

全軍破敵:三國
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價格歷史
近 36 個月 · 資料每日更新價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。
歷史價格以美元記錄,圖中金額按 2026-10-09 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。
01關於 全軍破敵:三國
在《全軍破敵:三國》中,你可從十二位諸侯中擇一,在回合制戰役裡經營帝國、治理國家、締結外交關係並爭奪天下,再率軍投入即時戰鬥。人物關係會影響故事走向,也可能改變聯盟與敵對關係。 Steam 玩家好評率為 82%%,共 63,227 則評價。 介面支援語言包括 簡體中文、繁體中文、英語、法語、義大利語、德語、西班牙語、捷克語、韓語、波蘭語、巴西葡語、俄語和土耳其語。 發行日期為 2019年5月23日。
製作團隊
近 36 個月紀錄最低價
≈ HK$0.002026-01-01 · Epic Game Store基礎遊戲 · 與上方圖表資料相同;美元歷史價格,並非地區 Steam 史低。語言支援
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 簡體中文 | 是 | 是 | 是 |
| 繁體中文 | 是 | 是 | — |
| 英語 | 是 | 是 | 是 |
再顯示 10 種語言
| 語言 | 介面 | 字幕 | 音訊 |
|---|---|---|---|
| 法語 | 是 | 是 | 是 |
| 義大利語 | 是 | 是 | — |
| 德語 | 是 | 是 | 是 |
| 西班牙語 | 是 | 是 | — |
| 捷克語 | 是 | 是 | — |
| 韓語 | 是 | 是 | 是 |
| 波蘭語 | 是 | 是 | — |
| 巴西葡語 | 是 | 是 | — |
| 俄語 | 是 | 是 | 是 |
| 土耳其語 | 是 | 是 | — |
Steam PC 版資料 · 2026-10-10
02購買前
戰役與戰鬥
Steam PC 版結合回合制戰役與即時戰鬥,支援單人、多人及合作模式。
語言支援
介面列有繁體中文、簡體中文、英語、法語、德語、義大利語、西班牙語、波蘭語、葡萄牙語、俄語、韓語、日語和土耳其語。英語、法語、德語、義大利語、俄語、韓語和簡體中文列有完整音訊。
控制器
Steam PC 版未註明完整控制器支援。
03常見問題解答
遊戲背景是什麼?
戰役從西元 190 年的中國展開,諸侯人物取材自歷史小說《三國演義》。
人物關係如何影響遊戲?
角色各有性格、動機與好惡,彼此關係會影響戰役進程;戰鬥表現也會改變這些關係。
除了軍隊,還能管理什麼?
戰役還包括治理州郡、發展帝國,以及在軍事、科技、政治和經濟層面擴張勢力。
“Romance and Records dual-mode plus the 100-plus historical character system — the Total War franchise's clearest Chinese-market industrial ceiling release to date.”
評測總結
## Overall
Commercial Standing and Critical Reception
Three Kingdoms' industrial standing in both the Total War franchise and the Chinese PC strategy scene is documented and undeniable. On the critical scoreboard: Metacritic 85 plus OpenCritic 86% recommendation; IGN 9.0, PC Gamer 85, Eurogamer 8.0; Chinese media Gamersky 9.0, 3DM 8.9, Bonfire 8.4, Gcores broadly affirming. Steam reviews stay "Overwhelmingly Positive" at around 92% positive across more than 71,000 reviews. The "Chinese-media high scoring plus international media recognition" reception structure reflects Three Kingdoms' precise Chinese cultural alignment in the Three Kingdoms historical setting alongside the Total War franchise's industrial-standard delivery. On commercial performance: Steam cumulative sales past 4 million units (Chinese-region share estimated above 60%); the Steam Chinese-region weekly sales chart number one in launch week; the Total War franchise concurrent-player record at 160,000 day-one users; the publisher repeatedly confirmed exceeding sales targets. This is the first time the Total War franchise has treated the Chinese market as a core target audience and succeeded, and the resulting case study has been studied by other Western strategy publishers planning their own Chinese-market expansions in the years since the launch of this particular title.
Buyer Profile, Non-Buyer Profile, Version Guidance
The buyer profile is straightforward. Three Kingdoms enthusiasts, Total War franchise fans, grand strategy depth players, and Chinese PC strategy players are all squarely in the target audience. If you can buy into the "Romance and Records dual-mode plus 100-plus character system plus 12-plus faction differentiation plus tactical battle and turn-based strategy fusion plus Steam Workshop mod ecosystem" design philosophy, can accept the strategy game learning curve, and want the "write the Three Kingdoms epic" strategic pleasure — Three Kingdoms is the Total War franchise's industrial ceiling in the Chinese market. The Chinese community frames it as "the best vessel for Chinese players to live out their Three Kingdoms dream," which precisely captures the title's central appeal.
The non-buyer profile is equally clear. Players impatient with turn-based strategy's slower tempo, players who reject steep learning curves, and players who need immediate feedback should look elsewhere. Three Kingdoms' "Romance/Records dual mode plus diplomacy plus character system plus tactical battles" takes 10-plus hours to fully grasp, which isn't newcomer-friendly. If "immediate fun" is your priority, play Dead Cells or Hades directly. If "50-to-200 hours of serious Three Kingdoms strategy gameplay" is your priority, Three Kingdoms is the right purchase. Version guidance: the Steam base build (containing all base gameplay) plus Mandate of Heaven (Yellow Turban Rebellion) and The Furious Wild (Nanman rise) as the two most-loved DLC priority purchases. Optional A World Betrayed (early Three Kingdoms Lu Bu and Sun Ce) and Fates Divided (final DLC). Eight Princes (Western Jin succession crisis) requires caution — Chinese community reception was relatively low. Steam discounts regularly drop the title 60% to 75% (occasional 85% sales in 2024), with floor prices around $15. Chinese-speaking buyers don't need to hesitate: the game ships at launch with complete official Simplified Chinese localisation plus full official Chinese voice acting — the Total War franchise's first dedicated Chinese voice content.
Historical Standing and the Irreplaceable Point
Strip away the commercial figures and the score sheets, and Three Kingdoms' lasting contribution is as "the Total War franchise's industrial ceiling in the Chinese market." Creative Assembly's design innovations in the Three Kingdoms setting — the Romance/Records dual mode, the 100-plus character RPG-style system, the 12-plus faction differentiation, the official Chinese voice acting industrial breakthrough — made Three Kingdoms the genre's phenomenon-level release in the Chinese PC strategy scene. Gcores' editorial line "The same Total War, but a different Three Kingdoms" precisely captures the title's design innovation within the Total War franchise.
Three Kingdoms sits alongside contemporary Three Kingdoms strategy peers (Koei Tecmo's Romance of the Three Kingdoms XIV, Audin's Three Kingdoms Heroes 8, other Three Kingdoms-themed indie strategy releases) as part of the Chinese PC strategy scene's Three Kingdoms ecosystem. Three Kingdoms occupies the top of the "Western industrial-grade Total War engine plus Three Kingdoms cultural precision plus Romance/Records dual mode" position uniquely — not competing with Koei Tecmo's historical rigour, not competing with Audin's tactical excitement, but occupying the "Total War engine plus Three Kingdoms cultural setting" fusion lane at the genre top. The composite 8.0 score affirms the design completeness (dual-mode plus 100-plus characters plus 12-plus factions plus Total War industrial standard plus Chinese voice acting), the gameplay-system ceiling (9.0 gameplay among the highest dimensions), the audio investment industrial breakthrough (9.0 audio), and the content-depth genre standing (9.0 content), and honestly acknowledges the demanding hardware threshold (6.0 graphics is the lowest dimension), the conservative plot structure (7.5 story), the steep learning curve, the Eight Princes DLC theme dispute, and Creative Assembly's 2021 early termination of development as honest weaknesses. Three Kingdoms isn't 2019's most visually ostentatious release. It is the Total War franchise's most successful Chinese-market release and Creative Assembly's industrial breakthrough in respect to Chinese culture.
熱門 Steam 評價
按母語篩選 · 10 則評價此語言中獲選的有幫助評價包含推薦與批評。這些評價不代表整體好評率;觀點對應其評價時的遊戲版本。
孤一心匡扶漢室 無心上班展開收起
坚决抵制与网易合作!这是自取灭亡! 坚决反对!坚决反对!坚决反对!展開收起
他媽神作我還不買爆? 光榮吃屎去吧!!! ................................./ ¯) / / / / _/¯ / / ¯ ) // / / / ( \ (( ( ( ( ) ) \ \/ / \ / \ / \ \展開收起
Netease? 用心做你的遊戲,我們就會乖乖掏錢... 別跟網易搞什麼合作了,自毀前途,你要信我展開收起
結果英國人做得比亞洲人好展開收起
剛開始玩一下子滑鼠就沒反應了 查一下也有人和我有相同的問題 雖然是win10的問題不過這遊戲出這麼久都沒解決我也只能滿頭問號展開收起
目前共4大勢力 聯軍,太守,匪徒,黃巾軍(DLC) 聯軍 謀略梟雄-曹操(簡單) 江東猛虎-孫堅(普通) 仁義之士-劉備(普通) 出色將帥-袁紹(普通) 野心霸主-袁術(極難) 鐵腕將領-公孫讚(普通) 太守 博聞強記-孔融(困難) 大漢名士-劉表(困難) 西域戊守-馬騰(困難) 匪徒 盜賊女王-鄭姜(極難) 黑山首領-張燕(困難) 黃巾軍(DLC) 人民領袖-何儀(困難) 地道領袖-龔都(極難) 天道領袖-黃紹(極難) 初始沒有呂布勢力 董卓勢力要打敗董卓或稱帝,才可使用 真的是歷經千呼萬喚才終於發售 原本聽要多延期兩個月 我是非常憤怒的本來想要上市當天直接請吃差評 原本打算以後再也不玩全面戰爭了,結果 。 。 。 。 。 。 。 。 真香~展開收起
電腦作弊作太兇了,希望遊戲平衡可以做好一點,比如說電腦勢力的加成不要那麼誇張,像孫堅勢力不停的在南方佔領土地,但問題是佔領空的土地是很貴的,孫堅每回合都在佔領,他錢從哪來?他都不用養兵?他都不用養地?實在是太失望了展開收起
遊戲長度 超長(第一輪到統一>32小時) 遊戲難度 好上手但難精進 故事氛圍 氣氛營造很好、BGM到位、有中配 價格 原價買都值得 BUG 已玩72小時沒出明顯BUG 系統優化 初期優化系列最佳 +史詩級戰爭系統 +有存在感的內政外交系統 +可選演義/史實模式 +系列最用心教學 -反鋸齒只有FXAA與TAA可選 -無DX12模式 -特色化名將太少,給你錢快給我武將包 -多人成就 *請給我更多DLC 唯一不推薦給 把這遊戲當做是光榮三國志一樣 當成公仔收集遊戲 的玩家 垃圾微軟又調皮了 進遊戲不能動的同學 請先切換輸入法為英文再進遊戲 ENG 英文(美國) US鍵盤 預設沒有的 請自行新增展開收起
更新1.40後,經常性閃退,彈GAME。完全玩不到。垃圾GAME。 1月16日出1.4更新,1月24日連最基本運行的BUG都未解決。垃圾GAME。堅決罷買。抵制垃圾服務態度。展開收起
來源:Steam 使用者原始評價。有幫助票數為封存快照,並非即時資料。最近蒐集:2026/08/15。






