巫師3:狂獵 — 重製版

巫師3:狂獵 — 重製版

傑洛特接下獵殺怪物的委託,並在《巫師3:狂獵 — 重製版》的黑暗奇幻開放世界中尋找希里。這款角色扮演遊戲適合計畫單人遊玩的玩家,重點是你是否想跟隨這段旅程。在 Steam 的價格為 HK$ 61.99;依照預算衡量,不要只憑故事設定決定購買。

Steam PC 版在 836,625 則評價中好評率為 96%。若暫時不買,之後的促銷時段或許會帶來另一個機會,但不保證有折扣。 Steam 目前價格為 HK$61.99,可據此比較 Steam 的報價;Steam 下一個已公布的促銷時段為 2026/12/17至2027/1/4,但不代表本作一定參加。

正在取得全網報價
96%Steam 玩家評分83.7萬 則評價93Metacritic/10093OpenCritic/100
發售日期: May 18, 2015
Open World · RPG · Story Rich · Atmospheric · Fantasy
·平台:Steam·香港 Steam 官方價~ HK$309.99-80%~ HK$61.99去購買
The Witcher 3: Wild Hunt - Remastered Global·平台:Steam·起~ HK$87.85(~ €9.99)去購買
The Witcher 3: Wild Hunt – Remastered PC (GOG)·平台:GOG·~ HK$414.89-63%起~ HK$155.52(~ £14.99)去購買
The Witcher 3: Wild Hunt - Remastered (PC) GOG Key GLOBAL·平台:GOG·~ HK$167.08(~ $21.29)去購買
The Witcher 3: Wild Hunt Complete Edition GOG CD Key·平台:GOG·~ HK$439.61-52%起~ HK$209.56(~ €23.83)去購買
史低 ~ HK$31.31含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$31.312024-06目前全網低價~ HK$61.99Steam距低價紀錄+98%
~ HK$125.09~ HK$222.01~ HK$318.92~ HK$415.8425-1026-0126-0426-0726-10~ HK$31.31

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於 巫師3:狂獵 — 重製版

《巫師3:狂獵 — 重製版》中,玩家扮演利維亞的傑洛特,一名受僱獵殺怪物的獵魔士。他在黑暗奇幻開放世界中踏上尋找養女希里的旅程,是一款角色扮演遊戲。 Steam PC 版有 836,625 則玩家評價,其中 96% 為好評。 Steam PC 版於 2015 年 5 月 18 日推出。

製作團隊

M
編劇
Marcin Blacha
Story Director at CD PROJEKT RED
C
製作人
CD Projekt RED
波蘭電子遊戲開發公司
作曲
马尔钦·普日贝沃维奇 · 米科莱·斯特罗因斯基
開發
CD PROJEKT RED
發行
CD PROJEKT RED

Steam 玩家評價

96%好評壓倒性好評836,625 Steam 評價

近 36 個月記錄最低價

≈ HK$31.312024-06-27 · GOG本體 · 與上方圖表記錄相同;美元價格歷史,並非區域 Steam 最低價。

語言支援

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Steam PC 版資料 · 2026-10-10

02購買前須知

遊玩模式

Steam 標示為單人遊戲。提供的資料未確認完整控制器支援。

語言

介面支援英文、簡體中文及繁體中文。英文與中文標示有完整語音;這些語言及其他支援語言均提供字幕。

03常見問題

遊戲故事是什麼?

利維亞的傑洛特是一名獵魔士,受僱獵殺怪物,並尋找養女希里。

遊戲世界是什麼風格?

冒險發生在黑暗奇幻開放世界中。

支援哪種 PC 平台?

Steam 提供 Windows 版。

9.3
綜合評分
外部評分96%Steam 玩家評分83.7萬 則評價93Metacritic/10093OpenCritic/100
畫面
8.5
音效
9.5
玩法
7
劇情
9.8
內容
9.5

“BAFTA-winning narrative density with thirty-six endings shaped by a sixty-person team, overshadowing mushy combat and aging tutorials.”

評測總結

The Witcher 3: Wild Hunt sits ten years after launch with no peer in its specific lane, and the longer it stays unpeered, the larger its historical reputation gets.

Where Witcher 3 sits in 2026

Witcher 3 ten years legacy

The 2015 open-world RPG landscape was tired. Skyrim was four years old, Bethesda's pipeline had moved on to Fallout 4 with the same animation rig, the Western RPG genre was widely declared exhausted. Witcher 3 shipped and the conversation reset overnight. TGA Game of the Year 2015, BAFTA Best Game 2016, DICE RPG of the Year 2016 — three industry-summit awards in the same season, two from juries with no overlap with the gaming press. The triple-crown is rare enough that the next time it happened was Baldur's Gate 3 in 2023, and BG3 spent eight years in early access getting there. Witcher 3 did it from a 35-million-dollar Polish studio's first major release at international scale.

What the game left behind is the open-world RPG baseline that endures to 2026. Every Bethesda-style RPG since 2015 — Cyberpunk 2077, Starfield, Elden Ring's open-world departure from Souls structure, Baldur's Gate 3's hub-and-spoke quest density — has been measured against Witcher 3's reading. The standard set was "side quest writing density meets main quest standard," and ten years of competition has not produced a peer.

The decade of attempted successors

Modern open world RPG benchmark

Skyrim Special Edition, the obvious pre-Witcher 3 reference point, is still selling — but it sells on accessibility and modability, not writing density. Cyberpunk 2077 is CDPR's own follow-up; same writing DNA, broken launch trajectory, recovered by the 2.0 patch into a respectable peer with structurally lighter side content. Elden Ring shifted the open-world conversation toward exploration-as-discovery and FromSoft minimalism, which is a different category, not a same-category competitor. Baldur's Gate 3 finally took the GOTY torch in 2023, with eight years of early-access iteration and a turn-based combat structure that puts it adjacent to but not on the same shelf. Horizon Forbidden West shipped AAA scale with lighter writing density. The category that Witcher 3 created — open-world narrative AAA RPG — has not been filled by another entrant.

The closest the genre came in 2015-2025 was Red Dead Redemption 2, which had a writing budget that exceeded Witcher 3 in cinematics and matched it in side-quest density across Rockstar's signature epilogue chapter. RDR2 sits as the only peer that earns the comparison, and even RDR2's writing is structurally different — frontier elegy, not branching fantasy. The categories diverge.

Who should buy

Who should play Witcher 3 player profiles

Five buyer profiles map cleanly. The RPG veteran who played Skyrim is the strongest yes — the genre evolved and you have a hundred-and-fifty-hour catch-up waiting. The narrative-first player who reads fantasy novels and watched the Netflix Witcher seasons is the obvious yes — the source material that the show only paraphrased is the actual game. The long-vacation player with two weeks of evenings is the surprised yes — start the base game on day one, finish Blood and Wine on day fourteen. The Switch handheld habitual is the under-recognized yes — Saber's port at 30 fps with all DLC is a complete experience on a four-inch screen. The CDPR-curious player who tried Cyberpunk 2077 first is the bonus yes — Witcher 3 is the studio's masterpiece and the cleanest introduction to their writing voice. A sixth profile that emerged after the Netflix show is the lapsed fantasy reader who picked up Sapkowski paperbacks and bounced off the chronology — the game is the cleaner entry into the world than the books for that reader.

Who should not buy

Modern action loyalist combat preference

Two clean no's. The modern-combat loyalist who plays Hollow Knight, Sekiro, or Hades will bounce off the witcher signs combat by hour five — the seven-out-of-ten score is honest about this. The impatient skip-dialogue player will miss the writing entirely; the game's value collapses if dialogue is skipped, and a thirty-hour save without engagement is fifty dollars of confused boredom. Both mismatches are structural and no patch fixes them. A third smaller group worth flagging is the trophy-completionist who plays for achievement count — Witcher 3's achievements are aggressive about requiring specific branch combinations, and 100% completion typically requires multiple full playthroughs with different choice paths. That commitment is real and not for everyone. A fourth marginal mismatch is the player who cannot tolerate moral ambiguity — every major quest in Witcher 3 deliberately denies a clean-good ending, and the player who wants the satisfaction of clear heroism will leave frustrated. The Bloody Baron line is not the place to test that tolerance for the first time. Players who feel uncomfortable with no-good-options storytelling should preview a Bloody Baron synopsis before committing the sixty hours.

Pricing math and platform recommendation

Platform pricing PC PS5 Switch

The Complete Edition retails at $50 and routinely drops to $15-20 on Steam seasonal sales. At $15 for 200 hours of engaged play, the per-hour value is 7.5 cents — the cleanest indie-tier price-to-value math at AAA scale anywhere in the decade. PC is the canonical platform for ray tracing, DLSS 3, and the mod ecosystem with the recent REDkit toolchain. PS5 is the cleanest console experience with DualSense haptics and Dolby Atmos spatial audio. Switch is the portability play with all DLC included at the same retail. Xbox Series X matches PS5 at lower price with Quick Resume system bonus. There is no wrong platform; the only wrong choice is waiting longer. Sales windows hit every Steam Summer, Steam Winter, and Lunar New Year — three guaranteed annual price floors that fall below twenty dollars.

Ten years on, The Witcher 3 has become the rare AAA game that quietly accumulates reputation rather than burning it off. The 2022 patch and 2024 REDkit release suggest the studio is not done. The next major Witcher game, in production since 2022, will be judged against this benchmark. So will every open-world RPG that comes after. That is the position the game has earned, and the position it shows no sign of yielding.

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巫師3:狂獵 — 重製版 相關資訊