《絕命異次元》

《絕命異次元》

獨自在石村號探索求生,並策略性運用艾薩克的工具,是這段單人體驗的核心。Eneba 的 ≈ HK$7.85 是本站記錄的最低價;若你正想開始這場冒險,現在是入手時機。

Steam PC 版完整支援控制器,並提供繁體中文介面與字幕。購買前請確認商品對應你需要的版本。 在 Eneba 售價 HK$99.75 時,你可以體驗以求生和工程工具為核心的單人恐怖冒險。

正在取得全網報價
90%Steam 玩家評分6.4萬 則評價89OpenCritic/100
發售日期: Jan 27, 2023
Horror · Survival Horror · Third-Person Shooter · Space · Sci-fi
Dead Space Origin Key GLOBAL·平台:EA App·-98%起~ HK$7.85(~ $1.00)史低比 Steam 省 HK$91.90去購買
·平台:Steam·香港 Steam 官方價~ HK$399.00-75%~ HK$99.75去購買
Dead Space Remake Global·平台:EA App·-61%起~ HK$154.51(~ €17.57)去購買
Dead Space Remake Standard Edition EA App CD Key·平台:EA App·~ HK$439.61-62%起~ HK$166.73(~ €18.96)去購買
Dead Space Remake Steam Altergift·平台:Steam·~ HK$542.37-19%起~ HK$441.01(~ PLN 219.83)去購買
史低 ~ HK$47.01含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$47.012026-06目前全網低價~ HK$94.09Steam距低價紀錄+100%
~ HK$156.49~ HK$270.67~ HK$384.85~ HK$499.0325-1026-0126-0426-0726-10~ HK$47.01

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於 《絕命異次元》

扮演工程師艾薩克·克拉克,探索採礦飛船 USG 石村號,執行維修任務並尋找失蹤的伴侶妮可。調查船上的恐怖事件,在異變體的襲擊中求生,並策略性地運用艾薩克的工程工具。 Steam 玩家評價:63,597 則評價中 90% 為好評。 發行日期:2023年1月27日。

製作團隊

開發
Motive
發行
Electronic Arts

Steam 玩家評測

90%好評極度好評63,597 Steam 評測

近 36 個月最低紀錄

≈ HK$47.012026-06-18 · Steam基本遊戲 · 與上方圖表記錄相同;美元價格歷史,並非地區 Steam 最低價。

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Steam PC 版資料 · 2026-10-10

02購買前

模式與操作

Steam PC 版為單人遊戲,並完整支援控制器。

語言

繁體中文支援介面與字幕。

03常見問題

遊戲講述什麼故事?

工程師艾薩克·克拉克必須修理採礦船 USG 石村號、尋找妮可,並揭開船上慘劇的真相。

可以單人遊玩嗎?

可以。Steam PC 版標示為單人遊戲。

戰鬥有什麼特色?

艾薩克改造並升級工程工具,以策略方式對抗異變體。

8.7
綜合評分
外部評分90%Steam 玩家評分6.4萬 則評價89OpenCritic/100
畫面
9
音效
9.5
玩法
9
劇情
8.5
內容
6.5

“A remake that turns an engineer's dismemberment combat and the Marker's mind games into space horror no one else can copy”

評測總結

A report card with almost nothing to mark down

Dead Space's reputation sits on bedrock. On OpenCritic it holds the top "Mighty" tier, an average near 89 pulled from close to 180 reviews, lodged in the top 2% of all games. Metacritic logs 87, 89, and 90 across its three platforms, with the Xbox cut nudging into universal acclaim. IGN, GameSpot, and Game Informer all handed it a nine, and China's GamerSky a 9.2.

Line the numbers up and the read is plain: this is not a competent remake, it is a horror game that holds its own judged entirely on its own, with or without the goodwill of the original attached.

In historical terms, the 2008 original defined strategic dismemberment and stands as an unavoidable landmark in survival horror; fifteen years on, this remake buffs that landmark to a shine with modern tech and makes it welcoming to a new generation. It threads the needle between honoring the source and serving today's player better than most remakes manage. Plenty of them overcorrect and lose the soul, or undercook it and ship a hi-res reskin; Dead Space lands squarely in between, knowing which core not to touch and which limbs to rebuild boldly. That sense of proportion is its own kind of achievement.

Who it is for, and who should walk past

If you love hard-edged atmospheric horror and relish budgeting every limb you sever while the ammo runs low, or you have never touched the series and want a friendly door into it, this remake is practically cut to your measure. It is gory, claustrophobic, and even-tempered, and every scare arrives earned.

It will also turn some people away. If you get motion sick, if the over-the-shoulder squeeze gets to you, if what you want is a mindless, all-the-way-up power trip, or if gory dismemberment and wall-to-wall scarcity simply repel you, it will not be a good time. It presses on you from start to finish — no safe room to fully exhale in, no firepower walkover to coast on. The missing FOV slider compounds that for the queasy, and there is no difficulty setting that converts the experience into a relaxing one. For some that pressure is the whole appeal; for others it is an evening of unbroken tension with no release valve. Weigh, before buying, whether you want a night that unwinds you or one that scares you ragged, because this game has firmly picked the second.

The sequel stalled, but this is the door worth opening

There is a sting to it: for all the acclaim, sales fell short of EA's hopes, and the concept-phase sequel remake was reportedly shelved as a result, with Motive moving on. Loved does not always mean bought — that is the sigh it leaves the industry. For players it changes nothing. The game holds a "Very Positive" standing on Steam and is the horror aisle's most-recommended entry point whenever a sale rolls around.

In the end, the thing no one can copy is how Dead Space fuses an engineer's dismemberment economy, the airless dread of vacuum, and the Marker's unreliable reality into a horror language all its own. Its closest rivals make the point for it. The more extroverted Resident Evil 4 has the action and the polish but not the existential chill; The Callisto Protocol, built by the series' own original creators, has the dismemberment and the grime but never found the same psychological grip. Neither welded those three pieces together this cleanly, which is the clearest proof of how singular the original formula was. The door onto the Ishimura is still the one most worth opening in all of space horror, and on a deep sale there is no better night of dread for the money.

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