
底特律:化身为人
價格歷史
近 36 個月 · 資料每日更新價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。
歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。
01關於底特律:化身为人
在《底特律:化身為人》中,你將引導三名仿生人在2038年的底特律經歷分支劇情。仿生人服務人類,城市則逐漸陷入混亂;你的選擇會改變角色命運與城市走向,即使主角死亡,故事仍會繼續。 Steam 玩家好評率為 96%%,共 228,750 則評價。 Steam PC 版支援繁體中文與簡體中文介面。
製作團隊
近 36 個月記錄最低價
≈ HK$28.572025-12-24 · AllYouPlay基礎遊戲 · 與上方圖表記錄相同;為美元歷史價格,並非區域 Steam 最低價。語言支援
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 簡體中文 | 是 | 是 | — |
| 繁體中文 | 是 | 是 | — |
| 英語 | 是 | 是 | 是 |
再顯示 21 種語言
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 法語 | 是 | 是 | 是 |
| 義大利語 | 是 | 是 | 是 |
| 德語 | 是 | 是 | 是 |
| 西班牙語 | 是 | 是 | 是 |
| 阿拉伯語 | 是 | 是 | 是 |
| 捷克語 | 是 | 是 | — |
| 丹麥語 | 是 | 是 | — |
| 芬蘭語 | 是 | 是 | — |
| 希臘語 | 是 | 是 | — |
| 匈牙利語 | 是 | 是 | — |
| 日語 | 是 | 是 | 是 |
| 韓語 | 是 | 是 | — |
| 挪威語 | 是 | 是 | — |
| 波蘭語 | 是 | 是 | 是 |
| 葡萄牙語 | 是 | 是 | 是 |
| 巴西葡語 | 是 | 是 | 是 |
| 拉美西語 | 是 | 是 | 是 |
| 瑞典語 | 是 | 是 | — |
| 土耳其語 | 是 | 是 | — |
| 荷蘭語 | 是 | 是 | — |
| 俄語 | 是 | 是 | 是 |
Steam PC 版資訊 · 2026-10-10
02購買前
語言與音訊
Steam PC 版支援繁體中文與簡體中文介面及字幕;英文提供完整語音和字幕。
操控與需求
Steam PC 版支援鍵盤滑鼠及完整控制器操作。介紹提及 4K 解析度與 60 fps,但未列出系統需求。
03常見問題解答
玩家會扮演哪些角色?
你將扮演三名仿生人:Kara、Connor 和 Markus。
選擇會改變劇情嗎?
會。選擇會影響角色命運和底特律的發展,並帶來不同結局。
主角死亡後故事還會繼續嗎?
會。即使三位主角之一死亡,故事仍會繼續。
“Three leads, 40-plus endings and a live-growing flowchart push interactive-narrative choice density to a scale nobody has matched since”
評測總結
Put all six dimensions together and this is a game with razor-clear positioning: it does the thing on its chosen lane better than anyone has since, and it cheerfully hands away everything that doesn't belong on that lane. It doesn't try to please everyone, and that clarity is precisely why it still stands seven or eight years later.
Historic standing and who should buy: the choice-driven, come in

At launch in 2018, critics on both sides of the world named it a milestone for the interactive film — GamerSky, in its 9.3 review, flatly said there was "essentially no interactive film of comparable caliber to contend with it." Years on, the verdict holds. That three-arc, live-growing flowchart and the nerve to let a lead die while the story walks on remain its hardest cards to copy. Successors have sharper visuals or finer performance capture, but none have dared push choice density to this scale.
So who should buy it? Narrative-first players who want choices that genuinely rewrite the ending and are willing to replay for different fates. If you relish the control of "this story is mine alone," and the after-credits pleasure of standing at the flowchart asking what the other branch would have done, the game is practically built to your measure. It is not a film you set down once it ends; it is a machine for assembling fate by hand, where every confirm press is a vote for one outcome over another.
Who should skip it, and which version to pick

Who should skip it? Action players chasing real-time combat thrill who find QTE and dialogue cutscenes too thin. If what you want is dense, immediate feedback under your thumbs, the game will likely leave you restless — a deliberate trade, not a defect, but squarely against your taste, and not worth forcing.
On versions, go straight for the PC build, or run it on PS5, to enjoy the smoother captured performance and crisper micro-expressions that 4K resolution and sixty frames deliver — real value for a game this dependent on facial detail. The PS4 original is perfectly serviceable, but if the choice is yours, the higher frame rate is the one upgrade that materially changes how the performances read.
All told, this is Quantic Dream's best-selling and most decorated achievement: winner of a Japan Game Award, a North American narrative honor and a Golden Joystick for best performer, and a nominee at The Game Awards and BAFTA. Fifteen million copies and a near-unbroken sales curve across eight years are not the marks of a curio; they are the receipt of a game that keeps finding new players because the thing it does well does not age. The one feat nobody has replicated — the sheer scale of three-arc, real-time flowchart choice — is exactly why we land on an 8.5 overall: a flawed, occasionally preachy, mechanically thin game that is nonetheless one of the most genuinely consequential stories the medium has shipped.
熱門 Steam 評價
以母語篩選 · 10 則評價此語言中精選的有幫助評價包含推薦與批評。這些評價不代表整體好評率;意見對應評價者評論的遊戲版本。
不管劇情如何 畫面卡死問題一堆目前還只能靠玩家自救 0/100 --- 7/26更新 就我能找到的部分,7/11 Nvidia 更新前官方都沒有任何發文提到該怎麼辦,不覺得這種表現有多重視Steam的玩家,所以維持負評。展開收起
如果想免費的話就摸摸我放在這裡的貓貓 __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ 展開收起
超問號哈哈完全打不開阿 在steam\steam 底下有個 SteamOverlayVulkanLayer64.json 的檔案 把它刪掉再重啟遊戲也不行 完全開不了遊戲...... 求求解答T____________T展開收起
玩到最後一直在想2019年的香港展開收起
崩潰到死.讚啦,壓根沒打算優化好遊戲的公司,真的讚啦展開收起
尊重每個語言,繁體中文就繁體中文,連遊戲Title都是簡體字,更別說封面那些應該就是機翻後照搬的,雖然遊戲裡有繁體中文但拜託有點誠意改個遊戲標題變成繁體中文有很難嗎展開收起
剧情和操作方面没得说,非常好。但是优化很烂 下面整合一些问题 我的设备:戴尔灵越7590 i7-9750H,GTX1650,1080p屏幕 我的问题:1.有时会卡退然后显示显卡有问题,2.点击返回主菜单后卡退,再进游戏时显示需要vulkan1.1,3.电脑开机后首次运行可以正常打开并运行,但退出后第二次打开会显示需要vulkan1.1,4.系统提示:以阻止应用访问图形硬件后卡住不动(可以试试设置游戏模式-图形设置-将底特律设置为高性能)5.我画质只能开全低 ,且有时跑不满60帧,5.偶尔出现蓝屏死机 其他问题:1.不明原因闪退,2.卡在马库斯爬出垃圾场,随后卡退。3.未更新显卡驱动直接运行,键盘会随机失灵。4.启动时报错,显示路径不准确或者显卡有问题。5.什么都不显示但是任务管理器显示占用状态。 什么时候修复什么时候改好评。 The following is machine translation in English. Plot and operation aspects do not have to say, very good. But optimization sucks Let's put together some questions My devices: Dell Inspiration 7590 I7-9750h, GTX1650, 1080p screen My question: 1. The card back and then display the graphics card has a problem, sometimes 2. Click on the card back after return to the main menu, and then into the game needs vulkan1.1, 3. The computer after the first run can open and run normally, but after the second open displays need vulkan1.1, 4. The system prompt: to prevent the jam after application accesses the hardware of the graphics do not move (can try setting the game mode - graphics Settings - sets the Detroit to high-performance) 5. I can only open the whole quality is low, and sometimes run under 60 frames, 5. Occasionally appear blue screen of death Other problems: 1. Flashback for unknown reasons, 2. Stuck in Marcus crawls out of the dump, then stuck back. 3. If the video card driver is run directly without update, the keyboard will malfunction randomly. 4. Wrong startup time, inaccurate display path or graphics card problem. 5. Nothing is displayed but the task manager shows occupancy status. When to fix it and when to change it.展開收起
六月底顯示卡更新導致遊戲經常性死機 靜待官方改善 各位如果等不及的話 可以先試試安裝更新之前的那個版本 神作應該不用解釋了吧 特地等到上了 Steam 才入坑 最後,Epic Store 看這邊 <3 ............./´¯/)......................................(\¯`\ ............/...//.........................................\\...\ ........../....//............................................\\ ..\ ...../´¯/..../´¯\........................................./¯`\....\¯`\ .././.. /..../..../. |_...EPIC STORE. |..\....\....\...\.\ (.(....(....(..../.) ..)..........................(...(.\....).....)...).) .\................\/.../.............................\...\/................./ ..\.................../................................\..................../ ...\.................(.................................)................../展開收起
優點:人物建模製作精良......還有呢?我也不太清楚。 以下均為我個人觀點,僅供參考。 不過對我個人而言,說實話,體驗了差不多三個小時。唯一給我的感覺就是遊戲在玩我,而不是我在玩遊戲(可能是我太蠢了導致的)。 遊戲一直給人一種說不上來的奇怪感覺,就好像它在嘗試想你灌輸一些作者的理念還是怎麼樣,但是當你重新復盤思考的時候,你卻又完全不清楚他到底嘗試表達什麼,是自由?愛?又是人性?什麼呢到底?這種大而空的題材,讓人一時捉摸不透它到底想表達什麼,然後還搞個那種問卷調查什麼的,非常的莫名其妙,就好像它在嘗試Teach you something,but I'm here for playing a game,not trying to learn anything。最後還問個,我們玩了這麼久,是朋友嗎?我直接懵逼了啊?為啥我們是朋友?我是購買了這款遊戲的客戶,消費者,不是朋友抱歉。 就是除了它和別的遊戲不一樣,你再挑不出來它有什麼不同的地方。 還有就是這個設定和故事背景,就感覺十分的亂,而且不嚴謹,不值得推敲和深思熟慮,該解釋的沒解釋清楚還是咋回事,就感覺它一直在給你暗示什麼又把人搞得迷迷糊糊的。 就好像作者傾盡全力就想證明仿生人和人類是一樣的,沒有區別似得。我真的不讚同,不認可,因為我是人,僅此而已。 (確實是屎,現在玩完已經確定了。為什麼仿生人能用意識交流還一定要用嘴說話呢? 遊戲玩了你會發現,他想向你表述什麼,但是你又完全沒搞懂,一個核心玩法是看電影的遊戲,故事情節設定背景卻都漏洞百出,所以你找不到一個接受他的點,反而像是被它玩了在浪費時間吧。)展開收起
來源:Steam 玩家原始評價。有幫助票數為封存快照,並非即時資料。最後收集時間:2026/08/14。