歧路旅人 II

歧路旅人 II

遊戲評價
PC
2018年發售迄今,全球出貨量+下載量突破300萬套的「歧路旅人」系列全新RPG。 以點陣圖融合3DCG的「HD-2D」畫面效果,實現了更進一步的進化。
93%Steam 玩家評分1.3萬 則評價83Metacritic/10085OpenCritic/100
發售日期: Feb 24, 2023
RPG · Turn-Based · JRPG · 2.5D · Party-Based RPG
Fetching prices across storesComparing current offers from Steam, official stores, and partners
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$88.252026-07目前全網低價~ HK$188.19Kinguin距低價紀錄+113%
~ HK$184.28~ HK$289.13~ HK$393.98~ HK$498.8325-0925-1226-0326-0626-09~ HK$88.25

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-09-15 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

製作團隊

作曲
Yasunori Nishiki
開發
Square Enix · ACQUIRE Corp.
發行
Square Enix
8.0
綜合評分
外部評分93%Steam 玩家評分1.3萬 則評價83Metacritic/10085OpenCritic/100
畫面
9
音效
8
玩法
8
劇情
7
內容
7

“Eight-character JRPG powered by award-winning HD-2D lighting and turn-based combo mechanics, though strict area difficulty locks and padded late-game content restrict exploration freedom.”

評測總結

Is this game worth sixty hours of your life? It depends entirely on what you are looking for, because Octopath Traveler II is a work whose strengths and weaknesses are equally sharp. It does not try to please everyone the way some blockbusters do. It serves, very deliberately, the player willing to slow down.

A traveler pausing at the edge of town as the journey winds toward its end

Who Should Book the Trip

If you are here for the visuals, buy it without hesitation. The HD-2D art direction is the easiest recommendation in the game — it earned its Game of the Year-class praise and every frame really can serve as a wallpaper. Pair that with Yasunori Nishiki's score and you have a presentation that justifies the price on its own terms. This is the audience the game was built for: people who will stop walking to look at the light and put a battle theme on their playlist.

If you are here primarily for plot, dial your expectations down, but do not write the game off. The main storyline is thin, yet the individual character arcs and the side stories are where the real gems hide. Think of it like a set menu where the main course is ordinary and the small plates are exquisite — you came for the entree and you leave remembering the appetizers. The amnesiac blacksmith quest and its kin are doing the emotional heavy lifting, not the central narrative, and going in knowing that will save you a lot of disappointment and let you find the parts that genuinely shine.

And if you are here for the combat, the news is good as long as you are patient. The break-and-boost system blooms into something deep and precise once you give it the twenty hours it needs to teach you its language, and the sub-job builds keep it fresh well past the point most turn-based games have shown all their cards. This is a game with multiple front doors, and which one you walk through changes the experience considerably.

The One Real Catch

The area difficulty locking is the genuine sticking point, and it is worth being honest about. It takes a world that looks open and quietly slices it into linear stages, gating your exploration behind recommended levels and turning enthusiasm into the occasional humiliating defeat. Whether you can accept that guidance determines whether you can enjoy everything else on offer. Some players will read it as helpful structure; others will feel railroaded. There is no neutral verdict here — it is the line that separates the people who love this game from the ones who bounce off it.

Taken as a whole, this is a title with strengths and flaws drawn in equally bold strokes, and a clear step up from the series' first entry in nearly every craft category. When I finally set the controller down, I did not feel the relief of "thank god that's over." It was closer to seeing off a friend who had stayed with me for two months — reluctant, a little sad, but knowing it was time. That is a strange and lovely thing for a game to leave you with, and it is the truest measure of what Octopath Traveler II gets right.

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