IGN Rates It 9! The Shooting Feel in "Marathon" Is Absolutely Insane.

·作者: Ze Yi·newsDetail.views: 3,112 留言

It took a full fifty hours to clear all extraction contracts before I dared to write this review.

As a die-hard fan of turn-based games, I was surprisingly completely won over by this shooter this time.

The review was published before the end of March, and the score of nine was quite surprising.

Earning the Editor's Choice title indicates that the media's expectations for it were very high.

The review praised the shooting feel for having everything Bunch Games expected; this point is truly impeccable.

That kind of hit feedback, where every shot feels like it hits flesh, is like a variation on the crystal theme of the Final Fantasy series.

Every battle requires strategic planning, as rigorous and detailed as a turn-based game.

Frankly, this has become one of the competitive games I've been most obsessed with recently.

The sci-fi scene art style is unique, and the visual enjoyment is completely on par with Japanese blockbusters.

Unfortunately, the tutorial and interface are poorly done; the early experience feels like being in prison.

More maps and balance adjustments are needed; otherwise, it's easy to feel bored in the late game.

For players with OCD, the missing guidance is very hard to endure.

However, the core gameplay is solid enough to cover up some of the early design flaws.

It is worth noting that hidden elements are widely distributed, making it suitable for collectors to explore.

"Every bit of hellish torment is worth it"—this statement is not wrong.

Get ready to embrace the challenge; this battlefield awaits your conquest.

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