惡靈古堡 7

惡靈古堡 7

以第一人稱探索廢棄農舍,讓《惡靈古堡 7》的壓迫生存恐怖氛圍近在眼前。遊戲在Eneba售價≈ HK$52.50,適合想玩單人恐怖作品並重視完整控制器支援的玩家。Steam PC版提供繁體中文介面和字幕,語言選擇也相當明確。 Steam售價為HK$59.20時,Eneba的相同Standard可省下≈ HK$6.70。

正在取得全網報價
95%Steam 玩家評分8.9萬 則評價83Metacritic/10086OpenCritic/100
發售日期: Jan 23, 2017
Horror · Survival Horror · First-Person · Singleplayer · VR
Resident Evil 7 - Biohazard Steam Key GLOBAL·平台:Steam·-65%~ HK$52.50(~ $6.69)比 Steam 省 HK$6.70去購買
RESIDENT EVIL 7: Biohazard Standard Edition Steam CD Key·平台:Steam·~ HK$264.86-82%起~ HK$48.04(~ €5.44)去購買
Resident Evil 7: Biohazard PC Steam CD Key·平台:Steam·~ HK$264.86-80%起~ HK$52.55(~ €5.95)去購買
Resident Evil 7 Biohazard EN/DE/FR/IT/JA/ES Global·平台:Steam·-61%起~ HK$57.05(~ €6.46)去購買
·平台:Steam·~ HK$156.89-63%~ HK$58.39(~ $7.44)去購買
·平台:Steam·香港 Steam 官方價~ HK$148.00-60%~ HK$59.20去購買
·平台:Steam·~ HK$156.89-60%~ HK$62.71(~ $7.99)去購買
Resident Evil 7 Biohazard·平台:Steam·~ HK$156.89-17%起~ HK$129.81(~ $16.54)去購買
香港不可用(2)

以下報價已明確標記為在香港不可用(無法購買或無法啟用),仍可前往商店查看並核實限制。

Resident Evil 7 - Biohazard PC (EU)·平台:Steam·~ HK$57.32查看商店
Resident Evil 7 Biohazard·平台:Steam·~ HK$149.04查看商店
史低 ~ HK$31.31含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$31.312023-12目前全網低價~ HK$58.39Humble Store距低價紀錄+86%
~ HK$73.84~ HK$104.66~ HK$135.48~ HK$166.3025-1026-0126-0426-0726-10~ HK$47.80

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-16 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於惡靈古堡 7

在《惡靈古堡 7》中,你將以第一人稱探索美國南部鄉間的一棟廢棄農舍。探索與緊張壓迫的氛圍構成這段生存恐怖體驗。 Steam玩家評價:95%好評,來自88,948則評論。 支援繁體中文介面與字幕。 發行日期:2017年1月23日。

製作團隊

理
編劇
理查德·皮尔西
editor and writer
代表作生化危机7
彼
製作人
彼得·法比亚诺
Capcom producer
開發
CAPCOM Co., Ltd.
發行
CAPCOM Co., Ltd.
配音
杰西·皮门特尔 · 莎拉·科茨

Steam玩家評論

95%好評壓倒性好評88,948 Steam評論

近36個月記錄最低價

≈ HK$31.312023-12-21 · Humble Store基本遊戲 · 與上方圖表記錄相同;美元價格歷史,並非地區Steam最低價。

語言支援

語言介面字幕音訊
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Steam PC版資料 · 2026-10-19

02購買前須知

遊玩與語言

Steam PC版支援單人遊玩與完整控制器支援,並提供繁體中文介面和字幕。

玩法

遊戲採用第一人稱視角,結合探索與緊張壓迫的生存恐怖氛圍。

03常見問題

遊戲背景在哪裡?

故事發生在美國南部鄉間的一棟廢棄農舍。

遊戲玩法如何?

這是一款第一人稱生存恐怖遊戲,著重探索與緊張氛圍。

可以使用控制器遊玩嗎?

支援。Steam PC版提供完整控制器支援。

8.0
綜合評分
外部評分95%Steam 玩家評分8.9萬 則評價83Metacritic/10086OpenCritic/100
畫面
9
音效
8.5
玩法
8.5
劇情
7
內容
6

“First person drags the series back to its mansion roots; the Baker house is a horror high, while the back half tilts to action”

評測總結

A gamble that hauled a dying series back to its roots

A milestone of the series' rebirth

Rewind to 2017, and Resident Evil 7 means far more than a good game — it was a successful resuscitation. After two increasingly action-blockbuster sequels had sunk the reputation and very nearly lost the audience, this entry used first-person, claustrophobia and slow-burn survival horror to wrench the whole franchise bodily back to where it stood twenty years earlier. The consensus is uncommonly tidy: this is the best the series had been since Resident Evil 4.

The objective record backs it. An 86 on OpenCritic, recommended by 91 percent of critics, an 83 on the PC Metacritic, and an Overwhelmingly Positive 95 percent across more than eighty thousand Steam reviews. Those numbers together pin it to a clear coordinate — excellent, but not the flawless masterpiece. Its greatness clusters in the first half, its regret in the second, and that honesty is simply what the game is.

What matters more is the direction it pointed. In an age when every blockbuster was racing toward bigger spectacle and wider maps, Resident Evil 7 ran against the current and did subtraction, proving with a single haunted house that the power of horror never lived in scale but in that face-to-face, nowhere-to-run suffocation. The gamble did not only revive a series; it planted a fresh benchmark for the entire first-person horror genre. You can trace its DNA forward through the remakes and Village; the line that runs to Resident Evil today starts in this farmhouse, not in any of the bombastic sequels it quietly disowned.

Who should buy in, who should steer clear, and why it resists copying

The tension of being scared yet unable to stop

So who, exactly, should step into the Baker house? If you long for that slow-burning atmosphere, the strung-tight resources, the willingness to hand yourself over to the dark and be thoroughly frightened — if you are a longtime fan still pining for the original mansion, or simply a devotee of first-person horror — it is all but tailored to you. Flip it around, and if what you want is brisk run-and-gun, if you cannot stand prolonged claustrophobic tension, or if gore and shock themselves set you on edge, this estate will leave you squirming, and steering clear is the kinder call.

Commercially it sold north of 15.4 million copies to become the franchise's second best-seller, and it swept the year's VR awards — a soft reboot that won on both critical and commercial fronts. And what most resists copying is something hard to quantify: the tension wound from first-person claustrophobia and mansion-style resource management. Inside the Baker house you grow scared and curious about every door you have not yet opened, afraid of what waits behind it, unwilling not to look. Its most direct rival, first-person horror benchmark Outlast, strips the player into prey that can only flee — pure tension, but thin. Resident Evil 7 leaves a sliver of defiance in your grip throughout, and it is precisely that scrap of "I can still fight" dignity that keeps its horror so hard for anyone to fully replicate.

Nearly a decade on, that balance still has not been bettered, not even by the entries that followed it. Village leaned back toward spectacle; the remakes traded first-person intimacy for nostalgia. Resident Evil 7 remains the cleanest expression of the idea — a man, a flashlight, a house that wants him dead — and that purity is its lasting claim on the genre.

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