守墓人

守墓人

Graveyard Keeper 將墓園經營與資源收集、物品製作及拓展其他生意結合。售價為 GOG 的 ≈ HK$17.59;是否適合,主要看你是否想獨自發展事業,而非與他人同玩。

Steam PC 版完整支援控制器。評價和評論數量可供參考,關鍵仍是你是否喜歡帶有黑色幽默的經營和探索。 Steam 評價為 86%,共有 40,069 則評論;GOG 售價為 ≈ HK$17.59。

正在取得全網報價
86%Steam 玩家評分4萬 則評價69Metacritic/10065OpenCritic/100
發售日期: Aug 15, 2018
Pixel Graphics · Crafting · RPG · Simulation · Management
Graveyard Keeper+2·平台:DRM-Free·UnionPay~ HK$89.11-80%起~ HK$17.59(~ CN¥15.00)比 Steam 省 HK$107.41去購買
Graveyard Keeper PC Steam CD Key+2·平台:Steam·~ HK$147.32-83%起~ HK$24.39(~ €2.78)去購買
Graveyard Keeper Standard Edition Steam CD Key+2·平台:Steam·~ HK$147.32-83%起~ HK$24.48(~ €2.79)去購買
Graveyard Keeper Global+2·平台:Steam·-80%起~ HK$24.66(~ €2.81)去購買
Graveyard Keeper PC+2·平台:Steam·~ HK$160.89-83%起~ HK$27.94(~ £2.69)去購買
+2·平台:Steam·~ HK$156.87-80%~ HK$31.31(~ $3.99)去購買
+2·平台:Steam·~ HK$156.87-80%~ HK$31.31(~ $3.99)去購買
+2·平台:Steam·~ HK$156.87-80%~ HK$31.31(~ $3.99)去購買
史低 ~ HK$15.62含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$0.002026-04目前全網低價~ HK$31.31Steam
~ HK$52.11~ HK$90.17~ HK$128.23~ HK$166.2825-1026-0126-0426-0726-10~ HK$15.62

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-12 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於 守墓人

建造並經營一座中世紀墓園,設法降低成本、拓展生意。收集資源、製作物品,也可涉足其他經營項目;任務、道德抉擇和神祕地城帶來更多活動。 Steam 玩家評價:40,069 則中好評率為 86%。 發售日期:2018年8月15日。

製作團隊

開發
Lazy Bear Games
發行
tinyBuild

Steam 玩家評論

86%好評極度好評40,069 Steam 評論

近 36 個月記錄最低價

≈ HK$0.002026-04-09 · Steam基本遊戲 · 與上方圖表相同的記錄;美元價格歷史,並非地區 Steam 最低價。

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Steam PC 版資料 · 2026-10-13

02購買前須知

遊玩方式

Steam PC 版支援單人遊玩與完整控制器支援。

語言

英語、簡體中文和繁體中文列為支援字幕的語言。

03常見問題

遊戲中要做什麼?

建造並經營中世紀墓園,還能拓展其他生意。

有任務和探索嗎?

有。介紹提到任務,以及包含煉金材料的神祕地城。

可以製作物品嗎?

有。可以收集材料並製作新物品。

7.5
綜合評分
外部評分86%Steam 玩家評分4萬 則評價69Metacritic/10065OpenCritic/100
畫面
8.5
音效
6
玩法
8
劇情
7.5
內容
9

“It turns running a graveyard into pitch-black comedy: you put up headstones for the dead while quietly selling off their less valuable organs on the side. Players who love optimizing a supply chain get hooked, while anyone after a relaxed farm sim slams into its steep tech-point wall.”

評測總結

The “dark Stardew” label still fits, but the age shows

Graveyard Keeper screenshot

Graveyard Keeper still lands because it takes one of the nastiest ideas in a cozy-management game and just runs with it. You’re not growing pumpkins and making friends here. You’re cutting up corpses, pulling out rotten organs, and squeezing every last point out of a graveyard so the whole operation makes money. That pitch-black joke is still the hook, and it’s why people still call it the dark side of Stardew Valley. Back in 2018, that was a big deal. Even now, it’s a weird little standout because so few games are willing to make the business loop this grim and this funny at the same time.

But the other thing that still defines it is the split between critic scores and player love. Metacritic sits at 69, OpenCritic lands at 65.4 with a 30% recommend rate, and that tells you critics were pretty split on it. Steam says something else entirely: 86% positive across 38,744 reviews. That gap makes sense. If you bounce off the early friction, you’ll think it’s clunky and opaque. If you push through, you start seeing why players stick with it.

This is for the spreadsheet goblins, not the cozy crowd

Graveyard Keeper screenshot

Here’s the blunt version: if you like planning production chains and solving systems, this game can absolutely grab you. It’s built for the kind of player who gets a weird little thrill out of making one workstation feed the next, then the next, then the next. The tech tree is split into red, green, and blue points, and the game doesn’t babysit you through it. That’s the point and the problem. Once it opens up, the crafting gets deep fast, from quarry work to engraving and all the nasty little steps in between. It’s way more layered than most farming sims, and that’s why the people who enjoy min-maxing keep coming back.

If you want something chill, though, this can be a bad time. It’s not an easy, pick-up-and-relax game. It’s the kind of thing that asks you to know where your next bottleneck is, then go fix it yourself. There’s no gentle hand-holding, and there’s a lot of running around between the graveyard, the church, and the mine. Add the stamina cap on top, and the errands start to feel like work if you’re not already invested. If you’re the kind of player who wants the warmth and ease of Stardew Valley, this is not that. This is for players who actually enjoy the grind when the grind is well structured.

Start with the base game, then decide if you want more

Graveyard Keeper screenshot

My advice is simple: play the base game first, and only then look at the DLC if you’re still hungry. The core package already gives you a lot of meat to chew on, and for most people that’s the right place to start. The main game sits around 35 hours, and if you end up clicking with it, the Stranger Sins, Game Of Crone, and Better Save Soul DLCs can stretch that closer to 55. That’s a solid amount of content, but you really do want to know whether you enjoy the loop before piling on more systems.

Platform-wise, I’d be careful. The PC version is the safest bet. The game’s mood is strong, and the pixel-art gothic look does a lot of heavy lifting, but the audio side is thinner than it should be, with a looping soundtrack that wears out over long sessions and no voice acting to break it up. Console versions, especially Switch, have also had performance complaints, with frame drops called out as a real drag. So if you have a choice, go PC, start with the base game, and treat the DLC as dessert. And if you’re coming in late, know that Graveyard Keeper 2 is already in the works, so this isn’t a dead end.

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