極地戰嚎 5

極地戰嚎 5

遊戲評價
PC
在這款開放世界第一人稱射擊遊戲中,對抗狂熱邪教。投入激烈戰鬥、解放遭敵對勢力控制的地區、招募忠誠追隨者與動物盟友,並獨自或透過完整 2 人合作模式解放「希望郡」。
81%Steam 玩家評分17.3萬 則評價78Metacritic/10082OpenCritic/100
發售日期: Mar 26, 2018
Open World · Action-Adventure · Co-op · Multiplayer · FPS
Fetching prices across storesComparing current offers from Steam, official stores, and partners
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$39.222024-09目前全網低價~ HK$63.54Ubisoft Store距低價紀錄+62%
~ HK$167.60~ HK$278.02~ HK$388.44~ HK$498.8625-0925-1226-0326-0626-09~ HK$63.54

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-09-18 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

製作團隊

丹
導演
丹•黑
电游生产者
作曲
丹·羅默
開發
Ubisoft Montreal · Red Storm · Ubisoft Shanghai · Ubisoft Toronto
發行
Ubisoft
8.0
綜合評分
外部評分81%Steam 玩家評分17.3萬 則評價78Metacritic/10082OpenCritic/100
畫面
9
音效
8
玩法
8.5
劇情
6
內容
8

“An American doomsday cult dropped into Montana backcountry, the Seed family anchoring the series' prettiest sandbox and biggest narrative swing”

評測總結

The peak of the franchise, flaws included

Far Cry 5's place in history

Drop Far Cry 5 back into the moment it launched and the weight lands fast. It topped the US NPD chart for March 2018, the best-selling game in the country at the time, and still sat seventh for the full year by December. Worldwide it cleared 25 million copies, the best-selling Far Cry ever made, on a series-high Metacritic 85 — the top-rated mainline entry. It was Ubisoft's best seller of the generation and the studio's second-biggest launch ever, trailing only The Division. However you count it, sales or score, this is the high-water mark of the whole IP. The launch numbers were staggering in their own right — north of 300 million dollars in first-week consumer spending, tens of thousands of streamed hours, video views in the hundreds of millions — the kind of cultural footprint a franchise rarely prints twice. That reach matters to the verdict: it means Far Cry 5 is the version of this series most players actually encountered, the one that set expectations for everything that followed. When a sequel directly continues its ending and a spin-off borrows its setting, you're looking at a game that didn't just sell well but anchored the brand's next half-decade. Peaks like that don't happen by accident; they happen when a studio's formula lines up with a setting people genuinely want to live inside.

High-water mark, not high tide of perfection

The Seed family and Hope County

A peak is not a clean sheet. The height rests on Hope County's staged rural sandbox, the Seed family's villain ensemble, and the emergent thrill of a companion squad turning outposts into glorious chaos. The shortfalls sit just as plainly in the forced story interruptions, the deliberately unresolved endings, the threadbare season pass and a loop that wears its Ubisoft DNA on its sleeve. Hold both halves at once and you can actually judge whether it's for you. The temptation is to grade it as a near-miss masterpiece, but that flatters the ambition and ignores how cleanly the execution splits down the middle: everything to do with place, mood and moment-to-moment play soars, while everything to do with structure, pacing and resolution drags. It is, in the truest sense, a game of two scorecards stapled together — and which one you weigh more heavily decides whether you call it an 8 or a 6. Most players land somewhere in between, which is exactly where the aggregate critic consensus settled. The honest read is that Far Cry 5 is a great sandbox wearing a frustrating story, and that you should buy it for the former while making your peace with the latter.

Who it's for, who should pass, and why it can't be copied

The cult and the county

Buy it if you want a handsome, instantly playable open-world sandbox and the joy of watching a single outpost raid spiral into a four-way brawl with your squad, and you can stomach a story that swings too hard. Pass on it if you're chasing tight, well-resolved narrative and can't abide having your exploration cut short by scripted detours — that year's Red Dead Redemption 2, slower to start and heavier in the hand, will feed that hunger far better. On versions, take the standard edition first; the base game is plenty, and the season pass runs thin and poorly reviewed, skippable unless you specifically want that bundled Far Cry 3 Classic. As the fifth mainline entry, this is Ubisoft's open-world recipe pared down to a confident best-of — no reinvented wheel, but a well-oiled one. And the reason it still can't be copied: planting a doomsday cult precisely into America's own rural grain, raising the Seeds as a four-person architecture of sermon and conditioning — Far Cry 5 pulled that off, and no one since has shot the same uncanny take on an American haunting. However it stumbles in the telling, the dread that Hope County and the Father leave behind remains this game's unforgeable signature.

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