迷失

迷失

《迷失》以獨特的貓咪視角結合探索、解謎和尋找歸途的旅程。對於支援完整控制器操作的單人遊戲,Eneba 的目前價格 ≈ HK$66.08 特別值得留意,因為它正處於本站記錄的最低價。購買前確認顯示的版本符合你的安排;Steam PC 版提供 16 種介面與字幕語言。 相較 Steam 節省 ≈ HK$22.92 後,符合的版本在 Steam 價格為 HK$89.00;顯示的版本是 Standard。

正在取得全網報價
97%Steam 玩家評分15.8萬 則評價82Metacritic/10083OpenCritic/100
發售日期: Jul 19, 2022
Cats · Adventure · Atmospheric · Singleplayer · Cyberpunk
Stray (PC) Steam Key LATAM+1·平台:Steam·-63%起~ HK$66.08(~ $8.42)史低比 Steam 省 HK$22.92去購買
Stray Steam CD Key+1·平台:Steam·~ HK$246.14-68%起~ HK$79.50(~ €9.04)史低去購買
+1·平台:Steam·香港 Steam 官方價~ HK$178.00-50%~ HK$89.00史低去購買
Stray Global+1·平台:Steam·-50%起~ HK$89.08(~ €10.13)史低去購買
Stray PC+1·平台:Steam·~ HK$246.82-63%起~ HK$91.19(~ £8.79)去購買
香港不可用(1)

以下報價已明確標記為在香港不可用(無法購買或無法啟用),仍可前往商店查看並核實限制。

Stray+1·平台:Steam·~ HK$96.45查看商店
史低 ~ HK$89.38含 Steam 及第三方通路目前價格處於歷史最低水準
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$82.792026-07目前全網低價~ HK$92.44Kinguin距低價紀錄+12%
~ HK$118.25~ HK$161.99~ HK$205.73~ HK$249.4725-1026-0126-0426-0726-10~ HK$82.79

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於 迷失

你將化身流浪貓,探索霓虹閃爍卻日漸衰敗的賽博城市,在高低交錯的環境中穿行,解開古老謎團。你可以用貓的方式與環境互動,躲避威脅,並遇見好奇的機器人和危險生物。 Steam 上的《迷失》是支援完整控制器操作的單人冒險遊戲。 Steam PC 版提供 16 種介面與字幕語言。 遊戲於 2022年7月19日 發售。 Steam 玩家在 158,085 則評價中給予 97%% 好評率。

製作團隊

開發
BlueTwelve Studio
發行
Annapurna Interactive

Steam 玩家評價

97%好評壓倒性好評158,085 Steam 評價

36 個月內最低記錄

≈ HK$82.792026-07-30 · Kinguin本體 · 與上方圖表相同的記錄;美元歷史價格,不是地區 Steam 最低價。

語言支援

語言介面字幕音訊
簡體中文是是—
繁體中文是是—
英語是是—
顯示另外 13 種語言
語言介面字幕音訊
法語是是—
義大利語是是—
德語是是—
西班牙語是是—
日語是是—
韓語是是—
波蘭語是是—
巴西葡語是是—
俄語是是—
拉美西語是是—
土耳其語是是—
荷蘭語是是—
葡萄牙語是是—

Steam PC 版本資料 · 2026-10-10

02購買前

語言與操作

Steam PC 版提供 16 種介面與字幕語言,包括繁體中文、簡體中文、英語、德語和葡萄牙語。資料列出完整控制器支援,但未說明完整語音語言。

遊玩模式

Steam 將《迷失》列為單人冒險遊戲,並支援 Steam Cloud。現有分類未列出合作或多人模式。

03常見問題

《迷失》要怎麼玩?

你會以貓的視角探索衰敗的賽博城市,與居民互動並解開謎團。

B-12 是誰?

B-12 是一台協助貓咪尋找出口的小型飛行無人機。

《迷失》何時登上 Steam?

Steam PC 版於 2022 年 7 月 19 日推出。

8.4
綜合評分
外部評分97%Steam 玩家評分15.8萬 則評價82Metacritic/10083OpenCritic/100
畫面
9
音效
8.5
玩法
8
劇情
8.5
內容
6

“A TGA-winning cyberpunk phenomenon where 30+ authentic cat behaviors navigate a Kowloon-inspired world, delivering emotional redemption in a concise six-hour journey.”

評測總結

Stray earns an 8.4 overall, and that score certifies it as one of the most charming, beautiful and emotionally resonant indie games of its generation — a small gem that turned the simple fantasy of being a cat into an unforgettable atmospheric adventure. It is held just short of greatness by its modest length and deliberately simple systems, but within its scope it is close to flawless. The 8.4 reflects a focused, complete, lovingly crafted experience that does almost everything it sets out to do beautifully.

Buy it to be a cat in a beautiful world

The cat at home in the neon city

Buy Stray if any part of its premise appeals to you, because it delivers on all of it. This is the game for cat lovers, for players who treasure atmosphere, art and mood over mechanical depth, for anyone who wants a touching, self-contained emotional adventure they can finish in an evening or two, and for fans of cyberpunk worlds and environmental storytelling. The unique joy of embodying a convincingly animated cat, the breathtaking Kowloon-inspired world, the affecting bond with B-12, and the wistful, beautiful audio combine into an experience that is genuinely unlike anything else, and its short length means it never wears out its welcome. For the right player, Stray is a near-perfect few hours, a game that earns its acclaim and its awards through sheer craft and charm rather than scale, and one that lingers in the memory far longer than its runtime would suggest. It is exactly the kind of focused, heartfelt experience that the indie space exists to produce, and it comes warmly recommended to anyone willing to meet it on its own gentle terms.

Skip it if you want length or depth

The short, gentle nature of the experience

Approach Stray with clear expectations, or skip it, if its limitations are dealbreakers for you. This is a short game — six to eight hours — and a mechanically simple one, with light puzzles, minimal combat and little replay value, so a player seeking a long, meaty, systems-rich experience or a real test of skill will find it slight. The narrative, while affecting, is also relatively simple, so those who crave deep, detailed worldbuilding and extensive lore may feel it leaves more unsaid than they would like. These are not flaws in execution but consequences of scope and design intent: Stray chose to be a concise, accessible, atmospheric experience rather than a sprawling or challenging one, and that choice genuinely does not suit everyone. A player whose idea of value is measured in dozens of hours or in mechanical complexity should weigh the brevity carefully before buying, because no amount of charm changes the fact that the game is small. Knowing that going in is the difference between cherishing Stray for what it is and feeling shortchanged by what it is not.

A genre-seeding little phenomenon

Stray's lasting charm and influence

What lifts the 8.4 to a verdict on something special is the disproportionate impact Stray achieved relative to its size. This small game from a small studio became a genuine phenomenon, winning two Game Awards in 2022 including Best Indie and Best Debut Indie, drawing an Overwhelmingly Positive reception from hundreds of thousands of players, earning recognition for its sympathetic portrayal of animals, and helping to seed an indie subgenre of animal-protagonist games that followed in its pawprints. It proved that a cat could carry a major release, that atmosphere and charm could matter as much as scale, and that a focused, heartfelt experience could break through in a market dominated by ever-larger games — and a Netflix film adaptation now extends its reach further still. That outsized cultural footprint, built entirely on craft and heart rather than budget or length, is the truest measure of its success. The 8.4 is the verdict of a beautiful, charming, emotionally true little gem — short and simple by design, but realized with such excellence and personality that it became one of the most beloved games of its year. For the experience it offers, there is genuinely nothing else like it.

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