《質量效應》傳奇版

《質量效應》傳奇版

《質量效應》傳奇版讓薛帕德的抉擇貫穿三部單人冒險。現在在GAMIVO以≈ HK$18.73入手,正適合開啟這段豐富的單人史詩;價格達到本站記錄的最低水準。Steam PC版也完整支援控制器。 介面語言包括英語、法語、義大利語、德語、西班牙語、日語、波蘭語和俄語;目前GAMIVO售價為≈ HK$18.73。

正在取得全網報價
91%Steam 玩家評分6.3萬 則評價86Metacritic/10087OpenCritic/100
發售日期: May 14, 2021
Story Rich · RPG · Choices Matter · Sci-fi · Singleplayer
Mass Effect Global·平台:EA App·-95%起~ HK$18.73(~ €2.13)史低比 Steam 省 HK$41.12去購買
·平台:Steam·香港 Steam 官方價~ HK$399.00-85%~ HK$59.85去購買
Mass Effect Legendary Edition (ENG/PL/RU) Origin Key GLOBAL·平台:EA App·-25%起~ HK$300.48(~ $38.29)去購買
Mass Effect Legendary Edition Steam CD Key·平台:Steam·~ HK$527.55-22%起~ HK$411.21(~ €46.76)去購買
Mass Effect Legendary Edition Steam CD Key·平台:Steam·~ HK$527.55-15%起~ HK$451.04(~ €51.29)去購買
史低 ~ HK$37.59含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$37.592024-11目前全網低價~ HK$117.64Epic Game Store距低價紀錄+213%
~ HK$150.13~ HK$266.43~ HK$382.73~ HK$499.0325-1026-0126-0426-0726-10~ HK$37.59

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於《質量效應》傳奇版

跟隨薛帕德指揮官體驗三部相互關聯的單人冒險,選擇會影響任務、關係和整個三部曲的走向。自訂薛帕德,率領精銳偵察小隊探索動盪的銀河系。 Steam玩家評價:62,583則評價中好評率為91%。

製作團隊

開發
BioWare
發行
Electronic Arts

Steam玩家評測

91%好評極度好評62,583 Steam評測

近36個月記錄最低價

≈ HK$37.592024-11-19 · Epic Game Store基本遊戲 · 與上方圖表相同的記錄;美元價格歷史,並非地區Steam最低價。

語言支援

語言介面字幕音訊
英語是是是
法語是是是
義大利語是是是
再顯示5種語言
語言介面字幕音訊
德語是是是
西班牙語是是—
日語是是—
波蘭語是是—
俄語是是—

Steam PC版資料 · 2026-10-10

02購買前須知

語言支援

Steam PC版列出的英語、法語、德語等語言支援完整語音;日語、波蘭語、葡萄牙語和簡體中文列有字幕。

內容與操作

Steam PC版完整支援控制器,包含三部作品的單人基礎內容及40多項DLC。

03常見問題

三部作品如何關聯?

三部曲講述薛帕德指揮官的故事,前作選擇會延續到後續作品。

玩家扮演誰?

建立並自訂薛帕德,帶領精銳偵察小隊穿越動盪的銀河系。

有哪些PC功能?

PC版支援21:9寬螢幕和DirectX 11。

8.5
綜合評分
外部評分91%Steam 玩家評分6.3萬 則評價86Metacritic/10087OpenCritic/100
畫面
6.5
音效
8.5
玩法
8
劇情
9.5
內容
9

“A space-opera trilogy where one choice rewrites the ending dozens of hours later, anchored by characters over visuals”

評測總結

All told, Mass Effect Legendary Edition lands an 8.5. It is not a flawless remaster, but it is the cheapest, lowest-barrier way to finally see this space opera through — and the thing it actually stands on was never the visuals. It's the people, and the years you spend with them.

A long-overdue collection that puts the trilogy back in its slot

The Normandy departs

Set the coordinates on the timeline: this trilogy was born between 2007 and 2012, one of the most important space-opera IPs of the western RPG's golden run. What Legendary Edition does, nearly a decade on, is repolish and unify the three so a player today never has to wrangle out-of-print DLC and compatibility patches again — it lowers the price of admission to a landmark.

The critic aggregate settles high, at 87 — OpenCritic's Mighty tier, top two percent across every platform. It's a number that pulls double duty: it honors the trilogy's writing and ambition while honestly reflecting the corners that "refresh, not remake" left unrounded. Read it as praise with an asterisk, and the asterisk is the engine, not the story.

Its irreplaceability is the one thing rivals find hardest to copy: the accumulated weight of choices stacked across three games, compounding the way interest does. Even BioWare's own space-opera forebear, Star Wars: Knights of the Old Republic — an undisputed single-game classic — lacks that "one decision reshaping an ending dozens of hours later" continuity. That payoff is bought with the sheer volume of three full mainline games carrying your save forward. There is no shortcut to it, and no single game, however brilliant, can fake the mileage.

Who should buy in, who should walk past

Spelling out the fit beats piling on praise. If what you prize is character bonds, the consequences of your choices, and one hard-sci-fi space opera with a real beginning and end — over the immediate thrill of shooting — this collection is all but tailored to you. It will spend a hundred-plus hours quietly turning a cast of fictional people into ones you genuinely care whether they live or die.

If, on the other hand, you only want crisp, snappy gunplay, have no patience for minutes-long dialogue, and can't sit with the first game's slow, old-school pacing, weigh it carefully before buying. The refresh smoothed the first game considerably, but the core is still that "talk and choice over twitch combat" old-BioWare philosophy, with the three games' seams left honestly intact rather than papered over. What you're buying is not a modern, fast-paced shooter; it's a story epic that asks you to sit still, listen to people, and live with what you decide. There's no fix for that mismatch — grind against it and it'll only feel long-winded, and then, frankly, this isn't your collection.

Recommended edition, and a one-line verdict

There's nothing to agonize over on the version: Legendary Edition is the only complete collection going, gathering all three games' single-player DLC and folding in the third game's official Extended Cut ending by default. You need buy nothing extra; one purchase is the whole thing, soup to nuts. The only real fork is hardware — PC for the highest visual ceiling, console for the cleanest out-of-box stability.

Commercially it proved the case too — week-one physical sales champion in the UK, a high finish on that year's Xbox annual sales chart, with EA stating outright that it beat internal expectations. Read what that means: nearly a decade later, with the visuals no longer the draw, plenty of new and returning players still happily paid for the journey again. A game people will re-buy years on has already settled the argument about its weight. The one-line verdict: it stands not on tech but on the rare knack of making you ache for a cast of fictional people after a hundred hours — and across the whole history of the medium, the games that genuinely pull that off you can count on your fingers. That, minus one flawed point at the very end, is the entire case for an 8.5.

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