異塵餘生 76

異塵餘生 76

《異塵餘生 76》帶你進入阿帕拉契亞完成任務、建造C.A.M.P.並迎戰荒野威脅,既能獨自冒險,也可與朋友合作。目前GAMIVO報價為≈ HK$4.31,正處於本站記錄的歷史低點;若你想體驗兼具單人與合作玩法的開放世界冒險,現在是值得考慮的入手時機。

Steam PC版支援完整控制器操作,介面語言選擇也相當多元,可依自己的操作習慣與語言偏好考量。免費「侵襲」更新另加入地圖事件、強敵及4星傳奇裝備獎勵。 Steam PC版介面支援簡體中文、繁體中文、英語、法語、義大利語、德語、西班牙語、日語、韓語、波蘭語、俄語、拉美西語和巴西葡語,可據此判斷文字語言是否合適。

正在取得全網報價
74%Steam 玩家評分7.9萬 則評價52Metacritic/10054OpenCritic/100
發售日期: Apr 14, 2020
Open World · Multiplayer · Post-apocalyptic · RPG · Dark Comedy
Fallout 76 EN Global·平台:Microsoft Store·-99%起~ HK$4.31(~ €0.49)史低比 Steam 省 HK$73.19去購買
Fallout 76 - Windows 10 Store Key GLOBAL·平台:Other PC key·-98%起~ HK$5.18(~ $0.66)史低去購買
Fallout 76 ASIA PC Steam CD Key·平台:Steam·~ HK$351.67-83%起~ HK$59.27(~ €6.74)去購買
Fallout 76 PC·平台:Steam·~ HK$363.10-80%起~ HK$71.14(~ €8.09)去購買
·平台:Steam·香港 Steam 官方價~ HK$310.00-75%~ HK$77.50去購買
史低 ~ HK$31.31含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$0.002023-08目前全網低價~ HK$67.49Steam
~ HK$104.30~ HK$180.41~ HK$256.53~ HK$332.6525-1026-0126-0426-0726-10~ HK$31.31

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於《異塵餘生 76》

在《異塵餘生 76》中,你將離開76號避難所,探索核戰後的阿帕拉契亞,完成任務、建造C.A.M.P.並對抗荒野威脅。你可以獨自旅行或與朋友同行,在開放世界中冒險、以S.P.E.C.I.A.L.系統塑造角色,也能與其他倖存者交易。Steam PC版還包含賽季挑戰和可自訂的Fallout世界。 Steam玩家評價為74%好評,共78,542則。 介面支援英語、法語、德語、義大利語、日語、波蘭語、葡萄牙語、俄語、簡體中文、西班牙語和繁體中文。 Steam PC版支援單人、多人及合作遊玩。 Steam PC版支援完整控制器操作。

製作團隊

J
導演
Jeff Gardiner
video game developer
代表作辐射76
埃
編劇
埃米尔·帕格里鲁洛
设计总监
作曲
伊南·祖尔
首席設計師
埃米尔·帕格里鲁洛
開發
Bethesda Game Studios
發行
Bethesda Softworks

Steam玩家評價

74%好評大多好評78,542 Steam評價

36個月內記錄的最低價

≈ HK$0.002023-08-12 · Steam基礎遊戲·與上方圖表為同一組記錄;美元歷史價格,並非區域Steam最低價。

語言支援

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Steam PC版資料 · 2026-10-10

02購買前

單人或合作遊玩

Steam PC版列有單人、多人及合作模式。開放世界冒險可獨自體驗,也能與朋友同行。

介面語言

Steam PC版介面支援英語、法語、德語、義大利語、日語、波蘭語、葡萄牙語、俄語、簡體中文、西班牙語和繁體中文。英語、法語、德語、義大利語、日語和西班牙語提供完整語音;上述十一種語言均列有字幕。

控制器

Steam PC版支援完整控制器操作。

03常見問題

《異塵餘生 76》的故事發生在哪裡?

故事從離開76號避難所後展開,探索西維吉尼亞州的阿帕拉契亞及其六個不同區域。

遊戲中可以建造什麼?

你可以放置C.A.M.P.進行建造和製作,並以此提供住所、物資和安全。也可以開店與其他倖存者交易。

什麼是Fallout世界?

Fallout世界是一組功能,讓玩家在阿帕拉契亞體驗設定可自訂的冒險。

什麼是「侵襲」?

免費更新中的侵襲事件會讓難纏敵人佔據阿帕拉契亞各地熟悉的地點;清除敵人可獲得4星傳奇武器和護甲改裝件。

5.8
綜合評分
外部評分74%Steam 玩家評分7.9萬 則評價52Metacritic/10054OpenCritic/100
畫面
7
音效
6.5
玩法
5.5
劇情
4
內容
6.5

“Fallout's wasteland reborn as a live-service world you build and grind with friends; the map holds up, the combat and story foundation don't”

評測總結

One game, two lives: from the 2018 disaster to today's slow-burn survivor

To place Fallout 76 fairly you have to grant its two very different lives. At launch in 2018 it was one of the hardest falls Bethesda Game Studios has ever taken: a 52 on Metacritic, a 54 top-critic average on OpenCritic, a recommendation rate down at 9%, a 5 from IGN, a 4 from GameSpot, a flat "Avoid" from Eurogamer. Those numbers are a fair historical record and not one of them wronged it — a wasteland with no living NPCs and a wretched technical state genuinely did not deserve the Fallout name back then, and it took that beating squarely.

But it refused to simply die.

On the strength of years of unbroken free updates after Wastelanders, plus a 2024 television series that hauled the entire Fallout brand back to the center of the cultural stage, Fallout 76's lifetime player count crossed twenty million in 2024, single-day logins briefly punched past a million, and it set a concurrency high a full six years after release. The arc it walked is almost identical to No Man's Sky's redemption: savaged at launch, then bled back to health over a long, patient run. Which is why the least fair thing you can do in judging it today is take only one end of that arc — you cannot wipe out what it actually is now with the old reviews, and you cannot launder the very real launch wreckage with the long-tail recovery. Both lives count.

Who should buy it, who should absolutely not: decide which wasteland you want first

So in 2026, who is this actually for? If what you want is to roam the wasteland online with a few friends, raise a house of your own out on the map, and slowly grind gear into a build you like, and you were never that fussed about narrative depth in the first place — then Fallout 76 genuinely has a lot of pleasure to give you now. Its map design, its base-building and its long-haul operation all stand up steadily enough to live inside for a long while.

Appalachian dusk and the far horizon

If, on the other hand, you came for the Fallout name itself — for interlocking branching choices, a dense single-player RPG, a modding scene without fences — then I would honestly urge you to think it through first. Its most direct rival is its own sibling, Fallout 4: on the heft of solo storytelling, the weight of moral choice, that near-bottomless Nexus mod mine, Fallout 4 wins across the board. The one thing Fallout 76 holds that genuinely cannot be replaced is that it remade the entire Fallout wasteland into a living service world you can co-inhabit, build in and keep running for years — and that step is the only one of its kind in the series, the one thing Fallout 4 can never hand you. It is not the best Fallout. It is the only wasteland you can move into with a friend and make a life in. Work that out first, then decide whether to step inside, and you will not come away disappointed — the game has finally become honest about what it is, and the only mistake left to make is expecting it to be something else.

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