現,車輛類型更是專注於GT3與正規賽道上,如果是喜歡街車類型的擬真賽車玩家可以考慮前作AC,雖然官方停止開發了,但社群裡的各種開發者還在持續開發中。 本作推廌給喜歡模擬類型的賽車遊戲和GT3賽車的玩家。 #麻煩買個方向盤再來玩,鍵盤手把是玩不出什麼東西來的展開收起
遊戲在國家的顯示的部分會偷渡中國台灣展開收起
中文翻譯未完善,手把無法自訂,還有一些小BUG,感覺有點趕鴨子上架,未完全體就趕著推出.....期待早日更新修正、加入更多內容。 評論有些人說~不能飄移所以可玩性不高、只能升降檔+轉彎、速度超過30無法安然無恙過彎....這種評論真的很可笑,建議你們趕快退款,這遊戲不適合你們。展開收起
1.控制底盤高度的 bumpstop range 沒有給單位 完全不知道加1格是給多少 2.hud調到最大還是非常小 數字不好讀到 3.brake bias 一次只能上升或減少0.2% 想調整 4%就要按20次 4.一大堆設定 ecu map, brake duct, brake pad 沒解釋數字代表意思 都要去查資料 5.安全評分可以找AI洗高去公開房亂撞 6.外掛問題不會抓 7.進房和完賽後莫名的鎖車機制 8.自己開房可以調整的東西變得非常少 而且非常難理解 例如賽道抓地狀況是用星期幾來表示 9.無線電太多垃圾訊息 重要的非常容易漏聽 而且容易使人分心 10.hot lap模式意義不明的disqualify刪光圈時的機制 如果怕起跑線前透過離開賽道獲得優勢判兩圈都不計算就好展開收起
自從玩了ACC 我上高速吃了很多罰單 差點被吊銷駕照 可見這不是一般的賽車遊戲展開收起
第一次用手把玩,結果連開始都沒辦法開始,所有按鍵都按光摸索十分鐘竟然沒辦法動一下!受不了改了鍵盤才能開始動,至於嗎!手把玩家不是玩家?沒輪盤就不能玩?這也太硬核了吧展開收起
好玩 偏向擬真感的賽車遊戲 沒買方向盤建議別玩展開收起
經過免費試玩後 是有中文但 要用手把玩不能自訂完全不能使用手把玩 只能用鍵盤又難造作 WT..... 建議:你有方向盤組可以考慮買 如果沒有勸你 放棄這款遊戲不能用手把玩...展開收起
陪兄弟玩的,他很喜歡這遊戲。而我不一樣,我喜歡他展開收起
我是发售后第二年购买的玩家,我清楚的记得我买了很多dlc,当时出了几个dlc,我就买了几个dlc,但是因为当时没有方向盘,我很多年没动过这个游戏,现在我发现我的dlc没了,那么我想请问了,我的dlc呢????????展開收起
來源:Steam使用者原始評測。有幫助票數是存檔快照,並非即時資料。最後收集日期:2026/08/15。