Red Dead Online

Red Dead Online

遊戲評價
PC
一腳踏入 Red Dead 線上模式生氣盎然、時刻演進的世界,親身體驗在美國拓荒邊境闖蕩的生活。 在這個深刻動人又細緻不已的世界,您可以縱馬追捕通緝要犯;可以與不法幫派或其他玩家展開生死搏鬥;可以舉槍打獵、釣魚、貿易;可以搜集奇珍異寶;可以經營私釀酒事業等等,無限可能待您探索。
82%Steam 玩家評分6萬 則評價
發售日期: Dec 1, 2020
Open World · Multiplayer · Western · Action · Adventure
Fetching prices across storesComparing current offers from Steam, official stores, and partners
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$78.332023-08目前全網低價~ HK$74.00Steam目前即為低價紀錄
~ HK$94.41~ HK$118.32~ HK$142.23~ HK$166.1425-0925-1226-0326-0626-09~ HK$78.33

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-09-10 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

製作團隊

丹·豪瑟
編劇
丹·豪瑟
电子游戏制作人、编剧、作家
開發
Rockstar Games
發行
Rockstar Games
7.8
綜合評分
外部評分82%Steam 玩家評分6萬 則評價
畫面
8.8
音效
9
玩法
8
劇情
6
內容
6.8

“A top-tier western world and posse sandbox, undercut by a slow grind and frozen updates; know what you are buying.”

評測總結

Overall, 7.8. The whole thing fits in one sentence: it was never short on talent, only on being taken seriously.

Every argument about this game is written in the GTA Online comparison

A thriving frontier town

The fastest way to understand it is to set it beside its sibling, GTA Online in Los Santos and San Andreas. Same Rockstar, same RAGE engine, same online-service framework — and wildly different fates. GTA Online got fed as the core cash cow, gambling-den, underworld, smuggling, and nightclub DLC packs hurled in wave after wave, pulling roughly 9.5 million dollars a week. The western side got farmed out as a side project, earning around 26.4 million dollars a year — less than GTA Online clears in a single week and change. Two biological children: one raised into a generational evergreen, the other handed an early sunset.

So every argument over this frontier traces back not to "is it well made" but to "was it favored." It is not that it lacks ability; it is that the parent took the resources that should have fed it and fed the older brother instead. Grasp that comparison and you grasp nearly every discussion about it — what players curse has never been a bad game, only the attitude of "could clearly have done it well and chose not to."

Who should ride in, who should ride around it

A cowboy and horse against the setting sun

Settle the accounts plainly. What props up this 7.8 is the world's texture, the top-tier audio, the heavy and deliberate gunplay, and the naturally emergent joy of riding with a posse. What drags it down is the frozen state, the grinding gold-bar economy, and broken PvP. Every one of those weaknesses is real, but they wear you down rather than break you; this game will not make you rage-refund, only sigh now and then. As for the recommendation: if you love the western mood, will accept a slow pace, and have a steady crew to play with, it is a near-irreplaceable park, well worth picking up when the price is right. If you want an active service with new events daily, tight high-frequency reward feedback, or a strong story line that pulls you forward, ride around it — it cannot give you that. One group deserves a separate warning: anyone moved by Arthur Morgan's story in the base game, hoping to relive that same feeling online, should lower their expectations first. Online does not hand you a continued plot; it hands you a land you can live in, and its goodness has to be ridden out and earned yourself rather than waited for. The best mindset is to see it clearly for what it is — a top-tier theme park, beautifully built, whose tour guide clocked out years ago. Understand that before you ride in and you will have a far better time, and find it far easier to fall for the part it could do, and genuinely did, so well. Neglected children, after all, often grow the most stubborn will to live.

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