惡魔獵人 5

惡魔獵人 5

《惡魔獵人 5》適合想體驗對抗惡魔與頭目的華麗動作的玩家,尼祿、但丁和V各有不同的戰鬥方式。在Eneba售價≈ HK$48.89,若你正想玩節奏明快、角色風格鮮明的動作遊戲,可以考慮入手。Steam PC版完整支援控制器,並提供多種介面語言選擇。 在Eneba售價HK$57.00,你可以直接與Steam價格比較;尼祿、但丁和V各有不同的戰鬥風格。

正在取得全網報價
96%Steam 玩家評分12萬 則評價
發售日期: Mar 7, 2019
Action · Hack and Slash · Great Soundtrack · Character Action Game · Demons
Devil May Cry 5 Steam Key EUROPE·平台:Steam·-79%起~ HK$48.89(~ $6.23)比 Steam 省 HK$8.11去購買
·平台:Steam·香港 Steam 官方價~ HK$228.00-75%~ HK$57.00去購買
·平台:Steam·~ HK$235.35-75%~ HK$58.78(~ $7.49)去購買
·平台:Steam·~ HK$235.35-75%~ HK$58.78(~ $7.49)去購買
Devil May Cry 5 Standard Edition Steam CD Key·平台:Steam·~ HK$527.55-89%起~ HK$59.45(~ €6.76)去購買
史低 ~ HK$31.00含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$31.002026-06目前全網低價~ HK$58.78GameBillet距低價紀錄+90%
~ HK$83.29~ HK$138.69~ HK$194.08~ HK$249.4725-1026-0126-0426-0726-10~ HK$31.00

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

DLC

01關於惡魔獵人 5

《惡魔獵人 5》中,惡魔入侵使Red Grave City陷入混亂。尼祿、但丁與V以華麗戰鬥迎戰惡魔和強大頭目,三名可操作角色各有不同的戰鬥風格。 Steam玩家好評率為96%%,共有119,728則評論。 Steam PC版提供簡體中文、繁體中文、英語、法語、義大利語、德語、西班牙語、巴西葡語、波蘭語、俄語、日語和韓語種介面語言。 發行日期:2019年3月7日。

製作團隊

開發
CAPCOM Co., Ltd.
發行
CAPCOM Co., Ltd.
配音
森川智之 · 折笠富美子

Steam玩家評論

96%好評壓倒性好評119,728 Steam評論

近36個月紀錄最低價

≈ HK$31.002026-06-26 · GameBillet基本遊戲 · 與上方圖表相同的紀錄;美元價格歷史,並非地區Steam最低價。

語言支援

語言介面字幕音訊
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繁體中文是是—
英語是是是
再顯示9種語言
語言介面字幕音訊
法語是是—
義大利語是是—
德語是是—
西班牙語是是—
巴西葡語是是—
波蘭語是是—
俄語是是—
日語是是是
韓語是是—

Steam PC版資料 · 2026-10-10

02購買前須知

模式與操作

Steam PC版列有單人、多人及合作模式分類,並完整支援控制器。

語言

英語提供完整語音與字幕;其他支援語言提供字幕。列出的介面語言包括繁體中文、簡體中文、英語、德語、法語、義大利語、日語、波蘭語、葡萄牙語及西班牙語。

03常見問題

故事發生在哪裡?

故事發生在Red Grave City,惡魔樹扎根後引發入侵。

尼祿的「惡魔破壞者」是什麼?

尼祿使用由搭檔妮可設計的機械手臂「惡魔破壞者」戰鬥。

可以操作哪些角色?

尼祿、但丁和V是三名可操作角色,各自擁有不同的戰鬥風格。

9.3
綜合評分
外部評分96%Steam 玩家評分12萬 則評價
畫面
9.2
音效
9.3
玩法
9.5
劇情
8
內容
8.8

“Itsuno's 11-year accumulation pushes stylish action to the ceiling, 3 characters plus SSS rank give top gameplay breadth”

評測總結

Add it all together and Devil May Cry 5 is the genre's gold standard — the culmination of director Hideaki Itsuno's eleven years of accumulated craft, a stylish action game so deep, so polished, and so confident that it is widely regarded as the best the form has ever produced. It is demanding and unapologetically over-the-top, but for anyone who loves action games, it is close to essential.

The Peak of Stylish Action

What makes Devil May Cry 5 a landmark is how completely it perfects its genre rather than reinventing it. Every element pulls in the same direction: three radically different characters give it unmatched combat breadth, the SSS rank system turns fighting into expressive performance, the dynamic music rewards your skill in real time, the RE Engine makes it gorgeous and silky-smooth, and even the long-mocked story finally delivers a genuinely satisfying emotional payoff. It is not a game with one great idea but a game where every system is honed to a razor's edge and made to reinforce the others, and that total polish is what elevates it above its peers.

The recognition matches the achievement. It won The Game Awards 2019 prize for Best Action Game, earned the series' highest-ever critical scores including a 9.5 from IGN, and went on to become the best-selling entry in the franchise's history at nearly ten million copies. Capcom's continued support with the Special Edition and playable Vergil only deepened its standing. This is a game that took a beloved but dormant series and delivered the definitive version of everything it had ever been, and the genre has a new high-water mark because of it.

Who Should Buy It

This is for anyone who loves action games and wants the genre at its absolute peak. If the idea of mastering three distinct combat systems, chasing a perfect stylish rank, and expressing yourself through endlessly creative combos sounds thrilling rather than intimidating, Devil May Cry 5 offers a ceiling of skill and satisfaction that almost nothing else can match. It is the natural pick for fans of character-action games like Bayonetta and Ninja Gaiden who want the deepest, most generous example of the form, and a worthy entry point for newcomers willing to climb its curve, since you can enjoy it casually on a first run and spend a thousand hours perfecting it after.

It is also, simply, one of the most purely exhilarating games ever made, the kind of title that makes you feel like an impossibly cool action hero with every well-executed fight. There is a specific joy here that few other games deliver — the moment a difficult encounter stops being a struggle and becomes a dance, when your hands finally catch up to your intentions and you pull off something genuinely beautiful. Chasing that feeling is the heart of the experience, and for the player it grips, it is close to addictive.

Who Should Skip It, and How to Start

The caveats are honest and rooted in the game's identity. Players who dislike rating systems should know the SSS framework is central to the entire experience and cannot be ignored, so the pursuit of style that defines the game may simply not appeal to you. Those seeking a slow, contemplative, narrative-driven experience will find the breakneck pace and brief cutscenes rushed, and newcomers should be prepared for a combat system that rewards real practice and will frustrate button-mashers in its early hours. For those it fits, the path is clear: on PS5 or Xbox Series, buy the Special Edition for playable Vergil, Turbo Mode, and ray tracing; on PC or last-gen consoles, the excellent base game is the way in. Start on a normal difficulty to learn each character, do not be discouraged by low ranks early on, and let the combat slowly open up — and once it clicks, climb into the Bloody Palace and discover why this game owns so many players' hands for years. That deep, expressive mastery is the whole point, and it is exactly the experience this final score is built to honor.

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