Wolcen: Lords of Mayhem

Wolcen: Lords of Mayhem

《Wolcen: Lords of Mayhem》適合喜歡收集戰利品,並透過武器、被動技能與技能修正打造構築的玩家。面對Kinguin的≈ HK$27.38,可以配合自己嘗試構築與遊玩戰役的興趣衡量。Steam評測中,61,869則評價有55%%推薦本作;這項數據可作為個人判斷的參考。 以Kinguin的HK$111.00為參考,可配合你對戰利品、構築嘗試與戰役的興趣衡量;61,869則Steam評測中有55%%推薦本作。

正在取得全網報價
55%Steam 玩家評分6.2萬 則評價60Metacritic/10059OpenCritic/100
發售日期: Feb 13, 2020
Action RPG · Hack and Slash · Isometric · Singleplayer · RPG
Wolcen: Lords of Mayhem Steam CD Key·平台:Steam·~ HK$307.01-91%起~ HK$27.38(~ €3.12)比 Steam 省 HK$83.62去購買
Wolcen: Lords of Mayhem EN/DE/FR Global·平台:Steam·-74%起~ HK$29.13(~ €3.32)去購買
Wolcen: Lords of Mayhem (PC) Steam Key GLOBAL·平台:Steam·-73%~ HK$29.74(~ $3.79)去購買
Wolcen: Lords of Mayhem Steam CD Key·平台:Steam·~ HK$307.01-90%起~ HK$30.10(~ €3.43)去購買
·平台:Steam·~ HK$156.87-80%~ HK$31.39(~ $4.00)去購買
·平台:Steam·~ HK$235.35-85%~ HK$35.31(~ $4.50)去購買
·平台:Steam·香港 Steam 官方價~ HK$111.00去購買
·平台:Steam·~ HK$156.87(~ $19.99)去購買
史低 ~ HK$15.62含 Steam 及第三方通路
正在取得全網報價
心願價
設定後,所選地區的可用報價達到或低於心願價時,會寄送電子郵件提醒。

價格歷史

近 36 個月 · 資料每日更新
全網低價紀錄~ HK$21.112025-12目前全網低價~ HK$31.39Steam距低價紀錄+49%
~ HK$76.62~ HK$134.24~ HK$191.85~ HK$249.4725-1026-0126-0426-0726-10~ HK$21.11

價格涵蓋 Steam 官方與 39 家授權商店,僅統計正規通路報價。曲線按週呈現近 36 個月的全網低價與 Steam 官方價。

歷史價格以美元記錄,圖中金額按 2026-10-12 歐洲央行匯率換算為 HKD,僅供參考;實際結算金額以商店頁面為準。

01關於Wolcen: Lords of Mayhem

《Wolcen: Lords of Mayhem》是一款砍殺動作角色扮演遊戲,武器而非職業決定技能類型。玩家可以調整被動技能與技能修正、收集裝備,並透過翻滾躲避危險攻擊。 Steam玩家評測中,61,869則評價有55%%為好評。

製作團隊

開發
WOLCEN Studio
發行
WOLCEN Studio

Steam玩家評測

55%好評褒貶不一61,869 Steam評測

近36個月記錄最低價

≈ HK$21.112025-12-18 · Steam基本遊戲 · 與上方圖表記錄相同;美元價格歷史,並非區域Steam最低價。

語言支援

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Steam PC版資料 · 2026-10-13

02購買前須知

武器與構築

角色沒有固定職業,武器決定可用技能類型;被動技能和技能修正可用來調整構築。

玩法

戰役提供故事與普通兩種模式。戰鬥中可透過翻滾躲避有提示的攻擊。

03常見問題

遊戲有固定職業嗎?

沒有固定職業。武器決定技能類型,被動技能與修正項還能進一步自訂。

有哪些難度模式?

有,戰役可選擇故事模式或普通模式。

什麼是「啟示錄形態」?

角色可以變身為四種天界形態之一,每種形態擁有四個技能和一個終極技能。

6.0
綜合評分
外部評分55%Steam 玩家評分6.2萬 則評價60Metacritic/10059OpenCritic/100
畫面
7.5
音效
6.5
玩法
6
劇情
4.5
內容
6.5

“A rotating-wheel build sandbox with real ideas, wrecked at launch by server crashes and the imbalance it never tamed”

評測總結

Wolcen is a story about timing — it read the gap in the market perfectly, then fumbled the chance it had made for itself.

It slipped through the looter genre's emptiest window

Character and skill showcase in Wolcen

To grasp how a game scoring just 60 still sold a million copies in a month, rewind to the looter market of early 2020. It was a lull. Diablo IV had only just been announced, no release date in sight; Path of Exile reigned as the free, evergreen heavyweight, but its steep learning curve and spiderweb passive board walled out the crowd that wanted to farm gear without doing homework; Diablo III was years old. Wolcen dropped straight into that gap — Diablo-grade flash and impact, a differentiated pitch in the Gate of Fates and its classless build freedom, and a buy-to-play single-player tag. For players fed up with Path of Exile's complexity yet unwilling to wait on Diablo IV, it was very nearly the only new thing on the shelf.

A million sales and 17.4 million hours logged prove one thing: the appetite for free-build looters is real and large. But that number measures market hunger, not product quality — keep the two apart. The crashed launch weekend, stacked on top of broken balance, triggered a merciless first-impression effect: impulse buyers refunded inside the window, and many more prospects retreated into a permanent wait-and-see. Wolcen caught the surge of demand and lacked the means to hold the people it drew, and a game gets exactly one first impression — Wolcen spent its only one on a weekend the servers were down.

Who it is for, who should walk away, and what you get today

So in 2026, who is this for? The answer is clean. If you crave Path of Exile's "assemble a build nobody else runs" freedom but cannot stomach the wall it puts up for newcomers, then Wolcen — with a far friendlier visual take on that idea through the Gate of Fates — is a worthwhile middle path. Spinning the wheel carries a puzzle-solver's satisfaction you will not find elsewhere. Who should steer clear? Anyone who wants a hassle-free, day-one-perfect experience and has no patience to sit through a game's long repair arc. Wolcen's pleasures are gated, flawed, and only surrender to a player willing to dig into the systems; it was never an out-of-the-box rush. The good news is that the version you boot today is far more whole than the one that launched. The base game already folds in every free update, Bloodtrail included, no season pass required — what you get is the shape after nearly a year of patches, with stable servers, the worst exploits sealed, a Gate of Fates a hundred nodes richer, and an endgame that finally holds together. A 6.0 overall is the most honest number once you weigh the irreplaceable Gate of Fates, the real market demand, and the launch reputation it shattered with its own hands. Wolcen proved the free-build looter road is walkable. It just turned out that the ones who paved it smooth came later.

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