莊園領主 Manor Lords

莊園領主 Manor Lords

《莊園領主》結合自由建設聚落、生產鏈管理與戰術戰鬥,適合既喜歡規劃、也願意面對衝突的玩家。在Eneba售價≈ HK$62.55,可於單人遊戲中經營城鎮並爭奪領地。

Steam PC版支援單人遊戲。介面支援繁體中文,完整語音為英文。 在Eneba售價為HK$199.00時,《莊園領主》提供繁體中文介面與英文完整語音。

正在取得全網報價
84%Steam 玩家評分7.7萬 則評價71OpenCritic/100
發售日期: Apr 26, 2024
Strategy · Simulation · City Builder · Base Building · Grand Strategy
Manor Lords (PC) Steam Key LATAM·平台:Steam·-69%起~ HK$62.55(~ $7.97)史低比 Steam 省 HK$136.45去購買
Manor Lords Steam CD Key·平台:Steam·~ HK$351.67-58%起~ HK$148.35(~ €16.87)史低去購買
Manor Lords Global·平台:Steam·-22%起~ HK$154.60(~ €17.58)史低去購買
Manor Lords PC·平台:Steam·~ HK$363.01-57%起~ HK$155.52(~ £14.99)去購買
·平台:Steam·香港 Steam 官方價~ HK$199.00去購買
史低 ~ HK$155.30含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$140.242026-07目前全網低價~ HK$203.96Kinguin距低價紀錄+45%
~ HK$177.82~ HK$229.43~ HK$281.04~ HK$332.6525-1026-0126-0426-0726-10~ HK$140.24

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於莊園領主 Manor Lords

從小村莊建設中世紀城鎮:自由擺放建築、取得資源,並管理農業、貿易與生產鏈。地形與季節會影響聚落發展。你也要與其他領主爭奪領土,指揮即時戰術戰鬥;疲勞、天候和裝備都會左右戰局。 Steam玩家評論:77,489則評論中有84%%為正面。 Steam PC版支援單人遊戲。

製作團隊

開發
Slavic Magic
發行
Hooded Horse

Steam玩家評論

84%正面極度好評77,489 Steam評論

近36個月紀錄最低價

≈ HK$140.242026-07-30 · Kinguin基礎遊戲 · 與上方圖表相同的紀錄;美元價格歷史,並非地區Steam最低價。

語言支援

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Steam PC版資料 · 2026-10-10

02購買前須知

遊戲模式

Steam PC版支援單人遊戲。未提供完整控制器支援資訊。

語言

介面支援繁體中文;完整語音為英文。

03常見問題

《莊園領主》主要玩什麼?

將村莊發展成城鎮,管理資源與生產鏈,並透過征服擴張領地。

有戰術戰鬥嗎?

有。戰鬥以即時方式進行,須考量疲勞、天候與裝備等因素。

季節會影響玩法嗎?

各季節都有不同需求,例如為聚落做好過冬準備。

7.2
綜合評分
外部評分84%Steam 玩家評分7.7萬 則評價71OpenCritic/100
畫面
9
音效
7.5
玩法
8
劇情
5
內容
5.5

“An organically grown medieval town is its signature; an unfinished mid-game and combat are its real Early Access shortfalls.”

評測總結

The divide comes down to one thing.

The scoring gap around Manor Lords comes down to a single fact: it is a half-built game. Critics have it at around 71 on OpenCritic, in the "Fair" tier, with only a little over 40% recommending it; players, meanwhile, have given it an 84% positive rating across more than 73,000 Steam reviews. One camp judges it by the standards of a finished product and sees a pile of gaps; the other sees it as a promising work in progress and focuses on the dazzle and the potential.

Cautious critics against devoted players

Both takes are right; they just ask different questions. Critics ask, "Is it complete now?" Players ask, "Can it become something?" Grasp that, and you see why this review is generous on building and art yet unsparing on content and combat — it is a game whose strengths and gaps are both razor-sharp. Its hardest-to-copy strength is the way towns grow organically along the roads you lay out, each one feeling unique, combined with a near-obsessive recreation of a specific medieval era — something you will scarcely find anywhere else. It is not the most feature-rich builder, nor the most polished, and it does not pretend to be; what it has instead is a voice entirely its own, and in a genre full of competent grids, a voice is rarer than completeness.

Should you buy in right now

When it comes to deciding, the key is to be clear about what you want from a city-builder. If you enjoy laying out road networks, weathering hard winters, and managing a town from chaos into order, and the fine medieval art moves you, then Manor Lords already offers joy that is hard to find elsewhere — even unfinished, its endlessly replayable opening earns its price. It is often on sale too, and not expensive for an indie game. And because each update adds more to it, buying in now is one of those rare cases where getting more value later costs you nothing but a little patience. For players who already love the genre, the question is less "is it finished?" and more "is what is here now good enough to be worth my time?" On that count, the answer is an easy yes — finished game or not, its opening hours are some of the best the city-builder genre has produced in years. You are paying early-access money for a slice that already outclasses plenty of complete releases.

A medieval vision worth betting on

Now, or wait

But if you want fully developed mid- and late-game goals, hardcore tactical battles, or simply dislike playing unfinished games and would rather wait until it is all done, the more rational move is to hold off for a while. Its most direct rival, Anno 1800, easily surpasses it in terms of overall system depth and completeness — but that is a mature builder built on a prefab grid, while Manor Lords was never aiming to be the "most complete" game right now. Instead, it is betting on becoming the most distinctive later, carving its own path with organically grown villages and a strong sense of immersion.

In the end, the only question you have to ask yourself is this: do you want a finished city-builder right now, or are you willing to follow a hugely talented developer as he builds something destined to be special, one brick at a time? Answer that, and the score on this page will make sense to you — to the patient builder, this is a piece of raw jade worth holding on to; to the impatient player, it is still an unfinished game with no clear end point. Almost all of it comes down to whether you are willing to pay for potential.

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