桌面探索者

桌面探索者

Desktop Explorer將檔案、聊天紀錄和損毀的應用程式化為失蹤謎案的線索。在Steam以HK$ 106.00入手正值記錄低點;若你喜歡拼湊數位線索,以及九十年代電腦氛圍中的心理恐怖,這個機會值得考慮。Steam評價有95%好評,共2,379則,可作參考,但不能取代個人喜好。 在Steam售價HK$106.00時,Desktop Explorer處於本站記錄低點;2,379則評價中好評率為95%,可供參考。

正在取得全網報價
95%Steam 玩家評分2379 則評價89Metacritic/10089OpenCritic/100
發售日期: Jul 17, 2026
Psychological Horror · Point & Click · Puzzle · Investigation · Detective
+1·平台:Steam·香港 Steam 官方價~ HK$106.00史低去購買
+1·平台:Steam·~ HK$141.17-20%~ HK$112.92(~ $14.39)史低去購買
Desktop Explorer PC Steam CD Key+1·平台:Steam·~ HK$149.43-6%起~ HK$140.64(~ €15.99)去購買
史低 ~ HK$112.92含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$127.052026-07目前全網低價~ HK$106.00Steam目前即為低價紀錄
~ HK$123.17~ HK$131.99~ HK$140.82~ HK$149.6426-0726-0826-0826-0926-10~ HK$127.05

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-15 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於桌面探索者

你繼承叔叔的舊電腦,並受託使用一款神秘程式調查失蹤案件。翻查個人檔案、檔案和聊天紀錄,運用經典系統工具破解謎題,探索充滿九十年代氛圍的詭異數位世界。 Steam玩家評價:2,379則評價中好評率為95%。 支援的介面語言:簡體中文、繁體中文、英語和拉美西語。

製作團隊

開發
Recurring Dream
發行
Recurring Dream · Outersloth · indienova

Steam玩家評論

95%好評壓倒性好評2,379 Steam評論

近36個月紀錄最低價

≈ HK$127.052026-07-17 · Steam基本遊戲 · 與上方圖表為相同紀錄;美元價格歷史,並非地區Steam最低價。

語言支援

語言介面字幕音訊
簡體中文是——
繁體中文是——
英語是——
再顯示1種語言
語言介面字幕音訊
拉美西語是——

Steam PC版資料 · 2026-10-15

02購買前須知

舊電腦中的謎案

你將探索繼承而來的舊電腦,在檔案、聊天紀錄和損毀的應用程式中尋找線索,調查失蹤案件並解開謎題。

介面語言

Steam PC版列出的介面語言包括英文、簡體中文、日文和繁體中文。這些語言未列出完整語音或字幕支援。

03常見問題

遊戲中要做什麼?

你透過舊電腦中的檔案和程式調查失蹤案件,並使用經典作業系統工具解開謎題。

遊戲包含哪些恐怖元素?

遊戲介紹提到心理恐怖、詭異介面、偶發閃光和快速變化的畫面。這些效果可能影響對光敏感的玩家。

遊戲裡有小遊戲嗎?

有。除了調查和解謎,電腦中還預先安裝了經典小遊戲。

7.8
綜合評分
外部評分95%Steam 玩家評分2379 則評價89Metacritic/10089OpenCritic/100
畫面
7.5
音效
8
玩法
8
劇情
8.5
內容
5.5

“Want 'do you actually know how to use a computer' turned into a whole detective game? You rummage a dead uncle's PC — renaming files, guessing passwords — to crack the case, though it runs a short eight to ten hours and the themes cut deep.”

評測總結

The Best Puzzle Here Is Knowing How Computers Used To Fight You

Desktop Explorer screenshot

Desktop Explorer works because it takes that smug little feeling of, “Yeah, I know my way around a computer,” and turns it into the whole puzzle language. You’re not just clicking glowing objects. You’re renaming file extensions. You’re digging through hidden folders. You’re cracking passwords inside passwords. One solve opens the next locked drawer, and when it lands, it doesn’t feel like the game handed you a key. It feels like you remembered how to use a machine.

That’s the hook. You inherit an old PC from a dead uncle, then start rummaging through abandoned profiles, weird programs, cryptic games, and outdated software, trying to work out who used this thing and what happened to them. The 90s desktop recreation is doing a lot of heavy lifting here: chunky grey windows, dial-up screeches, a little notepad mascot yapping at you from the corner, and an original score wrapping the whole thing in that half-cozy, half-wrong atmosphere.

But here’s the catch: the pacing isn’t clean. Previews point to one early puzzle that can stop you cold, then four more that just fall over instantly. That’s a real issue in a game like this, because the whole fantasy is momentum. You want to feel clever, not randomly stalled. And when the story threads start stacking up, the information load gets chunky enough that multiple previews mention taking paper notes. I actually like that, to a point. For Her Story people, that’s part of the ritual. For everyone else, it may feel like homework with modem noises.

Hypnospace Outlaw Fans, This One Hurts More

Desktop Explorer screenshot

The cleanest comparison is Hypnospace Outlaw, but don’t go in expecting the same goofy web-archeology vibe. Hypnospace is playful and nostalgic. Desktop Explorer uses that same fake-interface investigation energy and shoves it into a much heavier private mystery. It sits near Her Story, Hypnospace Outlaw, and Return of the Obra Dinn in the “dig through evidence and build the truth yourself” lane, but emotionally, this one is sharper and more personal.

That also means the audience is pretty specific. If you like narrative puzzle games where the gameplay is reading, connecting, searching, and noticing what doesn’t add up, this is aimed right at you. If you can handle darker psychological material, that’s where it gets interesting. The late-game glitching apparently pushes the tone away from cozy nostalgia and into something uncanny, leaning more on fragmented memory and dread than cheap jump scares. Good. That’s the right kind of scary for a desktop mystery.

But I wouldn’t recommend this to someone who wants action, speed, combat, or a relaxing night after work. The subject matter includes depression, self-injury, PTSD, and family grief. That is not flavor text. That is the emotional spine of the thing. If that’s not a place you should be going right now, skip it. No game is worth walking into material you know is bad for you.

A 7.8 Built On Demo Heat, Not Review-Aggregate Certainty

Desktop Explorer screenshot

So, where do I land overall? For this segment, I’m at a 7.8 out of 10. And I want to be clear about what that score is based on. On launch day, there isn’t a media aggregate score to lean on, so this is being treated transparently as a read from the roughly 98% positive demo buzz, previews, and early feedback, not some fake consensus that doesn’t exist yet.

The backing is interesting, too. Desktop Explorer comes from Recurring Dream, with Recurring Dream, Outersloth, and indienova on publishing, and it has funding support tied to Outersloth and Casey Yano from Slay the Spire. It has also had the right kind of festival visibility for this genre, showing up around the Latin American Games Showcase SGF edition and Fellow Traveller’s narrative-focused showcase. That doesn’t magically make it great, but it tells you the lane it’s being pushed in: small, authored, story-first, and very much for people who like their mysteries built out of documents and interfaces.

Platform-wise, the sensible advice is simple: treat this as a Steam PC game first. The whole premise is poking around an old computer, so playing it on the machine it’s imitating is the clean fit. Also, manage your value expectations. The run is roughly 8 to 10 hours, there’s no DLC, and once you know the mystery, there probably isn’t much real replay. For the right player, that’s fine. You’re buying one focused investigation. Just don’t buy it expecting an endless puzzle box.

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