絕地潛兵 2

絕地潛兵 2

HELLDIVERS™ 2將快速的第三人稱戰鬥,與重視合作及避免誤傷的任務結合。Eneba售價≈ HK$205.00,是否購買可看你是否打算經常組隊,以及是否喜歡這種緊湊節奏。

842,034則評論中有76%%好評可作參考,但不能取代個人喜好。衡量購買價值時,請留意任務以團隊合作為核心,同時也列有單人模式。 在Eneba以HK$308.00購買時,可搭配HELLDIVERS™ 2快速的小隊戰鬥和戰略任務衡量價格。

正在取得全網報價
76%Steam 玩家評分84.2萬 則評價83Metacritic/100
發售日期: Feb 8, 2024
Online Co-Op · PvE · Third-Person Shooter · Multiplayer · Shooter
HELLDIVERS 2 Steam Key (PC) GLOBAL·平台:Steam·-33%起~ HK$205.00(~ $26.12)比 Steam 省 HK$103.00去購買
HELLDIVERS 2 Standard Edition Steam CD Key·平台:Steam·~ HK$353.18-43%起~ HK$203.04(~ €22.99)去購買
Helldivers 2 Global·平台:Steam·-32%起~ HK$209.04(~ €23.67)去購買
HELLDIVERS 2 PC·平台:Steam·~ HK$313.85-32%起~ HK$214.18(~ $27.29)去購買
HELLDIVERS™ 2·平台:Steam·~ HK$313.85-18%起~ HK$258.91(~ $32.99)去購買
·平台:Steam·~ HK$313.85-10%~ HK$282.46(~ $35.99)去購買
HELLDIVERS™ 2·平台:Steam·~ HK$313.85-6%~ HK$294.23(~ $37.49)去購買
HELLDIVERS 2 PC Steam Altergift·平台:Steam·~ HK$353.18-16%起~ HK$295.77(~ €33.49)去購買
史低 ~ HK$199.89含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$199.892025-03目前全網低價~ HK$282.46GameBillet距低價紀錄+41%
~ HK$220.11~ HK$257.64~ HK$295.16~ HK$332.6825-1026-0126-0426-0726-10~ HK$202.88

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-16 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於絕地潛兵 2

HELLDIVERS™ 2是一款節奏迅猛的第三人稱射擊遊戲,玩家組成小隊,在敵對星系執行戰略任務。選擇武器、盔甲和戰略配備,與敵人作戰並佔領或防守星球。 Steam玩家評價中,842,034則評論有76%%為好評。 發行日期:2024年2月8日。 支援的介面語言:簡體中文、繁體中文、英語、法語、義大利語、德語、西班牙語、日語、韓語、巴西葡語、拉美西語、波蘭語、葡萄牙語和俄語。

製作團隊

開發
Arrowhead Game Studios
發行
PlayStation Publishing LLC

Steam玩家評論

76%好評大多好評842,034 Steam評論

近36個月記錄最低價

≈ HK$199.892025-03-14 · GameBillet基本遊戲 · 與上方圖表記錄相同;美元歷史價格,並非地區Steam最低價。

語言支援

語言介面字幕音訊
簡體中文是是是
繁體中文是是—
英語是是是
再顯示11種語言
語言介面字幕音訊
法語是是是
義大利語是是是
德語是是是
西班牙語是是是
日語是是是
韓語是是—
巴西葡語是是是
拉美西語是是是
波蘭語是是—
葡萄牙語是是—
俄語是是—

Steam PC版資料 · 2026-10-19

02購買前須知

遊戲模式

Steam PC版列有單人、多人及合作模式;小隊最多四名絕地潛兵。戰鬥中可能誤傷隊友。

語言與操作

列有14種介面語言,包括繁體中文,並支援繁體中文字幕,但沒有完整繁體中文語音。Steam資料列出完整控制器支援。

03常見問題

任務如何影響戰爭?

佔領敵方星球、抵禦入侵和完成任務都會推進銀河戰爭。

有哪些戰鬥方式?

戰略配備可搭配武器和盔甲。你可以從空中攻擊、潛入敵區,或直接衝進戰場。

攻擊會誤傷隊友嗎?

會。友軍誤傷可能發生,因此小隊合作很重要。

8.5
綜合評分
外部評分76%Steam 玩家評分84.2萬 則評價83Metacritic/100
畫面
6.5
音效
8.5
玩法
9.5
劇情
8.5
內容
8.5

“A live Galactic War co-written by players worldwide that turns friendly-fire chaos into the live-service co-op blueprint”

評測總結

A milestone the live-service genre needed

Drop Helldivers 2 back into the moment it launched and its weight comes into focus. In early 2024, "live-service game" had become shorthand for a launch-day disaster — gouging monetization, retention metrics above all, gameplay subordinated to the business model. Against that backdrop, this game cleared a million copies in three days, became the fastest-selling PlayStation title ever, and crossed twenty million inside a year — with nearly sixty percent of sales on PC, an extraordinary split for a PlayStation first-party game and proof its pull reached past the console ecosystem.

Awards and historical standing

The honors piled up to match: Best Multiplayer at The Game Awards, Ultimate Game of the Year at the Golden Joysticks, Online Game of the Year from the D.I.C.E. Awards, and more — sweeping nearly every multiplayer-and-co-op accolade going that year. It proved a single thing the industry needed proving. A live-service game does not have to trade away its fun for retention; put the fun first and the commercial success comes looking for you. That is its place in the record — a positive template the industry keeps citing.

None of which means it arrived flawless. The same trophy case sits above a launch that buckled, a currency tangle that frustrated newcomers, and an engine the studio itself conceded was a mistake. The achievement was never perfection. It was getting the one thing that mattered — the moment-to-moment fun — so right that the rough edges read as forgivable rather than fatal.

Who should buy it, and who should walk past

So who is it for? The answer is clear. If you are the sort who happily pulls on a headset, jumps on comms with three friends, and can laugh both at being launched back to the spawn by a teammate and at launching them yourself — this game is your next few hundred hours. Its joy rests almost entirely on making chaos with real people. The more hardcore and cooperation-minded the co-op shooter fan, the more value you will wring out of it.

The joy of co-op on comms

Flip it around. If what you want is a self-contained story with a beginning and an end, a quiet solo grind through the campaign, or a "clean" battlefield with no friendly fire, it will most likely let you down. Without squadmates it deflates, and the repetitive mission structure surfaces faster. For the solo player fixated on narrative momentum, this is not the game built for you. It is worth flagging plainly rather than burying in a footnote.

One last thing deserves a mention: Arrowhead's posture. From balance walk-backs to major updates, the studio has apologized in public and rolled back contested changes more than once. That willing-to-listen humility is a rarity in live service, and it is the reason the reputation recovered after those early server storms. Set against its most direct rival, Deep Rock Galactic — itself excellent — what that game lacks is this living, player-authored war unfolding in real time. That is the one thing about Helldivers 2 that cannot be cloned, and the reason it is worth your time.

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