
《星球大戰:戰場前線™ II》
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價格歷史
近 36 個月 · 資料每日更新價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。
歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。
01關於《星球大戰:戰場前線™ II》
在《星球大戰:戰場前線™ II》中於陸地、空中與太空作戰,體驗橫跨《星際大戰》三個電影時代的戰鬥,以及訴說全新故事的單人戰役。自訂英雄、星際戰機與士兵,再以適合戰鬥的能力強化他們。 Steam玩家評價:87,807則評價中有88%%為好評。 支援的介面語言:繁體中文、英語、法語、拉美西語、義大利語、德語、西班牙語、日語、波蘭語、巴西葡語和俄語。 發行日期:2020年6月11日。
製作團隊
近36個月最低紀錄
≈ HK$12.482026-02-03 · EA Store基本遊戲 · 與上方圖表相同的紀錄;美元價格歷史,並非地區Steam最低價。語言支援
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 繁體中文 | 是 | — | — |
| 英語 | 是 | — | 是 |
| 法語 | 是 | — | 是 |
再顯示8種語言
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 拉美西語 | 是 | — | 是 |
| 義大利語 | 是 | — | 是 |
| 德語 | 是 | — | 是 |
| 西班牙語 | 是 | — | 是 |
| 日語 | 是 | — | — |
| 波蘭語 | 是 | — | 是 |
| 巴西葡語 | 是 | — | 是 |
| 俄語 | 是 | — | — |
Steam PC版資料 · 2026-10-10
02購買前
遊戲模式
Steam PC版提供單人戰役與多人遊戲。離線單人模式可供練習、取得獎勵,以及自訂士兵和英雄。
語言與音訊
英文支援完整音訊,繁體中文也支援完整音訊。
03常見問題
戰役講述什麼故事?
戰役講述一名精銳特種部隊士兵的故事,時間跨度涵蓋《絕地大反攻》到《STAR WARS:原力覺醒》之間的30年。
多人模式有哪些內容?
多人戰鬥橫跨《星際大戰》的三個時代,最多支援40名玩家。
太空戰鬥有什麼特色?
太空戰鬥擁有獨特的操控、武器和自訂選項;星際戰機空戰最多支援24名玩家。
“A film-budget Star Wars battlefield that walked the full arc from lockbox disaster to a second player surge”
評測總結
Stitch every dimension together and you get a game that resists a single number. The audiovisuals are a ceiling, the multiplayer stands tall, the content is absurdly thick, and the one drag is that thin campaign. But what makes it singular is not any one dimension's height — it is the full arc it traveled.
From industry cautionary tale to player comeback

At launch in 2017, lockboxes and a random progression system turned this game into an industry cautionary tale. It put pay-for-power on the table, enraged nearly the whole player base, and even spurred legislative debate in several countries over whether game lockboxes count as gambling, while its publisher briefly shed billions in market value. That is the negative half of its place in history, and it does not wash off.
But the story did not stop there. In 2025, on the back of the Andor series, the 20th-anniversary heat around Revenge of the Sith, and an all-time-low Steam price that dropped the barrier to almost nothing, the game staged a dramatic second surge. PC concurrents peaked at 35,892, an all-time high; it climbed to 12th on the US sales chart, ahead of Red Dead Redemption 2, Helldivers 2, and The Last of Us Part 2, and leapt 123 places in a single UK sales week. The 88% positive rating across 84,956 Steam reviews is the sediment of that arc — players voting with their feet that this is a Star Wars shooter long underrated by its launch controversy and far better than its reputation suggested.
Who should buy it, who should walk past
So when it comes down to the purchase, who is it for? If you want to put on good headphones and a good screen and live out the fantasy of walking into a Star Wars film — flying an X-wing, swinging a lightsaber — without any monetization grabbing at your ankles, this is about the most on-target pick on the market. Today's version is clean, deep in content, and gorgeous in sight and sound: a benchmark for Star Wars shooter feel.
But if you are a linear-story player after narrative density, an earned character arc, and a forceful ending, you will likely come away let down. The campaign runs six to eight hours, rushed in its turn and scattered in its back half, and it cannot carry a purchase made purely for the story. Those players should look instead to EA's own Star Wars Jedi: Fallen Order, a game purpose-built for single-player storytelling. This is a multiplayer game; the campaign is a piece bolted on, and expecting it to be the main course misreads what the game was ever aiming for.
A coordinate nobody can copy
Back to the core question: what is the single thing here that cannot be replicated? Not the visuals, not the music, not the content — any of those can be surpassed by a successor with newer tech and a bigger budget. What genuinely cannot be copied is the double identity: carrying the original sin of the lockbox controversy and finishing the entire redemption arc at the same time. No 3A shooter shoulders this much historical baggage and also completes this thorough a self-redemption. It is at once the negative milestone that rewrote industry rules and the positive textbook for how long-term operation turns a disaster around. Those two contradictory identities stacked on one game form a coordinate no amount of money can reproduce, because you cannot manufacture a redemption without first earning a fall — and no studio sets out to fail on purpose just to recover well. That singularity is why, looking back in 2026, STAR WARS Battlefront II remains a game worth taking seriously and worth recommending — you are buying not just a Star Wars shooter, but a living piece of the industry's history.
熱門Steam評論
母語評論 · 10則此語言中選出的實用評論包含推薦與批評。這些評論不代表整體好評率;意見反映其評論的遊戲版本。
優點:畫面好,電影氣氛營造好 缺點:跟屎一樣的地圖平衡 然後再補一個:伺服器很不穩 再補一個,如果你是steam入手的話,他跟ORIGIN的綁定很不穩,會時常斷線展開收起
顶级画质,顶级玩法,再有星战迷信仰加持,好游戏无疑,最最棒的就是挂壁们都是些毫无情怀,毫无文化底蕴的垃圾渣滓,几乎未染指本游戏,故此游戏宛若天堂! May the force be with you!展開收起
連線模式 BUG沒有修復,殺不死人也不能被人殺死除非自殺。 不知道開發商是否惡意遺棄這一款遊戲展開收起
光是配對時間就讓你來不及退款了 :)展開收起
放棄更新導致現在多人早就匹配不到人 最近唯一還能玩的 co-op多人合作(四人)隨著戰地2042上市,出現致命性BUG,敵人會全體出現鎖血打不死的情況導致遊戲根本無法結束 也就是說 你現在買了 只能玩單機劇情 劇情時間也不長 除非你閒錢很多 不然真的購買前請三思展開收起
遊戲很好 Origin很爛展開收起
多人模式鎖血1滴 完全不能玩 官方擺爛也不修 絕對不要浪費錢買 特價也不要!!展開收起
很好玩,但是台服人數少,遊戲內設定可以轉服,所以建議特價這波買起來~~~ 加好友,一起玩~展開收起
要連origin才能玩,所以多人遊戲等很久都排不到人,排了15分鐘連一場都玩不到。 單人loading又長,連離開遊戲都要等。展開收起
來源:Steam使用者原始評論。有幫助票數為封存快照,並非即時資料。最後收集日期:2026/08/14。