
Mixtape
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價格歷史
近 36 個月 · 資料每日更新價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。
歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。
01關於Mixtape
三位好友前往最後一場共同派對,在《Mixtape》中重溫青春回憶。敘事片段穿插滑板、拍照和打棒球等活動,呈現成長中的重要時刻。 Steam玩家給予87%%好評,共有7,457則評論。 介面支援簡體中文、繁體中文、英語、法語、義大利語、德語、西班牙語、日語、韓語、波蘭語、巴西葡語、拉美西語和俄語。 發行日期:2026年5月7日。
製作團隊
近36個月記錄最低價
≈ HK$97.002026-07-30 · Kinguin本體 · 與上方圖表記錄相同;美元歷史價格,不代表地區Steam最低價。語言支援
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 簡體中文 | 是 | 是 | — |
| 繁體中文 | 是 | 是 | — |
| 英語 | 是 | 是 | 是 |
再顯示10種語言
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 法語 | 是 | 是 | — |
| 義大利語 | 是 | 是 | — |
| 德語 | 是 | 是 | — |
| 西班牙語 | 是 | 是 | — |
| 日語 | 是 | 是 | — |
| 韓語 | 是 | 是 | — |
| 波蘭語 | 是 | 是 | — |
| 巴西葡語 | 是 | 是 | — |
| 拉美西語 | 是 | 是 | — |
| 俄語 | 是 | 是 | — |
Steam PC版資料 · 2026-10-10
02購買前
遊玩模式與操作
Steam PC版標示為單人遊戲,並完整支援控制器。
語言
介面支援繁體中文,完整語音為英文;另有多種語言字幕。
03常見問題
《Mixtape》講述什麼?
三位好友在前往最後一場共同派對的途中,重溫青春回憶。
遊戲中有哪些活動?
可遊玩的回憶片段包括滑板、在廢棄主題樂園拍照、打棒球和施放煙火。
可以獨自遊玩嗎?
可以。Steam PC版標示為單人遊戲。
“If you'll sit down for a mood and a playlist of real licensed songs, it's the best playable coming-of-age film of the year — but know there's almost no puzzle, choices don't change the ending, and you're done in a few hours. Come for the music, not the challenge.”
評測總結
Critics nearly unanimous, players split into two camps

Lay the reception out and the position is clear. The critics are almost wall-to-wall positive. OpenCritic shows an 87 average, 88 percent of reviews recommending it, and a Mighty tier across 111 reviews, putting it in the top 4 percent of the whole site. IGN handed out the year's first perfect score. GameSpot and Game Informer both sit at 9. Steam reads Very Positive, with 88 percent of more than six thousand five hundred reviews giving it a thumbs up. That is a gorgeous scorecard.
But a crack opens on the player side. A slice of them find it overrated and grumble that it basically plays itself, and PC Gamer's 74 is essentially that voice in print. The split is not about who is right. It is about people holding up different rulers — measure it by traditional mechanical depth and it is thin, measure it by emotional experience and it is full. Once you understand which ruler is in your hand, you know whether this game is for you.
The argument is fascinating in its own right, because it drags everyone back to an old question: what counts as a game at all? Mixtape stands right on the seam between interactive narrative and traditional play, and it presses down on that line hard enough that you cannot ignore it. Its champions say games were always allowed to be more shapes than one, and that feeling and music deserve to be taken as seriously as systems. Its detractors hold the opposite line: if you want my money for a "game," give me enough to actually play. Both are right, and that is exactly the point — it is a work with a stance, willing to make a trade, rather than the kind of inoffensive product that pleases no one by refusing to risk anything. I land on the first side myself, but I get the second side's frustration completely.
Who should buy it, and who should walk away

I will say it straight. If you will sit down for a mood and a playlist crammed with real songs, and treat it as a coming-of-age film you complete with your hands, it has almost no competition at this price, so buy it without flinching — especially since it landed on Game Pass at launch, where subscribers can simply try a night for nothing. It also suits anyone who occasionally wants to be alone, to be ambushed by a particular melody and a particular memory.
Flip it around. If you buy games for systemic depth, for puzzles that burn, or for the Life is Strange kind of weight where choices truly reshape the story, Mixtape will likely let you down — it deliberately subtracted in exactly those areas, and the more you expect, the harder the drop. That player should walk away early, or at least try it on Game Pass before committing.
What no one can copy is the playlist itself
In the end, the part rivals cannot simply lift is not the art or the story, it is that genuinely licensed playlist plus the songs-first, design-around-the-music philosophy that runs backwards from the norm. The first is a hard cost barrier — dozens of name tracks are not rights a small studio casually clears, and the negotiation alone reportedly stretched across years. The second is a barrier of conviction — most teams are wired to build the loop first and score it later, and few will truly put the music at the very top of the design chain where every scene bends to serve it.
Stacked together, that is the most singular thing it has among coming-of-age games, and the hardest to imitate without both the budget and the nerve. It may not be the year's richest game to play, but it might well be the one that leaves you reaching for repeat long after the credits, the rare title where hearing one of its songs years from now will pull a whole summer night back into the room. Adding it all up, I give it 8.5.
Mixtape 相關資訊
熱門Steam評論
母語評論 · 5則此語言選出的有幫助評論包含推薦與批評。此選集不代表整體好評率;評論反映的是受評版本。
第一次在高速公路上飆購物車,有點緊張請見諒展開收起
美術風格設計很漂亮精緻,想像是買了一張300塊的電影票 時不時會有Awwww的可愛畫面(除了喇機,嚇鼠我展開收起
類奇異人生系列的互動式電影類遊戲, 講述了一個短小精悍的美高畢業季三位朋友之間的離別故事,劇本很完整,畫面很明快,四個小時左右就能通關,主線裡搭配的多首上世紀的經典音樂,敬業的配音,青少年腦中幻想着的各種奇妙場景時不時就能將氣氛烘託到極致,多個橋段都有優秀電影級別的觀賞性,青春既是一場華麗到接近瘋狂的自駕遊,又是一場命中註定會結束的晚宴,結束後所有朝夕相處的伙伴各奔東西,有緣人或許來日仍會相見,一切能說是天註定又能解釋成自己的選擇,我在高中時曾經也有個和遊戲里無限接近的兩男一女損友三人組,畢業後大家各自走向不同的大學甚至是異國,如今除了社交媒體上偶爾的評論和點贊也確實沒有再見過面,這或許也將會是mixtape三人組的未來,但無論如何不要忘記那天的那一句see you tomorrow,至少說出這句話的時候你們都知道這段稚嫩年華確實沒有辜負展開收起
色情遊戲 pORn gAmES 5/5 大約三小時左右就能通關,整體來說比起遊戲更像是電影附帶了一點小遊戲。在配樂、鏡頭和畫面上非常到位,雖然部分劇情轉折有點突兀,但瑕不掩瑜。展開收起
來源:Steam使用者原始評論。有幫助票數為封存快照,並非即時資料。最後收集:2026/08/15。



