流放者柯南 Enhanced

流放者柯南 Enhanced

逐步把據點擴建成大型防禦據點,是《流放者柯南 Enhanced》的核心樂趣之一,開放世界生存與戰鬥也貫穿其中。Eneba 目前售價為 ≈ HK$63.02;Steam PC 版好評率為 78%%,來自 79,951 則評價。遊戲介紹列出單人、合作和持久多人模式,可選擇經營私人世界或與他人並肩遊玩。

收集、製作並逐步塑造自己的世界是主要體驗,地城、法術和攻城戰則提供不同目標。購買前可想想自己是否想投入這種自由度高的生存循環。 Steam 目前售價為 HK$109.50,此優惠比同平台可比較的基礎遊戲低 ≈ HK$46.48。

正在取得全網報價
78%Steam 玩家評分8萬 則評價68Metacritic/10068OpenCritic/100
發售日期: May 8, 2018
Survival · Open World · Nudity · Building · Open World Survival Craft
Conan Exiles Steam Key LATAM·平台:Steam·-71%起~ HK$63.02(~ $8.03)比 Steam 省 HK$46.48去購買
Conan Exiles Standard Edition Steam CD Key·平台:Steam·-52%起~ HK$104.03(~ €11.83)去購買
Conan Exiles Enhanced PC Steam CD Key·平台:Steam·~ HK$351.67-70%起~ HK$106.32(~ €12.09)去購買
Conan Exiles Enhanced Global·平台:Steam·-51%起~ HK$106.58(~ €12.12)去購買
·平台:Steam·香港 Steam 官方價~ HK$219.00-50%~ HK$109.50去購買
香港不可用(1)

以下報價已明確標記為在香港不可用(無法購買或無法啟用),仍可前往商店查看並核實限制。

Conan Exiles Enhanced·平台:Steam·~ HK$250.26查看商店
史低 ~ HK$31.31含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$31.312025-03目前全網低價~ HK$117.64Steam距低價紀錄+276%
~ HK$125.48~ HK$194.54~ HK$263.59~ HK$332.6525-1026-0126-0426-0726-10~ HK$62.70

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於 流放者柯南 Enhanced

在海玻瑞亞荒野求生,收集資源,從庇護所逐步建造家園乃至城市。這款開放世界生存遊戲可單人遊玩、合作或加入持久多人伺服器,也能探索地城並以武器和法術戰鬥。 Steam PC 版獲得 79,951 則玩家評價,好評率為 78%%。 介面支援 簡體中文、繁體中文、英語、法語、德語、西班牙語、日語、韓語、波蘭語、巴西葡語、俄語和義大利語。 遊戲於 2018年5月8日 發行。

製作團隊

開發
Funcom · Inflexion Games
發行
Funcom

Steam 玩家評價

78%好評大多好評79,951 Steam 評價

近 36 個月記錄最低價

≈ HK$31.312025-03-13 · Steam基礎遊戲 · 與上方圖表使用相同記錄;美元歷史價格,並非地區 Steam 史低。

語言支援

語言介面字幕音訊
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Steam PC 版資料 · 2026-10-10

02購買前須知

單人或多人遊玩

Steam PC 版支援單人、合作與多人遊戲。你可以建立伺服器並設定規則。

語言與控制器

介面支援 {supportedLanguages}。英語提供完整語音,列出的支援語言均有字幕。Steam PC 版支援完整控制器操作。

生存與建造

收集資源並製作物品、應對冷熱環境,還能從住宅建造到整座城市。

03常見問題

可以在本地單人遊玩嗎?

可以,遊戲介紹列出本地單人遊玩。

可以自訂伺服器嗎?

可以建立伺服器、邀請其他玩家,並掌控規則與設定。

Steam 版支援模組嗎?

遊戲介紹表示可透過 Steam 工作坊下載模組。

7.5
綜合評分
外部評分78%Steam 玩家評分8萬 則評價68Metacritic/10068OpenCritic/100
畫面
8
音效
6.5
玩法
7.5
劇情
5
內容
8.5

“A hardcore survival sandbox that fuses enslavement and load-bearing construction, holding you with hundreds of hours of base-building and clan war rather than story”

評測總結

The easiest trap in reviewing Conan Exiles is to read only that 68 from launch.

You are not reviewing the 2018 game

That 68 belongs to the rough, half-finished 2018 build, its optimisation and bugs never ironed out. What you open today is a game with eight years of added content, a full Unreal Engine 5 visual rebuild and several times the volume — very nearly a different product. The roughly 78 percent positive across more than seventy-eight thousand Steam reviews records the stickiness of that grown-up version, and the gap between it and the launch aggregate is the truest portrait of the work: it turns away the first ten hours and hooks the next hundred.

It is also a milestone on Funcom's résumé. It broke the studio's own 1.4-million-unit record set by Age of Conan: Hyborian Adventures, becoming Funcom's fastest- and best-selling title, with SteamSpy estimating five to ten million owners. A game the press tagged "below par" selling like that and living this long says it struck something a launch score cannot measure — the long satisfaction of claiming a wasteland and then holding it, a feeling you simply cannot grade from a handful of opening hours.

Who should buy it, and who absolutely should not

Conan Exiles who should play verdict

The audience filter here is unusually sharp, with almost no middle ground. Buy it if you are willing to pour patience into hundreds of hours of base-building and clan war, and if you treat the survival sandbox itself as a long-term hobby — the reward is the whole arc from nothing to walling off your own kingdom, not some ending. Those players will spend a whole winter out here and count it well spent. If you have a few friends willing to share a server, add another tier to the verdict: clan life with company is this game at its best.

Do not touch it if you want fluid combat, a story with a beginning and an end, a run you can finish in a few hours, and you despise early grinding most of all. For you, the steep learning curve, the wooden combos and that wall of gathering will bounce you inside the first ten hours, and GameSpot's 3 out of 10 is the pain cried out on your behalf in advance.

As for the thing it does that nobody can copy, it still holds in 2026: knock a person out, drag them home, break them into a thrall on the Wheel of Pain, then wall them in with load-bearing stone. That loop of enslavement and conquest, paired with building that obeys physics, is a savagery its most direct rival ARK cannot offer. ARK has dinosaurs to tame and ground to explore, but its building carries no structural simulation and none of Conan's thrill of owning a living person outright.

There is a cleaner way to put the verdict. Conan Exiles is not a great game by the metric most reviews reach for — pacing, polish, a satisfying core loop you can feel in the first session. It is a great place. Its value is not in being played to a finish but in being lived in, returned to, fought over across seasons. The 68 measured the first; the 78 percent measures the second. Eight years on, this wasteland is still the place only the patient get into — and rarely leave once they are in.

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