我的夏日汽車

我的夏日汽車

喜歡逐件組裝汽車並讓它保持運作的玩家,可以在這裡體驗細緻的車庫日常。拉力賽、零工和其他車輛拓展了活動內容;Steam PC版列有英文介面和字幕。《我的夏日汽車》在Steam售價HK$ 83.00。玩家評價為94%,共109,033則評論;決定入手前,也可衡量自己是否喜歡需要耐心的車輛維護。

正在取得全網報價
94%Steam 玩家評分10.9萬 則評價
發售日期: Jan 8, 2025
Automobile Sim · Simulation · Open World · Driving · Survival
·平台:Steam·香港 Steam 官方價~ HK$83.00去購買
My Summer Car PC Steam Altergift·平台:Steam·~ HK$131.82-23%起~ HK$101.04(~ €11.49)去購買
My Summer Car EN/FI Global·平台:Steam·起~ HK$109.49(~ €12.45)去購買
史低 ~ HK$74.08含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$74.082025-06目前全網低價~ HK$83.00Steam距低價紀錄+12%
~ HK$110.58~ HK$115.29~ HK$119.99~ HK$124.7025-1026-0126-0426-0726-10~ HK$117.64

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於我的夏日汽車

在《我的夏日汽車》中從零件開始組裝汽車。這是一款細緻的車輛裝配與維護模擬遊戲,也描寫1990年代芬蘭鄉村的日常生存生活。 Steam PC版包含單人模式。 支援英文介面與字幕。 玩家評價:94%,共109,033則評論。 發行日期:2025年1月8日。

製作團隊

開發
Amistech Games
發行
Amistech Games

Steam玩家評論

94%好評極度好評109,033 Steam評論

近36個月記錄最低價

≈ HK$74.082025-06-26 · Steam基本遊戲 · 與上方圖表記錄相同;美元歷史價格,並非地區Steam最低價。

語言支援

語言介面字幕音訊
英語是是—
芬蘭語——是

Steam PC版資料 · 2026-10-11

02購買前

語言

Steam PC版支援英文介面與字幕;未註明完整英文語音。

模式與操作

列有單人模式。遊戲描述也提及支援方向盤與排檔桿控制器。

03常見問題解答

遊戲中要做什麼?

用一百多個零件組裝並維護汽車與引擎,同時照料角色的日常需求。

有拉力賽和工作嗎?

可以參加拉力賽,也能接隨機出現的有償工作。

還能駕駛什麼?

描述提到多種其他車輛和一艘船,公路上還有AI車流。

7.5
綜合評分
外部評分94%Steam 玩家評分10.9萬 則評價
畫面
5.5
音效
8
玩法
9
劇情
6
內容
8

“Bolt a junk car together part by part, then survive Finnish-countryside permadeath — a stubbornly authentic sim nobody has copied in nine years”

評測總結

A cult landmark built on word of mouth

An acclaimed Satsuma driving shot

In the world of the mainstream press, My Summer Car is all but invisible — no Metacritic aggregate, no OpenCritic page, no flood of professional reviews. In the world of players, it is a monument. 94% positive on Steam across more than a hundred thousand reviews; a charge up the charts and a "trending" tag after the full release; nine years and the word of mouth still has not cooled. That sharp split — cold with critics, hot with the crowd — is the perfect caption for its cult status. This reputation was not bought. It was voted in, one purchase and one thousand-hour save at a time, by a hundred thousand players.

Its cultural standing is a matter of record, too. In 2017 it took the People's Choice Game of the Year for 2016 at the Finnish Game Awards, and in 2018 it was inducted into the Finnish Museum of Games' roster of notable national titles. A crude, awkward little indie earning that kind of recognition in its own homeland comes down to one thing: an irreplaceable sense of place and a purity of design that no committee could manufacture.

It is worth dwelling on how rare that combination is. Plenty of games are beloved; far fewer are beloved while actively refusing to be likeable. My Summer Car never softens its edges to win you over — and the loyalty it inspires is, if anything, fiercer for it. The players who love it do not love it in spite of the friction. They love it because of the friction.

Who should buy it, who should not, and why it cannot be copied

A Finnish summer's endless daylight

So who is this actually for? If you relish puzzling out hardcore systems on your own, if you can find pleasure in the slow rhythm of torquing bolts, scraping cash together, and staying off the beer, and if you draw satisfaction from failing and restarting and failing again, then My Summer Car will be a one-of-a-kind fixture in your library. What it offers is not the instant hit of fun but something closer to meditative — the deep contentment of having sorted it all out with your own two hands.

And who should steer well clear? If you want instant feedback, clear objectives, and a clean trail of quest markers, if the frustration of permadeath grates and you have no patience for an opening designed to throw you off, then walk past it without a backward glance. This is not a game for everyone, and the developer never once set out to please everyone. Granting it that is, in fact, the highest respect you can pay it. Trying to meet it halfway — modding the difficulty down, treating it like a casual sandbox — tends to sand off the very thing that makes it worth playing. It is an all-or-nothing proposition, and it is honest about that from the first minute.

Which brings us back to the core question: why has nothing managed to copy it in all this time? The answer is an obsessive combination — bolt-level physical simulation, layered with Finnish-countryside permadeath survival, wrapped in an atmosphere only a Finn could have built. Its main rival, Car Mechanic Simulator, loses precisely because it reduced assembly to a simplified point-and-click and lacks the atmospheric density of an entire rural Finland transplanted into a game. Nearly nine years on, no single game does all three of those things at once. That is the moat around My Summer Car that is hardest to take — and the reason it has earned the words "cult classic." It may never be a crowd favourite, but to the people who find their way to it, there is nothing else like it.

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