極限競速

極限競速

《極限競速》適合想體驗賽道競速、車輛成長以及單人和線上模式的玩家。K4G的≈ HK$301.81更適合計畫經常駕駛、嘗試多種競賽形式的人。

500多輛汽車、30條賽道和豐富調校為Steam PC上的嘗試提供空間。完整控制器支援降低上手門檻,動態環境則讓每圈都有變化。 Microsoft Store上的Standard售價為HK$498.00,適合想結合職業模式、調校和線上賽事的玩家。

正在取得全網報價
51%Steam 玩家評分1.2萬 則評價83Metacritic/10084OpenCritic/100
發售日期: Oct 9, 2023
Racing · Automobile Sim · Multiplayer · Driving · Simulation
Forza Motorsport Standard Edition PC/XBOX Series X|S CD Key·平台:Microsoft Store·~ HK$615.40-51%起~ HK$301.81(~ €34.32)比 Steam 省 HK$196.19去購買
·平台:未知 PC 平台·~ HK$549.25-10%~ HK$494.32(~ $62.99)去購買
·平台:Steam·香港 Steam 官方價~ HK$498.00去購買
·平台:Microsoft Store·~ HK$549.25(~ $69.99)去購買
·平台:Microsoft Store·~ HK$627.73-10%~ HK$564.95(~ $71.99)去購買
史低 ~ HK$219.65含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$219.652026-08目前全網低價~ HK$494.32Microsoft Store距低價紀錄+125%
~ HK$293.82~ HK$389.95~ HK$486.08~ HK$582.2125-1026-0126-0426-0726-10~ HK$219.65

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於極限競速

《極限競速》將真實感賽道競速、單人職業模式、車輛打造和線上競技結合在一起。 Steam PC版包含500多輛真實汽車和30條賽道,並支援動態時間與天氣。 玩家好評率為51%%,來自12,210則評價。 可用介面:簡體中文、繁體中文、英語、法語、義大利語、德語、西班牙語、捷克語、匈牙利語、日語、韓語、波蘭語、巴西葡語、拉美西語、土耳其語、荷蘭語、芬蘭語、挪威語、葡萄牙語、俄語和瑞典語。

製作團隊

開發
Turn 10
發行
Xbox Game Studios

Steam玩家評價

51%好評褒貶不一12,210 Steam評價

36個月內最低記錄

≈ HK$219.652026-08-26 · Microsoft Store本體遊戲 · 與上方圖表相同的記錄;美元歷史價格,不是地區Steam最低價。

語言支援

語言介面字幕音訊
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Steam PC版資料 · 2026-10-10

02購買前

模式與控制器

Steam PC版支援單人、多人及合作模式,並提供完整控制器支援。

語言支援

介面支援英文、簡體中文與繁體中文,也支援字幕。

03常見問題

遊戲有多少汽車和賽道?

遊戲包含500多輛真實汽車和30條賽道,並可安裝800多項性能升級。

有單人職業模式嗎?

製造者盃職業賽模式是包含AI對手、車輛成長和調校的單人職業模式。

有哪些線上模式?

精選多人遊戲、Open Track Day、Drift Meetups和自由賽提供線上及自訂競賽形式。

7.5
綜合評分
外部評分51%Steam 玩家評分1.2萬 則評價83Metacritic/10084OpenCritic/100
畫面
6.5
音效
6
玩法
8.5
劇情
3.5
內容
7

“Simcade racing prioritizes progressive tire feedback and competitive spec leagues over traditional campaign progression.”

評測總結

If you're willing to spend dozens of hours on a racing game, there are probably only two reasons: either it packs in enough content, or it genuinely has something in the driving itself. Forza Motorsport clearly belongs to the latter. Its strongest suit isn't some flashy selling point, but rather that increasingly clear sense of vehicle boundaries—the more you drive, the better you understand why you made mistakes, and what to adjust on the next lap. This feedback is very solid, and it's precisely the most definitive improvement over Forza Motorsport 7.

But it's not strong enough to ignore all its problems. The regression in the upgrade system will continuously slow down the pace at which you build a long-term relationship with this gameplay loop; the content cycle, while engaging, relies more on multiplayer spec racing and the driving itself to hold up, rather than unfolding naturally through rich layers; as for the story, it can basically be considered non-existent. Considering it's a title released less than five years ago, I won't make excuses for it with "era limitations"—these shortcomings are shortcomings in the current experience.

Is it worth the time? If you're a series veteran, or if you genuinely care about the differences in tires, grip, and limit control, yes. It has a sufficiently solid core. If you're looking for a well-rounded racing game that balances progression, narrative, and spectacle, then lower your expectations a bit. What's good about it is very specific. And very narrow.

One-sentence recommendation: Pay for the handling, not the packaging fantasy.

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